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Exco Clue Solver


Night

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  On 4/30/2019 at 7:04 PM, Patrick said:

Beginner clues will soon be supported too 😉

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Beginner Clue's data except from Hot/Cold.

Anagram Clues

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Cryptic Clues

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Emote Clues

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Map Clues

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  On 5/1/2019 at 1:48 PM, Patrick said:

Yes! Next version will support it ^^

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you're the best.

 

 

2 things i noticed -

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  On 5/2/2019 at 1:16 AM, President said:

you're the best.

 

 

2 things i noticed -

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I'll definitely check these out and work out what needs to be changed.

Also I should mention that the usage of runes to teleport is pushed to git, just waiting for Token to update scripts :)

 

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Ive got some problems, anagram a bas (saba) sits next to cave opening doing nothing. Manually got next step from he, then just analysing clue. next step was digging at musa point, manually teled to varrock then script started to run again. And other problem is i cant get working killing guard option ofr med clues. Bot just takes money from bank and then open bank again and log out. Ah found something new, barbarian agility arena problem, walks there yes, gets stuck before tunnel. Manually got it thought it then, yes it used items recuired and uri came up. talked to he and got new clue but then again got stuck. Bot status was only talking to uri. And no im not complaining just trying to help u guys :)

Edited by jester lordi
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  On 5/2/2019 at 3:37 PM, jester lordi said:

Ive got some problems, anagram a bas (saba) sits next to cave opening doing nothing. Manually got next step from he, then just analysing clue. next step was digging at musa point, manually teled to varrock then script started to run again. And other problem is i cant get working killing guard option ofr med clues. Bot just takes money from bank and then open bank again and log out.

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Hi, can you provide some more information about the guard killing part such as logger contents and script status? The clue issues will be solved in the next OSBot release which Patrick will be releasing once the server issues are sorted. 

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  On 5/2/2019 at 5:57 PM, Night said:

Hi, can you provide some more information about the guard killing part such as logger contents and script status? The clue issues will be solved in the next OSBot release which Patrick will be releasing once the server issues are sorted. 

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Well when i pickup kill guards it still open impling jars. It doesent give anykind of erroers about it.

 [INFO][Bot #1][05/02 09:27:37 ip.]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][05/02 09:28:01 ip.]: WebWalkingEvent; Terminated! Exceeded attempt threshold.
[INFO][Bot #1][05/02 09:28:07 ip.]: WebWalkingEvent; Terminated! Exceeded attempt threshold.
[INFO][Bot #1][05/02 09:28:12 ip.]: WebWalkingEvent; Terminated! Exceeded attempt threshold.
[INFO][Bot #1][05/02 09:28:16 ip.]: Script Exco Clue Solver has paused!
[INFO][Bot #1][05/02 09:28:34 ip.]: Script Exco Clue Solver has resumed!
[INFO][Bot #1][05/02 09:29:00 ip.]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][05/02 09:31:14 ip.]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][05/02 09:32:57 ip.]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][05/02 09:33:13 ip.]: New screenshot saved to: C:/Users/Krist/OSBot/Data/screenshots/screenshot_02_05_2019-21_33_13.png
[INFO][Bot #1][05/02 09:33:36 ip.]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][05/02 09:33:45 ip.]: Script Exco Clue Solver has paused!
[INFO][Bot #1][05/02 09:33:53 ip.]: Terminating script Exco Clue Solver...
[INFO][Bot #1][05/02 09:33:53 ip.]: Script Exco Clue Solver has exited!
[INFO][Bot #1][05/02 09:33:58 ip.]: Loaded 4 built-in random solvers!
[INFO][Bot #1][05/02 09:34:20 ip.]: Script Exco Clue Solver has paused!

[INFO][Bot #1][05/02 09:33:53 ip.]: Script Exco Clue Solver has exited!
[INFO][Bot #1][05/02 09:33:58 ip.]: Loaded 4 built-in random solvers!
[INFO][Bot #1][05/02 09:34:20 ip.]: Script Exco Clue Solver has paused!

 

 

In this point i started script again, took killing guards option. But still bot took my implings and starts to open em. Tried without impling bot goes to ge and took all money then open again bank and just logs out.

 

Okay i even took new tryout at g.e option killing guards etc. asap status is opening jars.

[INFO][Bot #1][05/02 09:39:42 ip.]: Terminating script Exco Clue Solver...
[INFO][Bot #1][05/02 09:39:42 ip.]: Script Exco Clue Solver has exited!
[INFO][Bot #1][05/02 09:39:42 ip.]: Started random solver : Auto Login
[INFO][Bot #1][05/02 09:39:42 ip.]: Random solver exited : Auto Login

Edited by jester lordi
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Heyh, found new "bug", had med clue and started from bank with implingjars option. My mistake had low cash stack like 20k that moment, bot just dropped clue because its unsolvable. Started to open jars, got another and same thing happened bot dropped it. It wouldbe nice if bot just logs out if this happens :). And sometimes bot gets stuck at gnome gates, when going to eaglespeak. (goes throught gates to gnome area and then comes out and tries to click too fast to eaglespeak way) then it goes again throught gates sometime and this continues.

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Things I think would be good to add:

  • an option to bank caskets since they stack and can be banked so we can open them ourselves.
  • an option for it to look at the bank and buy all needed clue items before starting
  • after getting a clue/reward it just uses the "bank all" option because it sometimes leaves rewards in the inventory(currently only noticed noted addy ore, but could be more).
Edited by baileyr12
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  On 5/4/2019 at 7:34 AM, jester lordi said:

Heyh, found new "bug", had med clue and started from bank with implingjars option. My mistake had low cash stack like 20k that moment, bot just dropped clue because its unsolvable. Started to open jars, got another and same thing happened bot dropped it. It wouldbe nice if bot just logs out if this happens :). And sometimes bot gets stuck at gnome gates, when going to eaglespeak. (goes throught gates to gnome area and then comes out and tries to click too fast to eaglespeak way) then it goes again throught gates sometime and this continues.

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There's an option to log out for unsolvable clues in GUI :)

  On 5/4/2019 at 8:57 AM, baileyr12 said:

Things I think would be good to add:

  • an option to bank caskets since they stack and can be banked so we can open them ourselves.
  • an option for it to look at the bank and buy all needed clue items before starting
  • after getting a clue/reward it just uses the "bank all" option because it sometimes leaves rewards in the inventory(currently only noticed noted addy ore, but could be more).
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Stacking up caskets would be a good feature for sure. Buying all needed clue items could take a very long time and wouldn't necessarily be done by a legit player. I'll make sure we have all the potential clue rewards added to the list, thanks!

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