-allow norandoms removes all random solvers, but I do believe there was a way (somewhat recently) to override the break manager by itself. I'll have a little look around forum & see if i can find it
Edit:
not sure if this is still a thing or not.
You're probably making a rookie mistake like not adding osbot as an external jar reference. If you want I can take a look at it and try rebuild it for you.
Maps are definitely going to help you, or even an enum if you want to store more information about it (such as unnoted ID & noted ID)
If you can work off of IDs rather than item name then this lil snippet might help you also
GrandExchange.Box[] getBoxesWithID(int id) {
return Arrays.stream(GrandExchange.Box.values()).filter(box -> api.grandExchange.getItemId(box) == id)
.toArray(s -> new GrandExchange.Box[s]);
}
I've fiddled for a little bit and can't seem to figure out if it's possible, but I'm trying to check if I can reach a tile from a position that isn't my own. map.canReach seems to only be able to use the player's current position.
Wow you advertise your trusted rank, gloat about being cheap, advertise your price and your payment methods, just like every other gold selling thread!