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Kramnik

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Everything posted by Kramnik

  1. My thought is that you are correct mate Having less accounts per IP would decrease the ban rate, but it could increase due the proxy itself. Best way is to test how it goes for you
  2. Nice idea, good luck with completing it
  3. Kramnik

    Hi

    Howdy, what script do you use?
  4. Try running them the way they don't get banned Jokes aside I think you should use proxy for each account since you are using high end method and if you use proxies for each account there is no point of trying to make them like they won't run at same time, it wont make any difference
  5. Yes, but the questions were not regarding this
  6. Do you even read the post?
  7. Because muling takes two scripts to co-operate? Whats the point of having a mule script, which takes/gives items if it won't get any trade offers because the script that you are using doesn't have muling implemented
  8. Yes, that is the reason why I am considering this
  9. Hi, Got question about proxies, how people use them. So let's say I have a proxy, use it for couple accounts and after day or two I get a chain ban. Does the proxy becomes unusable? What I mean will if I try to use it next day my accounts get banned more quickly? Does it "cooldown" after some time, week or so before using that proxy again? Never used proxies before, could also give some tips, what is important to know? Also could someone quote their proxy prices? Thank you!
  10. Damn, solid botted accounts mate
  11. What are the issues? Are scripts writen by yourself?
  12. Awesome. It would be cool if we had some sort of section with this information, because not always we have such MVP's as @Token who does this
  13. Nice release, waiting to see more feature. Thank you
  14. I would love to see task based combat script so you could task it to get 10 attack, 10 str, 10 def, then 20 attack, 20 str and etc.
  15. 1. Dont bot on mules (No shit sherlock) 2. Make multiple layer of mules 3. Rest mules 4. Play on mules, the more important the mule the more it should look like normal player, who plays and accumulates wealth
  16. It's buggy for me not because of API, but how my scripts are writen I think But buggy part is when two bots have to trade so sometimes because of timing issues, one of them cancel trades or accept to early and etc.
  17. Nice, my bots trading always was atleast a little bit buggy so hope I would implement something
  18. Welcome, good luck with java coding
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