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Chris

Scripter II
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Everything posted by Chris

  1. I thought about doing this as a livestreaming thing and posting my code on codeshare.io. where users can copy and paste their own code and I can help guide them. but gl on this! Edit: oops on the gravedig. saw it was available at the top and commented //Interaction : NPC NPC cow = getNpcs().closest("Cow"); if (cow != null){ if (cow.interact("Attack")){ //sleep } } //Interaction : RS2Object RS2Object ladder = getObjects().closest("Ladder"); if (ladder != null){ if (ladder.interact("Climb-down")){ //sleep } } //Interaction : RS2Widget RS2Widget interfaceToInteract = getWidgets().get(124, 1); //(Parent, child) //Can be found using the widget hover option in the client settings if (interfaceToInteract != null){ if (interfaceToInteract.interact("Buy All")){ //sleep } }
  2. Lul just report him and get him some warning points He'll get all happy from now on if hes @ 2 warning points (3 or more and rip Tom S3)
  3. right click each img and open in new tab refresh osbot ???Profit???
  4. open osbot logger load the script from your script selector then it should display "Loading script id: x" x being the id num
  5. 1) Dragon mode: Green Dragons 2) Client version + [injection | Mirror]: 3) Summary of the error + does it happen everytime?: How can I replicate this issue? What is your inventory layout? 4) The Task being ran(Check the under the 'status' bar in the paint): 5) Paste Osbot logger information here: 6) GUI SETTINGS(Pictures or tell me your settings please): Please fill the rest of the information above so I can better assist you. I am sorry for any issues.
  6. Chris

    Price check

    defence not quested no bans + 10daysish of members saradomin cape + mith gloves w/ 54cmb
  7. square up ********a u aint shit. dont front on my boy. OT: just grab him by the pussy
  8. sA.random(250,400) or MethodProvider.random(250, 400); return s.inventory.isEmpty() && data.ClayAreaN.contains(s.myPlayer()); script is already pass through. just do return sA.inventory.isEmpty() && data.ClayAreaN.contains(sA.myPlayer()); public boolean validate() throws InterruptedException { // TODO Auto-generated method stub return s.inventory.isEmpty() && data.ClayAreaN.contains(s.myPlayer()); //String status = "We're at north mining area"; } status will never be reached i dont think
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