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Showing content with the highest reputation on 12/18/20 in all areas

  1. Hi Everybody! I know it's not quite December yet but Christmas is just around the corner! It's been one hell of a year so I'd like to end it off with a positive bang. As some of you may know there are quite a few exciting things going on in the background of OSBot and on behalf of myself, the scripters and the development team, I'd just like to acknowledge and thank every single member of this community for sticking with us, giving us valuable feedback and providing brilliant ideas! Without you guys we wouldn't be where we are at today. So take a bow and pat yourselves on the back because we do appreciate all of you for being with us Ok so time to get down to it... I'm making this thread now because I want to give you guys the opportunity to get yourselves in on this early! I am going to give away $250 to one single person in either PayPal or BTC (whichever the winner decides to take) If anybody else wishes to pitch into this pool then feel free to get ahold of me. The rules are as follows: You must be at least VIP on Christmas Day to be eligible. You must have been registered on the forums for at least 3 months FROM Christmas Day (So September 25th or earlier) You must respond with "Bump" to this thread and nothing else to be entered. You must react to this thread with whatever you choose to react with! The draw will take place on Christmas Day and I will announce the winner on this thread. Good luck! Thank-you all again for choosing OSBot! Go spam bump.
    2 points
  2. This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!
    1 point
  3. Buy here: Features: This script allows you to train early range levels as fast and efficient as possible or to create very strong low hp pures due to the cannon not giving hitpoints expierence! The script will setup your cannon at the desired location, refill when empty and repair it when it is broken. Once you run out of cannonballs it will pick up the cannon and end the script. You can choose from several popular preset locations (check below for a list) or set your own location via the GUI. You can save your custom locations and simply load them when starting the script again. You can choose a custom refill threshold to appear more humanlike (by default the script will refill the cannon when empty). This refers to how many cannonballs should be in the cannon to trigger the script to refill. The script will pick a random number between the boundaries you set and if your cannon has less cannonballs remaining than this number the script will refill your cannon. Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides High alchemy support! NOTE: Alching makes the script interact with the game a lot more often than just refilling the cannon and waiting. So make sure you adjust your botting/breaking ratio to account for this change in activity to ensure minimal bans. Requirements: Dwarfcannon set + Cannonballs in inventory. Dwarfcannon quest completed. Start script at cannon location. 55 Magic and runes to Alch. Items that you want to alch should be put on the inventoryslot that lines up with the location of the high alch spell. How Cannoning works and why you dont need ranging pots: The Dwarf multicannon always has a maxhit of 30, regardless of your stats, equipment or boosts. This is why cannoning is so good to train early range levels. The accuracy of your cannon is based on the accuracy of your selected attackstyle (staves count as meele weapons and being unarmed counts as using a crush weapon). This means to maximize your accuracy it might be better to wear a 2H sword instead of wearing a ranged weapon, if your range level is not high enough to wear the higher level crossbows. This means that your range level/accuracy or any range boosts have zero impact on your cannons accuracy if you dont wear a ranged weapon. As mentioned your maxhit is always capped at 30 regardless of your stats, and since your succesful hits will always roll a random number between 0 and your max hit (in this case 30) using boosts only changes the accuracy of your cannon. The accuracy of your attacks is based on your attackroll (based on your equipment, stats and boosts) against the targets defense roll (which is going to be low for the monsters you cannon). Your accuracy starts off high and as a result increasing your accuracy gives you dminishing returns. Your average hit is calculated as: (Maxhit * accuracy) / 2. In practice this means using a ranging potion at 61 range with a rcb + pure setup your accuracy & exp/h will be increased by less than 1.7%. At 80 range with a light ballista and a pure setup your accuracy & exp/h will be increased by less than 1% when using a ranging potion. TLDR: Max hit of cannon is always the same, accuracy starts off high and has diminishing returns = pots are not worth it. More information can be found here: https://oldschool.runescape.wiki/w/Combat#Damage_calculating How to start this script using your own custom locations (step by step and Video guide in the spoiler): List of preset locations: Ogres east of Castle wars Ogres at the Combat Training Camp north of Ardougne Hill giants at the Shayzien graveyard on Zeah If you have any locations you would want to see added to this list just let me know! Trials: Like this post and comment to get a Trial! Trials only for VIP/Sponsor users Contact/Bug reports: If you have any specific questions or would like to report a bug please send me a detailed message on this forum. For bug reports please include details on how to reproduce the bug if possible. Pictures (post your own and I will add them here!): updates: - v1.1: added custom refill threshold - v1.2: Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides - v1.3: Script will hop worlds if there is already another cannon in your world until it finds an open world (relevant when starting the script or when logging back in after a break) - v1.4: added some failsafes so script wont stop because the client loads the inventory to slow after logging in - v1.5: Added high alchemy support. - v1.6: Improved worldhopping - v1.7: small fix because of api changes
    1 point
  4. By Czar 99 in one go!!! Multiple 99s in 1 sitting!!!!! Features List - Supports 4 locations, with randomisation options (Randomise all, randomise north-only, randomise south-only) - Supports taking the axe for woodcutting, if not already equipped/held - Supports taking all equipment including Tinderbox, knife, unfinished potions from crates - Prepares for matches early, and waits around the brazier if you selected to light them (For +25 initial points) - Supports waiting at the safezone after winning the match (at 500 points) to preserve food - Supports training agility via the northern agility steppe - Knows exactly which external actions interrupt your current action, and plans accordingly - Identifies cold snaps and either avoids them completely, or randomises between avoiding and tolerating them - Allows you to fletch logs before burning them for a more balanced experience gain - Choose to optionally switch to other sectors if pyromancer is dying - Identifies pyromancer health, brazier repaired, brazier lit at all times - Knows exactly how many points our current inventory holds (in terms of burning logs) - Gets 1-50 firemaking: locked to maximum of 50 firemaking, and locked to Grand Exchange only. - Buys a player-owned-house via the Varrock Estate agent if you don't already own one (Optional) - Identifies if the account has visited Zeah before, and plans ahead. - Will travel to Zeah by ship to unlock it for newer accounts (Highly useful for goldfarming!) - Resupplies food, jewellery and teleports via the Grand Exchange - Teleports to Grand Exchange supported: Ring of wealth, Varrock teleport tab, Varrock spell (runes only!), Amulet of glory, Home teleport (Lumbridge/Edgeville) - Teleports to Wintertodt Camp supported: Games necklace, walking - Allows you to filter and join matches when a certain % of the game is already active, so wait for next match if below X% - Either holds onto crates, banks them or opens them - up to you! - Supports choosing your own food, choosing when to eat (eat %), choosing minimum to leave match for, and amount to withdraw - Upgrades to pyromancer gear when applicable - Identifies when you get a Phoenix pet - Buys warm clothing that your account is able to wear, filters by skill requirement. - Stop notifications tab (similar to Perfect Fighter): allows you to choose when to stop the bot, or when to alert/notify you - Stop the script at ANY moment in time, after X minutes/hours/seconds, after X wins, after X item gained (pet too!), after X experience gained & more! Buying Warm Clothing (4 missing pieces)! Results
    1 point
  5. โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ PREMIUM SUITE โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ FREE / VIP+ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โŒ  Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - ยฃ3,99 | Chest Thiever - ยฃ2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 โŒก โŒ  AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ โŒก โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
    1 point
  6. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports mining every location in motherlode (Also top level) - Pick areas to mine in or use specific veins to mine - Included leveling you from 1-30 before going to motherlode - Pickaxe upgrading - Pickaxe special attack - Can use diary and agility shortcuts - Avoid other players option - Possible to enable the upgraded sack extension - Depositbox instead of bank option - Humanlike idles and interactions - Option to buy coal bag at 100 golden nuggets and stop script - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 612::ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot managers you do not need to specify -script 612): -script 612:TaskList1.4515breaks (With breaks) -script 612:TaskList1.4515breaks.discord1 (With breaks & discord) -script 612:TaskList1..discord1 (NO breaks & discord) Proggies:
    1 point
  7. Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4,99 for lifetime use - Link to Sand Crabs script thread (better exp/h!) - Requirements: Camelot tabs / runes in main tab of bank Designated food in main tab of bank ~ 20-30+ combat level Features: CLI Support! (new!) Supports Ranged & Melee Attractive & fully customisable GUI Attractive & Informative paint Supports any food Custom cursor On-screen paint path and position debugging Supports [Str/Super Str/Combat/Super combat/Ranged/Attack/Super attack] Potions Collects ammo if using ranged Stops when out of [ammo/food/potions] or if something goes wrong Supports tabs / runes for banking Option to hop if bot detects cannon Global cannon detection Option to hop if there are more than X players Refreshes rock crab area when required Avoids market guards / hobgoblins (optional) Automatically loots caskets / clues / uncut diamonds Enables auto retaliate if you forgot to turn it on No slack time between combat Flawless path walking Advanced AntiBan (now built into client) Special attack support Screenshot button in paint GUI auto-save feature Dynamic signatures ...and more! How to start from CLI: You need a save file! Make sure you have previously run the script and saved a configuration through the startup interface (gui). Run with false parameters eg "abc" just so the script knows you don't want the gui loaded up and want to work with the save file! Example: java -jar "osbot 2.4.67.jar" -login apaec:password -bot username@[member=RuneScape].com:password:1234 -debug 5005 -script 421:abc Example GUI: Gallery: FAQ: Check out your own progress: http://ramyun.co.uk/rockcrab/YOUR_NAME_HERE.png Credits: @Dex for the amazing animated logo @Bobrocket for php & mysql enlightenment @Botre for inspiration @Baller for older gfx designs @liverare for the automated authing system
    1 point
  8. Any trials please mate?
    1 point
  9. Thank you. I'm using it on a F2P acc. so building a little stack of money each day .
    1 point
  10. Iโ€™ve been using it on and off since you gave me the trial, and I have to admit - itโ€™s been great, the only issue Iโ€™m having is it randomly walks me from the โ€œRock Crabs Location Dโ€ south in front of the cooking range building, then walks me back to location D to continue fighting crabs. Iโ€™m not sure what the timer is on it, but it does do it frequently. I couldnโ€™t figure out how to edit it either. Iโ€™ve been sticking to regular mode, because when I do progressive mode it clicks on my Camelot tab and walks to the bank, dumps everything and sits there. The walking back and forth doesnโ€™t bother me too much because itโ€™s close and Iโ€™m still getting good xp (15-18k/hr), but the xp would be quite a bit higher if it didnโ€™t walk back and forth so frequently. Iโ€™m new to all of this though, so I will admit it could be an issue of user error, but I canโ€™t find a way to edit this. Any tips would be greatly appreciated, and thank you for an awesome script!
    1 point
  11. this may be an embarrassing question, but what are the proper settings to get the stamina potions to work? i now feel like i've tried it every which way but to no success edit: nvm, figured it out ... great script!
    1 point
  12. Definitely the best questing script on any botting platform I've found. It will occasionally get stuck so I recommend keeping an eye on this script, but the majority of the time it runs flawlessly. The price point is obviously steep, but I've used this script for hundreds of quests across several accounts which has definitely made it worth the money. The recently added "No Food" feature is definitely a welcomed addition as well.
    1 point
  13. No, didn't die and inventory was not empty, it had all items that it got from finishing birdhouse run.
    1 point
  14. Hi. I'm using this script with mirror mode, but running at 100% CPU (2 cores allocated on VPS with 3.8ghz). It will loot one item then freeze & be unable to respond. Once the script is stopped, CPU continues at 98-100%. Any advice? Have tried changing multiple settings, lowering reaction times, etc as suggested. Would like it to work ideally rather than refund, cheers. Edit: Instead of loading my pre-saved script from earlier, I made it again and this time running at 55-60% CPU. Only difference I can think of is on the first script I manually typed 'Cow', 2nd time I used the mob selector, also 2nd time I disabled world hop. Other settings around the same. Seems to be running OK now but will see, strange it had such high CPU usage just from loading the .txt script - Perhaps my misconfiguration somewhere.
    1 point
  15. yo said python was an eye-sore to read/code lmao
    1 point
  16. Hey everyone, I'm generally new to Java and scripting and I seem to be unable to figure out ConditionalSleep. For my first script I'm creating a simple Cow Killer, but it seems I am too retarded to figure it the F out. Here is my code, I'll explain what's happening after. import java.awt.Graphics2D; import org.osbot.rs07.utility.ConditionalSleep; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; @ScriptManifest(author = "Joey", info = "My first script", name = "Cow Killa", version = 0, logo = "") public final class CowKilla extends Script { @Override public void onStart() { log("ayooooooooooo?"); } @Override public int onLoop() throws InterruptedException { NPC cow = npcs.closest("Cow"); if(cow != null) { if (cow.isVisible()) { if (!myPlayer().isUnderAttack() && !myPlayer().isAnimating() && cow.getHealthPercent()>0 && !cow.isUnderAttack()) { cow.interact("Attack"); new ConditionalSleep(8000) { @Override public boolean condition() throws InterruptedException { return !myPlayer().isUnderAttack(); } }.sleep(); } } else { camera.toEntity(cow); } } return(random(100, 300)); } @Override public void onExit() { log("Thanks for running Cow Killa!"); } @Override public void onPaint(Graphics2D g) { } public void eat() { } } My issue is that it seems to ignore not only the ConditionalSleep, but also all of the arguments in the long If statement, specifically : if (!myPlayer().isUnderAttack() && !myPlayer().isAnimating() && cow.getHealthPercent()>0 && !cow.isUnderAttack()) The bot spam clicks cows, and it continues to click them when they are dead. Also, it will randomly start clicking other cows when I am already fighting one. Would these issues not be covered with the code that I have entered? In addition, it just seems like the sleep doesn't even exist when I run the bot even though it is in my code. Sorry if this is a stupid question, like I said I'm super new to this and don't know anyone who codes, let alone makes scripts so I don't have the ability to get much input privately. I've tried placing the sleep below the camera.toEntity, as well as different lengths of time within the sleep itself - (10000) , (6000, 100), etc. I've also tried a variety of if statements being that the bot seems to ignore my entire statement as mentioned before. Nothing seems to work for me Thanks in advance for your time and help.
    1 point
  17. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    0 points
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