I'll add a code to force the main weapon being equipped while going to bank and while banking. In the meantime we may be able to do a temp solution by deposit-blocking the weapon (setup -> banking -> items -> right click spec weapon -> deposit-block), but it's best to wait for the upcoming update
Will take a look at the cannon thing now. And is your cannon tile completely configured, so that the bot is drawing a silver/grey box under the cannon tile? Please confirm as it will help with isolating the error.
As for bracelets yep, will be improving those. they are supported but only a basic version, I think it will only replenish them at bank if there's no bracelets worn, but more functionality is on the way. Big big emphasis on slayer is a priority for this script, except we can't do AIO slayer stuff because it will interfere with the osbot market rules
Yep, so we type in the profile name as the CLI parameters, e.g. if I have a chicken killer profile named [chicken_kill123.txt], I'll type [chicken_kill123] as the param without the .txt part. Aside from that we still need to add CLI for the plugins, because they aren't supported yet. So stronghold/crabs/gdk has no CLI just yet but it's coming
Stronghold updates are now live, both here and on the normal scripts lemme know if you run into any issues
Profile seems to have an error in it, my best guess is that equipment/armour is causing issues, pm/post the saved config for the fighter so I can check it out and help/fix, should be an easy and quick update
And is it ignoring stackable items (while having the same stackable item in inv)? I'll take a look. Also did you try the [Eat food for space] option, it should help with inventory management - other than that, in your opinion what should the bot do? Lemme know so I can add it to the bot, perhaps make it drop lower valued items etc? Or loot items first and then ignore bones completely? Also can you confirm if you're doing [Loot my tiles] and [Wait for loot]? They have a huge effect on the code which is why i'm asking xD
Currently working on update v273.0 guys! Stay tuned for the release