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────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.2 points
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Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results1 point
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RUNNING 4 SESSIONS PER NODE NODE [2] WITH 4 MORE BOTS Showcase: 8 bots same time generating ~2.8m/hr which equals to roughly ~67m/day! 1 MULE PER MACHINE FAQ What is the script ID? 782 Can I run this bot with the Bot Manager? Yes, the parameters will be the saved file name in the setup window, you will see once you run the bot. Can I request features added to this bot? Yes, I am always listening to requests and adding new features all the time!1 point
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First script made for public! Setup Details No GUI, just run script to start. Start anywhere. Run to potato field. Bank at nearest bank. Supported Locations Draynor (Recommended for maximum profits) Up to 30k/hr! Lumbridge, Ardougne Requirements None. Bug Report: Client Version, Issues Faced Screenshots of Logger/Mirror If none of the above is provided, will not look into it. Please be reminded this is a free script. Special Mention: @Token Helped me to get started off with scripting. Changelog: Users Long Hour Proggies:1 point
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Thank you so much for this. I've been testing the birdhouses, and it's been working incredibly well. This "idle" type of script is something that I didn't even know I've been waiting for, for forever.1 point
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Sofar the script is good. I appreciate it. The questing is f***** on it, though.1 point
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Hey mate, the bot basically wasnt doing anything but seems to be working fine now thanks for that very swift fix much appreciated. Also is this a monthly paid script or life payment?1 point
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Hi Czar, I love most of your scripts but this one is off mate. I've created 5 separate accounts level 3 to run it just as you state, all 5 die during the Knights Sword Q and then bug talking to death. I would 100% like a refund if this isn't going to work1 point
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Thanks man, it's working perfectly again. You're the best Make sure the amount of potions in your inventory matches what's in the settings, that's what did me in when I had the same issue where it didn't do anything. And random positioning just means that it doesn't move once it's in the dream, you can either keep it where your guy spawns in or move it yourself to where you want it. And you're probably safer just not using special attacks at all imo1 point
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Not being from USA I would also go for Trump, it is funny to watch how USA is being run by a clown1 point
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Been using this for 3 months straight on the same account, you been using any other scripts?1 point
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Still no pets here Thanks guys for all the feedback and help, you've been amazing so far. Update v2.0 should now be live you should be seeing a different and more clear setup window now, including a few new options. Will be posting v2.1 shortly with some behaviours/actions smoothened even more, such as keeping the mouse hovering over the brazier (without moving it every X ms), double-eating if necessary (with correct timers), improved pyromancer reactions/healing. You should also be noticing re-lighting and repairing working better - I recommend enabling [Repair if nearby] and [Re-light if nearby]. Also you should notice while fletching it'll now use item on the last log, let me know if you guys like this idea or not, I'll be making this optional so don't worry if you don't prefer it. I am considering removing the option [Repair/Relight if far away] because if the player is too far away there's almost no chance of repairing it, therefore resulting in wasted exp and time, thoughts? Also if you have any complaints or suggestions, from the smallest detail to the biggest issue, please lemme know! Be as harsh as possible EDIT: New reactions tab preview:1 point
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So a few things after using this for a day - This one is a bit difficult to use but once you figure it out its nice. For starters, set your fruit and tree run up separately from your allotment runs. When doing the tree run start the script with the dramen/lunar equipped. When setting up the script, pay attention to what order you set the trees up in - like in the Gnome Stronghold. I grouped regular tree patches first, then the fruit tree patches. So it left after doing the willow and then came back later to do the apple instead of doing them both at once. Once I put it in that order (with the walking traversing method) it worked great. After it does the tree run switch the script profile to the herb run but make sure your magic secateurs are equipped as it will not equip it. A weird bug I encountered was the script actually continued to run after ending it. I attempted to run another script and it kept causing that one to close the bank. When checking the logger it continually said no watering can walking to nearest bank which would be weird for the FruityZulrah script to need Another bug I encountered was with the bottomless compost bucket - it has gotten stuck numerous times if the game tab was not visible. I am assuming its read to gauge whether the patch has been treated? Should probably have a check to see if the tabs are correct before the script runs. When it does its banking sequence would be nice if the script could gauge whether to have the lunar staff or magic secateurs withdrawn and equipped. Thanks!1 point
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Since you're currently working on regicide, I have a suggestion. When doing underground pass have it save the safe tiles for the grid area to a file and whenever regicide is queued up have it load the file so it can get through the obstacle without finding the correct tiles again.1 point
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As promised continued updates as I am using the script - You were correct about the dropping issue I perceived as being normal, I observed the script for an extensive period of time and yes, as you suggested the bot was simply dropping the used buckets. All is well on that front. One small issue with regards to the Hunter script which might be a noticeable behavior - when trapping the first location with two traps after the second trap is already placed the script always walks further away from the mushroom teleport and then quickly turns back around rubberband style - this is no issue on a small scale, but if it can be observed that everyone running this script exhibits this unusual behavior it can plausibly be considered as a potential vulnerability. This is a great script, I've been running it since authorization and have been enjoying the results. One further suggestion - it would be of great benefit to track your supplies in client somehow, for example when the script initializes check ALL supplies, or perhaps only supplies required based on settings indicated and keep a live running count of remaining supplies. Obviously restocking feature once implemented (also, curious when that will be :D) will solve that somewhat but even still on initial execution I had to constantly run the script to have it stop just to read the logger, I had to do this like 8 times before I finally had all the required items. It would have been a lot easier to just have a client-side display with supplies and big red "0"s next to the ones you need Anyway, nice work! I'll continue observing and likewise will continue posting back as development proceeds1 point
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Afaik it's been around for a while and is a method used by ironman accounts and low-level accounts prior to (or not being able to afford) a butler, provided they've unlocked the Camelot TP or have tabs.1 point
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Sorry no. There use to be but Jagex made an update to their site about 3 months ago that broke just about all of them But you will probably have to buy a private one which may be kinda expensive.0 points