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────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.2 points
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CURRENT RECORD: 201 HOURS RUNTIME NEW: Sandstone mining + hopper support Humidify/water circlet/bandit unnote Ardy cloak tele support Setup Screen Preview Results 84 HOURS ON NEW LEVEL 20 ACCOUNT Suicided account with mirror mode near rock crabs, 81 mining! I will probably go for 99 Even supports Ancient Essence Crystal mining! Preview: Mine 1 drop 1 item drop pre-hover feature:2 points
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Results Instructions There are no instructions. We do the all the work for you. CzarScripting™ Tips Make sure to set food in your setup window! Don't bot more than 12 hours a day! It's not humanlike! Features - All locations supported, including Crab Claw Isle - Banking support - All combat types supported (ranged, all ammo + ranging types, including looting) - Activity Slider -- choose 4 different activity settings from: (Afk my position, Afk any generated position, Attack visible/active crabs only, Full activity/attack all) - Aggression Slider -- choose from 4 different aggression settings: (Only retaliate to crabs, Attack people's crabs when none are found, Attack all crabs, ONLY attack other people's crabs) - Tasked levelling - allows you to set level goals and switch attack styles to raise different skills, e.g. set goals to 50 70 70, from current stats 44 51 55, it will reach the goal stats. - Skill Priority: you can choose in which order to raise the stats, e.g. lowest first, nearest to goal first, top->bottom, bottom->top, level-up evenly, etc. - Customized Stop Conditions: stop script when a certain condition is met, e.g. reached goal stats, killed X crabs, time passed, ran out of equipment, items, etc. - Simple (on user's side) inventory layout chooser consistent with all my scripts -> 1 button copies inventory layout and saves it - World hop support, with player count chooser -- World hop customization: allows you to choose which tile to hop worlds from -- Break tile chooser: allows you to choose which tile to break on, ~3 minutes before breaks trigger - 'Non-botting' mode (very popular): allows you to afk the script and technically not bot at all: the script will display jframe popups (and beep) when crabs are no longer aggressive which will prompt the user to manually refresh the crabs by walking up - Item looting, including rare drop table option - Potion support (all potion types) - Crab refreshing by walking out of the region Gallery2 points
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Hey, Download link: http://osbot.org/devbuilds/osbot 2.5.39.jar This dev build fixes the performance issues on mirror mode when interacting with entities. API CHANGES: - Entity#getArea() will now have the correct plane - Added Worlds#isWorldAllowedForHop(World) - Added World#isHighRisk() - Added WebWalkEvent#getPathPreferenceProfile() FIXES: - Fixed item dropping on mirror mode sometimes failing and just using the items WEB WALKER: - Fixed falador farm gate not working MISC: - Minor bug fixes - Mirror interaction performance is back to 2.5.35 - Fixed advertisement being in the wrong place on resizable - The OSBot Team2 points
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The support is crap, you have to threaten them for the ticket to answer you2 points
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Hi Irwtonrs1, I've been working on cleaning up the UI code so that I can accommodate for more features. However, admittedly, I've been quite lazy and slow and only really started working on it today actually. I'm thinking I might re-do the entire script and release it as a premium alternative with all the goodies I have mentioned in a previous post. That would certainly motivate me more.2 points
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Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results1 point
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RUNNING 4 SESSIONS PER NODE NODE [2] WITH 4 MORE BOTS Showcase: 8 bots same time generating ~2.8m/hr which equals to roughly ~67m/day! 1 MULE PER MACHINE FAQ What is the script ID? 782 Can I run this bot with the Bot Manager? Yes, the parameters will be the saved file name in the setup window, you will see once you run the bot. Can I request features added to this bot? Yes, I am always listening to requests and adding new features all the time!1 point
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NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png1 point
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Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui1 point
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Molly's Chaos Druids This script fights chaos druids in Taverly dungeon, Edgeville dungeon and Ardougne. Profits can easily exceed 200k p/h and 60k combat exp/ph, this is a great method for training low level accounts and pures. Buy HERE Like this post and then post on this thread requesting a 24hr trial. When I have given you a trial I will like your post so you will receive a notification letting you know you got a trial. Requirements - 46 Thieving for Ardougne -82 Thieving and a Lockpick for Yanille - 5 Agility for Taverly(recommended) - No other requirements! Though I do recommend combat stats of 20+ as a minimum Features: - Supports eating any food - Hopping out of bot worlds - Recovers from deaths(respawn point must be lumbridge), includes re-equipping items on death - Potion support - Automatically detects and withdraws/uses Falador teleport tabs if using Taverly dungeon - Automatically detects and withdraws/equips/uses glories if using Edgeville dungeon - Supports looting bag Setup: Start the script, fill out the GUI, and be in the general area of where you want to run the script. CLI setup: Proggies: In the works: Known bugs: Bug report form, this is a MUST for problems to be resolved quickly: Description of bug(where, what, when, why): Log: Your settings: Mirror mode: Y/N1 point
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Please dont ignore me!!! The script fails to go to the safespot when fighting the scorpion during Fight Arena quest!! Sometimes the script fails to go to the safe spot(when killing the demon) on The Grand tree quest, that causes the character to die1 point
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When Smithing in varrock it keeps chaning between the 2 anvils and don't smith anything , (Tested with Bolts and Knifes and Darts) Irons bars1 point
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Where do I find that? Do you have discord? I’m at work right now but I’ll be home In a few hours I can check then.1 point
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take valuations from people whoo have feedback and have sold accounts mate. trust me.1 point
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In the panel you have to add your ip to allow it, since these ips do not use user and pass then use the ip with the sock5 ports and they should work well If you still have problems, send me a pm and some screenshot1 point
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Verbal warning: Breakage of Rule 12 12. Market It is not allowed to tear apart a market thread. If someone wants to sell an account for $50, then it is not needed to post things like 'too expensive, wouldn't even buy for $20'. It is rude and unwanted. If you're not interested, then simply don't reply.1 point
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Just wondering if anyone is having any issues with this script using high cpu since the update? I'm using it on mirror mode and it's in useable at the minute.1 point
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damn you picked all the hardest ones lol xD... mining is the most easy compare to agility or smithing, problem is with moving camera...most easy ones are standing in one spot UPDATE- Currently close to 98 str... tipicaly geting around 500k exp per day... http://prntscr.com/mh4czu1 point
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Any chance a few issues could be looked at for the next version (present in current stable build. All issues injection)? Primarily: - Resizable equipping items (most common on tutorial island) - Resizable trading items. - Completed quests registering as not complete - Much higher CPU usage in resizable - Using items on NPCs fail alot Really appreciate all the great updates!1 point
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Great script, flawlessly runs without any trouble at all (Canafis) Would 100% recommend it.1 point
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For zulrahs people typically want to be OO if they're building them up so you might be better offering it as a service1 point
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Avoid botting agility. Mirror has no effect since rooftops are constantly monitored regardless. Ive done so with/without my own script, 1-3 hrs per session with breaks. 2/3 of my bots constantly got filtered out from courses. No such experience with any other skill/ including RC.1 point
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Who are you? I’ve never seen you do anything for this community except leech and try to start drama.1 point
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Using Multiple Classes Complete Guide! Tutorial Written By: @NotoriousPP Introduction: It has been brought to my attention that some script writers do not know how to use multiple class files inside of their project, and in this tutorial I will try to cover everything I can, to help you have a better understanding how this is done correctly. I will be working on an example project for this tutorial, just follow along using your own project, doesn’t matter which type of project, as long as you understand what’s going on. This project will be modeled in a State based framework, as I see this most often used throughout the forum. Another question you may have, why should you use multiple classes, what are the benefits, is there an upside? Speaking from an Organizational aspect, yes! Splitting up classes makes it easier for the writer and to whoever is working on the script, instead of having to search through a wall of text; you can simply find the class in your Project Folder. Things you’ll need: A Computer or Laptop. A IDE (For this tutorial I will be using Itellij) Latest Version of OSBot. A Brain (Might help) Getting your project setup: Create new project, and add OSBot as a library. Your project should now look something like this: Create packages inside of your src folder, this well help better organize your script! After doing this it should look similar to this: The Real Work Begins (Kinda): So now that we have packages in our src, we need to fill them up! So first lets create a Script class inside of our Core package. (Notice the Class name “ExampleScript”, this is following correct Conventions. An incorrect way of naming classes would be “examplescript”, “exampleScript”, “EXAMPLE_SCRIPT”, etc. If you would like to learn more about Conventions, you can go here: Code Conventions for the Java Programming Language) Alright so now we have a basic Skeleton setup, though it does nothing just yet. Well, lets change that! Since for this tutorial we are writing a State based script, first we need to create State Objects! To do this we need to create an Enum, which basically is “a special data type that enables for a variable to be a set of predefined constants.” (docs.oracle.com). I personally like to have a package that stores all my data needed for a script, so I’m going to create a new package “data”. After we have created the package, create a new Enum inside of the “data” package. (If you don’t know how to create an Enum right away, just create a new class file for right now, and I’ll show you what to do next!) (If you were one of the people who did not know how to create an Enum, simply create a new Class, and then replace “class” with “enum”, and your set!) For this Enum were are only really using the name, and not storing any real data here, so all we need to do is add the different States we want in our script! For this example, I will be using Attack, Eat, Loot, Drop, and Bank. REMEMBER! To follow correct Conventions we are going to name the states using all CAPITAL letters. Optional: Adding a toString() method can be used to make your “state” or “status” more presentable, and not YELLING AT YOU when displaying. The method essentially grabs whatever “state” being used, and modifies it to your liking. In the example below, it creates a final String “s”, then replaces all underscores (Not used in example) with a space; the next like I return the String “s”, though I grab the first Char of the string and add it to a substring for the rest of the string and add a toLowercase(), making ATTACK, to Attack. This is especially helpful when using States as a status; this method can be applied to all types of Enums! (Cool trick if you’re a Windows Intellij user! You can type all your states without having to type with caps lock, or holding shift; just type your states, select them, and press “ctrl + shift + u”, and it will capitalize all selected, or turn it to lowercase if already capital) So we have our States, now what do I do? Well we need to get a getState() method ready our Script class. If you don’t already know, this is the method we use to determine which action or “state” should be executed. Then in the onLoop we have a Switch statement that determines which action should be executed. So what do we do now? The some people here make the mistake of continuing using this class for their tasks, actions, and data; just everything really. This is exactly what this tutorials main focus is on; how we can use multiple classes to help organize our project. You Script class should now look something similar to this. So now we get to create our first separate class! You may ask, well how will I be able to use myPlayer(), client.getInventory(), if I’m not inside of the Script class. Well one word really “Constructors”. We are going to need to create a constructor that takes a Script variable which we can use throughout the script, in this case “sI” (Swizzbeat are you happy now? I didn’t use sA this time ) which refers to Script Instance; but first we need to create a new class inside of our “tasks” package (folder), and in the example I will be creating an Attack() class. In this class we create a public Constructor that accepts a Script variables “sI” as discussed before! So now you should have a class that looks like this. Well you’re almost done implementing your first separate class (If this is your first time that is)! In the Attack() class we can now use “sI” for all of the calls we need, so instead of typing myPlayer() like in the Script class, it would be sI.myPlayer() in your extended class. So for example you can do something along the line of this: (Please don’t use this snippit below for real, it’s just a funny example, I don’t want a PM saying this didn’t work…) Alright so I got a separate class, but how the hell do I use this shit? You might be asking. Well in your Script class, since you extended Script, by using “this” is other words a Script variable, so that’s what we will be using to call our class! So in the onLoop, we can now add the new separated class, simply by adding “new Attack(this);”. Yup it was that easy! So it should look similar to what I have below. Just import the class (Most IDEs do it automatically), and call the class using “new Class(this)”: Well if you don’t understand how this all works by now, read through it once more, it will make sense eventually! To add more classes to our project, just use the same logic we used in creating our Attack() class(Or hell you can just copy/paste, and edit a little). The other packages in our “src”, can be used for numerous of different classes, just it’s up to you to fill them, just use them to keep organized! Conculsion: Well if you followed along, and got it working correctly! Congratulations! Separating classes help you so much down the road when working with large project, teammates, and or co-workers! No one wants to read a wall of text, it’s much easier to navigate through folders and get the file you need (Like how an office files paper work, Duh…). I really hope you guys all enjoy reading this, and it helps a few people out with their scripts! If you have any suggestions, and or comments, please leave them below, and I’m more than gladly answer them! Also let me know about any errors that you find! I'm not a expert, just trying to help! Sources used: http://docs.oracle.com/javase/tutorial/java/javaOO/enum.html http://docs.oracle.com/javase/tutorial/java/javaOO/constructors.html http://www.oracle.com/technetwork/java/codeconv-138413.html1 point