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Showing content with the highest reputation on 09/08/17 in Posts

  1. CzarScripts #1 Bots LATEST BOTS If you want a trial - just post below with the script name, you can choose multiple too. Requirements Hit 'like' on this thread
    7 points
  2. Lol special privilege, you sir are delusional. He actually gets more shit from me than any other script writer on the forum, due to his 25+ scripts. I have 75 feedback, and I can almost promise a few are from "thanks for the help" No I didn't' delete them because I don't care. I don't see a problem its causing, other than you're upset just to be upset, you have the worst attitude on OSBot, you only have the attitude towards certain people. You've only reported czar for false positive feedback, yet I have some, other script writers have some. Why don't you get off his dick and do something constructive.
    6 points
  3. Look buddy, 2.5+ years ago, and you haven't reported me once, and no I will not go first this and delete it, because I don't want to. Also there is a reason we monitor negative and neutral more, if you had a negative it would ruin your reputation, but if you had 615 positive feedback and 1 false positive, it isn't going to make you more or less trusted. However if you got a negative one for scamming etc, it would ruin you and no one would trade you. I don't understand your logic and how you can waste so much time trying to bash my staff. If you want to make another thread crying about what my staff or myself are doing that don't coddle your little needs. I will gladly remove you from this site again, I'm sure other bot sites would love to have someone bitch as much as you.
    4 points
  4. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    3 points
  5. Damn I guess I need to promote a mod to strictly watch the feedback tab and monitor each script writers feedback!!!!!!!
    3 points
  6. buying 20m $1/M PP
    2 points
  7. The cycle of life and death continues
    2 points
  8. click bait! clicked for the "they're" comments
    2 points
  9. The difference is one person apparently in control of banning words got triggered by 'autism' as opposed to 'retard'.
    2 points
  10. smh these people think u cant flame without using the word autistic git gud @ flaming noobs
    2 points
  11. Mule the right way Never: bot on mules use a flagged proxy IP use an IP you botted on use Places as GE, Banks, Shops let much accounts stay to the mule at the same time use level 3 accounts as mule have a high ammount of gold on it without playing it Usefull is: switching the money over some more accounts play sometimes on mules (like Quest, some combat stats) change the coins into something else ( buy something which you can sell later if you need the money!) get a bond on the "main mule" if you can afford it If there is something else i forgot just reply to this topic and i will add it! I guess this is a helpfull topic to prevent some bans! Greetings Artifex Added: - bond stuff grabbed from another topic ( post from @Dbuffed )
    2 points
  12. Eagle Scripts' AIO Farming What is AIO Farming AIO Farming is a fully customizable Farming Script that helps you gain those Farming Levels What does AIO Farming support - Fully Customizable* - Profile System - Caching System** - Uses Tool Leprechaun To Note Items - Logs Out After All Patches Are Done. Once Any Patch Needs Any Interaction, The Script Will Login. * The User can choose what locations to farm on, what patches to work with and what plants to farm on specific patches ** As long as you're using profiles, the script will utilize data from any previous script runs Discord https://discord.gg/xhsxa6g Progress Reports Locations Supported - Ardougne - Brimhaven - Canifis - Catherby - Falador - Farming Guild - Kourend - Lletya - Lumbridge - Varrock - Tree Gnome Stronghold - Tree Gnome Village - Tai Bwo Wannai Plants Supported - All Herbs - All Allotments - All Trees - All Fruit Trees - Calquat Tree - All Cacti - Flowers (Marigold & Nasturtium, Limpwurt) Instructions GUI Startup Make sure to: Select a FarmingLocation, add FarmingPatches to it, choose a TraversingMethod and thén add the actual FarmingLocation to the queue. Please note that this script does not support the spellbook for traversing. CLI Startup The script's Id is 986. The script's only CLI parameter is the profile name that you'd like to load. Beware: The name can not contain any spaces. Changelog
    1 point
  13. 24 hour progress report!! Setup Window Highly intuitive and visual, and easy to use! Portal Prediction knows which portals are going to drop - prioritises them! Full Void in <24 hours It takes only 850 points for full void, go go go! Screenshots & Results
    1 point
  14. Molly's Chaos Druids This script fights chaos druids in Taverly dungeon, Edgeville dungeon and Ardougne. Profits can easily exceed 200k p/h and 60k combat exp/ph, this is a great method for training low level accounts and pures. Buy HERE Like this post and then post on this thread requesting a 24hr trial. When I have given you a trial I will like your post so you will receive a notification letting you know you got a trial. Requirements - 46 Thieving for Ardougne -82 Thieving and a Lockpick for Yanille - 5 Agility for Taverly(recommended) - No other requirements! Though I do recommend combat stats of 20+ as a minimum Features: - Supports eating any food - Hopping out of bot worlds - Recovers from deaths(respawn point must be lumbridge), includes re-equipping items on death - Potion support - Automatically detects and withdraws/uses Falador teleport tabs if using Taverly dungeon - Automatically detects and withdraws/equips/uses glories if using Edgeville dungeon - Supports looting bag Setup: Start the script, fill out the GUI, and be in the general area of where you want to run the script. CLI setup: Proggies: In the works: Known bugs: Bug report form, this is a MUST for problems to be resolved quickly: Description of bug(where, what, when, why): Log: Your settings: Mirror mode: Y/N
    1 point
  15. Molly's Orber This script is designed to make earth orbs and air orbs for over 350k gp/ph with the added benefit of getting over 30k mage exp per hour! Buy HERE Requirements: - 66 mage for air orbs, 60 for earth orbs. - 40+ hp recommended(especially at low def) Features: - Supports using mounted glory in house(requires house teleport tablets) - Supports eating any food at bank, when under a set hp - Hopping out of bot worlds - Recovers from deaths(respawn point must be lumbridge) - Emergency teleporting when under a set hp - Stamina potion usage, the bot will use one dose prior to each run - World hopping in response to being pked to prevent pkers from farming. -Ability to bring one food with you in case you drop below the emergency teleport hp, script will still tele if you drop below it and have already eaten your food. -Enabling run when near black demons to prevent some damage. -Re-equipping armor in inventory on death. Setup: Start at Edge bank, have all supplies next to each other in your bank, preferably in the front tab at the top. You must have the item "Staff of air" for air orbs or "Staff of earth" for earth orbs. Have a fair amount of cosmic runes and unpowered orbs, glories, as well as some food to eat as the bot walks past black demons and will take some damage. FOR EARTH ORBS YOU MUST HAVE ANTIDOTE++. If you are using house mounted glory option set render doors open to "On" under your house options in Runescape. CLI setup: Proggies:
    1 point
  16. Category 5. Good bye friends @Chris ur gay
    1 point
  17. accounts bought. Thanks @Antonio Kala
    1 point
  18. Can i get a trial for this?
    1 point
  19. Well, that backfired... I'm currently botting basic game play such as afking NMZ on an account I've had several two days, I've been botting on it for about the same time period. RIP.
    1 point
  20. why you always gotta single me out stop being so petty get a real job thank you
    1 point
  21. Using your own logic, I could go oh Dbuffed stop being autistic, without actually claiming you're disabled - what's the difference? I totally understand that, but in the grand scheme of things I feel if this is the action we're going to take why single out autism alone?
    1 point
  22. I read the first two lines and was ready to shitpost, then: Nice man! Lucky
    1 point
  23. used it for a few hours so far, really nice script making dart tips at least, gonna buy next week and get me wilderness elite diary.
    1 point
  24. personally haven't got a mule banned YET fingers crossed but I've read worse from other people. :P
    1 point
  25. Used the same mule for bils and never had problems
    1 point
  26. /** * Calculate how many casts you can perform. This takes infinite-rune items * (e.g. kodai wand/tomb of fire/staves) into consideration too. * * @param airRunesRequired - Air runes required * @param waterRunesRequired - Water runes required * @param earthRunesRequired - Earth runes required * @param fireRunesRequired - Fire runes required * @param bodyRunesRequired - Body runes required * @param mindRunesRequired - Mind runes required * @param cosmicRunesRequired - Cosmic runes required * @param chaosRunesRequired - Chaos runes required * @param natureRunesRequired - Nature runes required * @param lawRunesRequired - Law runes required * @param deathRunesRequired - Death runes required * @param astralRunesRequired - Astral runes required * @param bloodRunesRequired - Blood runes required * @param soulRunesRequired - Soul runes required * @return castCount - How many casts can be performed */ private long getCastCount( int airRunesRequired, int waterRunesRequired, int earthRunesRequired, int fireRunesRequired, int bodyRunesRequired, int mindRunesRequired, int cosmicRunesRequired, int chaosRunesRequired, int natureRunesRequired, int lawRunesRequired, int deathRunesRequired, int astralRunesRequired, int bloodRunesRequired, int soulRunesRequired ) { long castCount = Long.MAX_VALUE; long[][] amounts = new long[12][2]; long[] amount; boolean infiniteAirRunes = equipment.isWearingItemThatContains(EquipmentSlot.WEAPON, "Air", "Mist", "Dust", "Smoke"); boolean infiniteWaterRunes = equipment.isWearingItemThatContains(EquipmentSlot.WEAPON, "Water", "Mist", "Mud", "Steam", "Kodai"); boolean infiniteEarthRunes = equipment.isWearingItemThatContains(EquipmentSlot.WEAPON, "Earth", "Dust", "Mud", "Lava"); boolean infiniteFireRunes = equipment.isWearingItemThatContains(EquipmentSlot.WEAPON, "Fire", "Smoke", "Steam", "Lava") || equipment.isWearingItemThatContains(EquipmentSlot.SHIELD, "Tomb of fire"); long mistRuneCount = inventory.getAmount("Mist rune"); long dustRuneCount = inventory.getAmount("Dust rune"); long mudRuneCount = inventory.getAmount("Mud rune"); long smokeRuneCount = inventory.getAmount("Smoke rune"); long steamRuneCount = inventory.getAmount("Steam rune"); long lavaRuneCount = inventory.getAmount("Lava rune"); amounts[0][0] = airRunesRequired; amounts[1][0] = waterRunesRequired; amounts[2][0] = earthRunesRequired; amounts[3][0] = fireRunesRequired; amounts[4][0] = bodyRunesRequired; amounts[5][0] = mindRunesRequired; amounts[6][0] = cosmicRunesRequired; amounts[7][0] = chaosRunesRequired; amounts[8][0] = natureRunesRequired; amounts[9][0] = lawRunesRequired; amounts[10][0] = deathRunesRequired; amounts[11][0] = astralRunesRequired; amounts[12][0] = bloodRunesRequired; amounts[13][0] = soulRunesRequired; // ELEMENTAL RUNES if (infiniteAirRunes) { amounts[0][1] = -1; } else { amounts[0][1] += inventory.getAmount("Air rune"); amounts[0][1] += mistRuneCount; amounts[0][1] += dustRuneCount; amounts[0][1] += smokeRuneCount; } if (infiniteWaterRunes) { amounts[1][1] = -1; } else { amounts[1][1] += inventory.getAmount("Water rune"); amounts[1][1] += mistRuneCount; amounts[1][1] += mudRuneCount; amounts[1][1] += steamRuneCount; } if (infiniteEarthRunes) { amounts[2][1] = -1; } else { amounts[2][1] += inventory.getAmount("Earth rune"); amounts[2][1] += dustRuneCount; amounts[2][1] += mudRuneCount; amounts[2][1] += lavaRuneCount; } if (infiniteFireRunes) { amounts[3][1] = -1; } else { amounts[3][1] += inventory.getAmount("Fire rune"); amounts[3][1] += smokeRuneCount; amounts[3][1] += steamRuneCount; amounts[3][1] += lavaRuneCount; } // NON-ELEMENTAL RUNES amounts[4][1] = inventory.getAmount("Body rune"); amounts[5][1] = inventory.getAmount("Mind rune"); amounts[6][1] = inventory.getAmount("Cosmic rune"); amounts[7][1] = inventory.getAmount("Chaos rune"); amounts[8][1] = inventory.getAmount("Nature rune"); amounts[9][1] = inventory.getAmount("Law rune"); amounts[10][1] = inventory.getAmount("Death rune"); amounts[11][1] = inventory.getAmount("Astral rune"); amounts[12][1] = inventory.getAmount("Blood rune"); amounts[13][1] = inventory.getAmount("Soul rune"); for (int i = 0; i < amounts.length; i++) { amount = amounts[i]; long requiredCount = amount[0]; long runeCount = amount[1]; if (requiredCount > 0 && runeCount != -1) { castCount = Math.min(castCount, runeCount / requiredCount); } } return castCount; }
    1 point
  27. I don't want friends I want Audi's
    1 point
  28. Probably 200-350m if you wanted to sell as an odds staker/max melee staker. Price really depends on your reputation though.
    1 point
  29. Heya, it does only support the demon butler and I'm not planning to change that anytime soon
    1 point
  30. Heya! Normally it should be instant, or near enough. That is, unless you paid via e-cheque, which can take up to a week to process. I would say that if it's still not there and you didn't pay with e-cheque, you should contact @Maldesto and explain the situation. Thanks! (: Apa
    1 point
  31. Damn I'm trying to get the kbd pet, at 50 kill count no luck. Probably 3k more kills before I get it.
    1 point
  32. No worries man, take your time. Just curious is all. Thanks for the reply!
    1 point
  33. Another fix should hit the SDN in any moment It's added in the fix with RFD Evil Dave/Shadow of the Storm, increased to 300 and lowered the hp to eat at based on experiment form (they have different max hits) Authed
    1 point
  34. buying it via paypal, but im providing u a mail letter which tells i will never chargeback from you (from original paypal email) i need cheaper than website offers, because the prices are just ..... pathetic.
    1 point
  35. Hey, Yes, the re-write is on the go, however some growing concerns with my sand crabs script involving ammo looting and various other issues have meant that i've had to prioritise the re-write of that script over this one, due to it being premium. Once I finish the sand crabs re-write, I will continue work on the altar script but I cannot give an ETA as I really don't know how long it will take. If I was being optimistic, perhaps in the next two weeks but that might not happen - we will see! Cheers
    1 point
  36. Thank you for the detailed feedback of the script, I will be working on improving the script even more, much appreciated ^^ Expect a script update within the next few days
    1 point
  37. Although there are a ton of bugs I should probably be working on, I went ahead and cleared my schedule a bit to release one of the most requested features; full command-line support. As a bot farmer, you can start up a new client with a proxy, start a bot, and start a script with all the settings you want. If you write scripts you will notice a new method at your disposal, getParameters(). I'll explain this a bit below. The two new flags are "bot" and "script". Just to make it clear, "bot" only starts up a new bot and "script" will only work if you have a "bot" set (because how can you start a script without a bot active?). Anyways the flag values for script are: scriptid:params // Will attempt to load an SDN script automatically. Get the script id of your script from the logger when you run the SDN script. scriptname:params // The script name is the name found in the ScriptManifest Issue: If your local script ScriptManifest is using a number as the name, it will be mistaken as an SDN script. So the parameters are totally up to the scripter. For instance: -script 123:bank,loot,warriors It will be up to the scripter to take those script parameters, parse them, and apply the settings custom to his/her script. This will avoid the need of having a user interface which the botter would otherwise need to have settings. Example snippet: java -jar "osbot 2.4.67.jar" -login alek:password -bot alek@osbot.com:password:1234 -debug 5005 -script test:param1,param2,param3,param4 Additionally there were a few other things that were improved in the client, too lazy to continue typing. Enjoy. Version 2.4.68: -Patched issue with prefetchRequirements Happy Bot Farming! -The OSBot Staff
    1 point
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