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Showing content with the highest reputation on 03/27/17 in all areas
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So your snippet is just the API method: getMap().canReach() ?... I think most people are already aware of the existence of that method Also you probably want to put the null check before the call to canReach()8 points
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8 points
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Thank you everyone for all the support and feedback, this script officially is the most sold magic script on the market! Since 2015 it has been continually updated all the way to 2025! #1 SOLD MAGIC SCRIPT #1 MOST FEATURES MAGIC SCRIPT ESC MODE, HOVER-CLICK, NEAREST ITEM CLICK, FLAWLESS JMod nearby and we still alive. Anti-ban and Optimal script usage Anti-ban: - Don't go botting more than 3 hours at once, take breaks! Otherwise the ban-rate is highly increased! - Bans also depend on where you bot, for the best results: bot in unpopular locations Banking-related spells are the lowest ban-rate (spells which require banking or can be casted near a bank, e.g. superheating, maybe alching, jewelry enchanting etc etc) since you can just go to a full world and blend in with other non-bots (humans), for example: world 2 grand exchange If casting spells on npcs, then unpopular locations reduce the banrate by alot, So make sure not to go to botting hotspots otherwise you may be included in ban waves. - Some good areas used to be (until some got popular): grizzly bear, yanille stun-alching, any overground tiles (upstairs etc) but once the areas are overpopulated, try to go to another location which is similar to the aforementioned locations. This is a very popular thread with many many users so if a new location is mentioned, the location will be populated very quickly so I can only suggest examples of good locations - Don't go botting straight after a game update, it can be a very easy way to get banned. Wait a few hours! If you ever get banned, just backtrack your mistakes and avoid them in the future: you cannot be banned without making botting mistakes. Keep in mind you can be delay-banned from using previous scripts, so don't go using free/crap scripts for 24 hours then switching to a premium script, because the free/crap previous script can still get you banned! For more anti-ban information, see this thread which was created by an official developer: http://osbot.org/forum/topic/45618-preventing-rs-botting-bans/4 points
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.3 points
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3 points
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How is that neat if you null check AFTER using the object? GroundItem groundItems = getGroundItems().closest("Bronze arrows", "Feather"); if (groundItems != null && getMap().canReach(groundItems)) { groundItems.interact("Take"); } If you don't want a shitload of NPE's thrown in your face you should null check BEFORE actually using it ;)3 points
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3 points
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Adept's Sapphire Enchanter Withdraws and enchants ALL the sapphire jewellery it finds in your bank. NO GUI included! Profit/hr depends on the jewellery enchanted and GE prices. Sapphire rings and necklaces generally yield a good profit (300k - 500k). Enchanting bracelets and amulets typically results in a loss! Visit the links below for updated profit/hr rates: Sapphire necklaces Sapphire rings Other jewellery Features: ~1650 casts/hr Moves mouse to spell position after enchanting (human-like) Basic anti-ban Logs out when it runs out of supplies Requirements: 7 Magic Water staff Cosmic runes Sapphire jewellery Bank nearby Download: Broken. CBA to fix it atm.2 points
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And I get banned within 3 hours of running.. fml.2 points
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Java is pass by value, not pass by reference. Consider reading this: http://jonskeet.uk/java/passing.html2 points
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good solution. makes paying for vip to use mirror mode well worth it thanks for the tip!2 points
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This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!1 point
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i know its a player id (u retard) but what is it used for and why did jagex start randomizing them?1 point
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Just to add though, that method I wrote uses the random method to choose a point to move the mouse to. That isn't very human like, although nor is moving the mouse instantly.1 point
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Hey recently bought the thieving script and it's working nicely, so now i'm planning to buy your magic script however i would really love to test it out before i buy it. so if you could apply a trial to my account that would be much appreciated. =) p.s allready liked this post.1 point
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Only going first to trusted users, all fees are for you. PM me. Can also do Dutch bank transfer!1 point
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I liked black santa hat until I sold my collection at 170M from 140M thinking they won't rise anymore.1 point
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Have you read & agreed to my ToS*? : YWS Do you agree to discuss about the deposit? :Yes What is your Skype ? : joebozz95 What are you applying for? (Powerleveller/Quester/Minigames) :ALL Do you have any experience with a service? :yes used to for omni If yes, are you willing to supply proof in PM / Skype? :sure1 point
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1 point
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What if the closest chicken is not attackable? Your script will just sit there and do nothing. It should be something more like: NPC chicken = getNpcs().closest(npc -> npc.getName().equals("Chicken") && npc.isAttackable()); if (chicken != null && chicken.interact("Attack")) { new ConditionalSleep(5000) { @Override public boolean condition() { return !chicken.isAttackable() || myPlayer().isInteracting(chicken); } }.sleep(); } If that doesn't work it is something else in your script that is broken.1 point
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Had this happen as well multiple times... Can you also implement it to switch npc's if it's within a certain # of tiles of the wall in ardougne? (people attack over the wall)1 point
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Thank you for these responses. I didn't realize that objects actual references weren't passed into the method. Both articles were great to read1 point
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Java passes into methods by value, not by reference -- although objects are manipulated by reference. In order for your example to work, you would need to have the class you're working in as an instance. AddByOne add = new AddByOne(5); add.addOne(); //outputs 5 That would work because in the constructor you would set a private int that is accessible only to the instance and manipulate it from inside the object. However you can also add getter/setter to change or grab the variable externally. Here is a good link to read on http://www.javaworld.com/article/2077424/learn-java/does-java-pass-by-reference-or-pass-by-value.html EDIT: Hadn't noticed other people replied, sorry1 point
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Just about the worst call of duty ever created. Embarrassing waste of your hard earned money. Terrible decision making. Lost respsect. Sad!1 point
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I don't think @Easy said anywhere in his post that those images represented OSBot. Correct me if I'm wrong though.1 point
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I create an account on a proxy, gets locked. I create an account on my home network, works perfect. You're wrong. Yes they do.1 point
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Explv please teach me your ways of knowing the difference between JS and Java.1 point