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Popular Content

Showing content with the highest reputation on 05/31/15 in all areas

  1. Due to the high influx of users coming over the summer, I will be available to help them! I do it a lot in the chatbox already, but some people don't use it and have client issues! The easiest place to find me is in the chatbox or you can add my skype (muffinrs) THIS IS A FREE SERVICE, I WILL NEVER TRY TO CHARGE YOU. Before coming to me, use these tools to help yourself! New to OSBot? Here a few starter tools! How to use OSBot: http://osbot.org/forum/topic/68775-how-to-use-osbot-a-video-and-audio-guided-tutorial/ How to add a script: http://osbot.org/forum/topic/67367-how-to-add-a-script/ SDN where all of our scripts can be found: https://osbot.org/mvc/sdn2/scripts/ VIP, Mirror client benefits: http://osbot.org/forum/topic/66803-what-is-osbots-mirror-client/ For VIP, guide for Mirror Client Guide: http://osbot.org/forum/topic/66800-osbot-mirror-client-your-guide/ Mirror client download: http://osbot.org/forum/topic/71465-mirrorclient-v1054/ New member guide - http://osbot.org/forum/topic/65954-how-to-use-osbot-a-step-by-step-guide-for-our-new-members/ I'm new to the forum how do i get to know people - http://osbot.org/forum/forum/54-introductions/ (Also come to the Chatbox!) For frequently asked questions - http://osbot.org/forum/topic/63015-faq/ How do i know what colour name means what - http://osbot.org/forum/topic/50019-understanding-the-forum-ranks/ Hopefully I can help people with client/script issues If I successfully helped you with your issue, please leave a quick vouch below as to not shy off skeptical users, thanks
  2. 3 points
    Xp/h is 44k/hr
  3. 3 points
    bein a bitch
  4. This update has a little bit of everything so I'll try to summarize a bit of each. Entity Interaction: This was a really nasty bug that persisted for quite some time in OSBot. For simplicity, interactions are essentially broken down into two steps. The first step checks to see if what we are interacting with is visible and if not, make it visible. The immediate thought is, "Simple! I'll just use object.isVisible()"; this turned out to be the completely wrong answer. It all boils down to getting a suitable point for a model which is not based on "visibility", but instead intersection with the main game screen and a point close to the center of the object (which typically has the most mass). So with this said, step one (visibility) and step two (interaction) weren't quite based on the same logic. This update actually checks to make sure that we have something tangible before we go ahead and attempt an interaction. API Cleanup: Simply put, old API was removed forcing scripters to use the most current methods. Not only will this help new scripters understand what we have to offer, but it will help the development team in debugging various bug reports. In a behind-the-scenes discussion in the Scripter's forum, this information was disclosed over a month ago in preparation for this update. If your script is suddenly inoperable, please report it as broken. New Skin: Although not a big update in terms of code that changed, it's a pretty big visual change. This is also the first time in a while where the community had such a large impact on whether or not a change to the client got accepted. The final result was 100 votes at a 76% pass rate. Thanks for the relatively large participation in a short period of time! Changelog: -Removed Bank.getAbsoluteSlotPosition -Removed WorldHopper class -Removed Spell class -Removed Bank.getVirtualSlotPosition -Removed Combat.activateAutoRetaliate -Removed Combat.setSpecialAttack -Removed Equipment.isLoaded -Removed Trade.verifyTrade -Removed InterfaceComparator class -Removed RS2Interface class -Removed RS2InterfaceChild class -Removed Interfaces class -Updated OSBot Skin --Updated OSBot booter, more to come -Updated MouseMoveEvent destination areas -Updated InteractionEvent visibility checks --EntityDestination gets transformed into PointDestination except for GroundItems --Removed InteractionEvent Override debug -Updated Worlds core hop method to handle disabled dialogue messages API documentation has been updated
  5. 2 points
    So, I've seen some people tryna learn some graphic design but with not much avail in others providing help. As well, summer is starting up and I got some time, and I wouldn't mind giving back to you guys with the time I got so; Would you guys (graphics area), would like a few tutorials and some resource packs that I've acquired and can come up with to help the beginners or those with experience who'd like to further their skills in designing? If so, what types of tutorials/resources/etc., would you guys like to be shown? If you have idea(s) on what you'd like to see, post below and I'll see what I can come up with.
  6. 2 points
    I would love any basic tutorials as i am hopeless and would love to get into it!
  7. Make a fix? Does he even look at the bug report section? The last mirror update was 1 month ago. Mirror mode was suppose to be the big "game changer" but look at the abysmal support it gets. If he's not working on some big update that he's been keeping quiet about, it's going to be pretty disappointing when he finally does release some sort of "update".
  8. Fixed an issue users were experiencing in my cooking script. Thank you very much for this update! something must have gone askew with the interactions with widgets or something tho, didnt get round to seeing what went wrong... just saw u pushed .71 and it fixed all problemos so ty mate! Apa
  9. 2 points
    Mine also does the same with only one account on Mirror client, like 85-95% cpu usage. Really irritating I can't do 2 accounts at once, or if I use something like youtube then sometimes the bot will slow down / seem more laggy.
  10. Whats the xp & gp /h ? If I think its decent i'll maybe look into it
  11. should make the main parts of the client be color customizable if possibru
  12. 2 points
    holy sh*t nice proggy! im atm 72 range, trying to get 80 tonight
  13. 2 points
    Insane script; here's a proggie:
  14. 2 points
    He is a smart guy, and a nice guy, when he isn't being a dumbass. He was banned for being a complete retard. He got banned over 3 broken scripts that would take 15 minutes to fix. He literally refused to fix them and wanted 60 dollars. Now he is making over 2,000$ a week from his bot for clash of clans. I used to advertise that bot for them and try to help them, but he continuously tried to bash OSBot. Who made him 1000's of dollars and probably paid for his whole start up and development on that clash of clans bot. There are no #unban threads.
  15. People using designs like the Node system tend to pass their script instance to each node for access to the API: final class Bank extends Node { private Script script; public Bank(Script script) { this.script = script; } //... } The problem with this is the ability to call onPaint, onLoop and other "critical" methods (onExit, onStart) from the script instance. This tutorial will show you how to create an instance of the API to pass around. First thing we need is an instance that supplies the methods we need (from MethodProvider). We can do this by extending upon the API type: final class DefaultAPI extends API { } You will be forced to declare an initializeModule method. Don't worry about it, just the devs not following interface segregation Leave it blank. You could fill it in, but you would be required to call it after instantiating API. Once you have your API type, create an instance of it in onStart in your Script subclass: final class MyScript extends Script { private API api; public void onStart() { api = new DefaultAPI(); } } Finally, we need to pass the context of our script to our api instance. We do this by calling exchangeContext on our api instance, passing in the script's bot: final class MyScript extends Script { private API api; public void onStart() { api = new DefaultAPI(); api.exchangeContext(getBot()); } } Please use the getter method getBot() and not the public field bot. So now our API instance has the context; we can call methods such as myPlayer() from our API instance. We should now pass around the API, rather than the entire script: final class Bank extends Node { private API api; public Bank(API api) { this.api = api; } //... } For those who might say "Who's stupid enough to call onPaint or onLoop?": Encapsulation does not only help prevent these miniscule mistakes, but helps lower the cognition needed by supplying you with only the things you actually need, rather than a bunch of other irrelevant things. The client should not be presented with onLoop or onPaint, since those do not have purpose within the Node class. Out of sight, out of mind.
  16. 1 point
    I'm curious into what are good setting for botting? I understand it varies depending on what's being botted but what about woodcutting? at the moment i'm running: 120 15 20 10 are those okay settings or can they be adjusted to be more human-like ? Also how long would you guys recommend running a premium woodcutting script?
  17. best best best best script i have every used thank you so much was verry worth it would have paid more if u wanted it hope u come out with some more scripts a perfect miner would be awsome or thief but take your time i like your work you do i great job wish i could learn how to make scripts like you
  18. Voted and told all my friends to aswell lol, best of luck, hope he wins.
  19. voted.. ill see what my hf friends can do too :P
  20. The problem you are going to have is there can only be a limited trust when hiring workers online, unfortunately there is no possibility of a face value interview to get more of an evaluation on what that person is like. Some people will not care that if they scam this could ruin your business and possibly your livelihood. You have to prepare for these situations. My best advice would be pay your workers well to give them more of an incentive not to scam. Even then some people are dumb and just out to make a quick buck and don't think of long term financial gain. I wish you the best but i hope you really consider who you hire.
  21. In relation to your OP, I think a contract could work with retention. Another interesting idea I would try out is paying them some of the buy-in back based on number of orders completed. This would give them an incentive to keep grinding out as many orders as possible. This allows workers to work towards a goal and possibly once they earn their buy-in back, you can add other incentives towards continual order completion.
  22. well right before my osbot updates not quite a 24 hr proggie but ya not bad not bad at all http://i.gyazo.com/da5815938d89c9f5e676b61dae5bbe84.png
  23. 1st. Nice update thanks thanks thanks as always.
  24. 1 point
    Thanks for the comments buddy
  25. Good luck on this! We really need one.
  26. Do you also hate it when someone's signature takes up 95% of your screen? Or perhaps someone decided to take a spazzing GIF as their avatar? Well comrades, fear not, for I have found a solution. Simply mark their signature as an ad with adblock and have it disappear! Happy browsing!
  27. Most of the stats are 1 so it doesn't matter much.
  28. or hit the X on the top of their signature on the right hand side.
  29. please will you do me 10 accounts like this for 40mil then?
  30. Great idea man! thanks
  31. 1 point
    You were banned, appeal in the appeal section if you feel like you should be unbanned.
  32. I can sell the full domain with it but I would like to tell the template and WHMCS because its fully integrated and such already. The site name can easily be changed on the template to match whatever domain the users would like to use, and the hosting will be free.
  33. 1 point
    Never mind, you can close this. Maldy chat banned me for my effort. RestInPieces
  34. damn it czar, im always getting ur scripts. ahha, alright bro ill be purchasing right now.
  35. 1 point
    yeah, she just has a penis
  36. Quoted from: http://osbot.org/forum/topic/66338-reducing-banning-rates-behind-the-scenes-at-osbot-27-febuary-2015/ Mac is supported now

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