LeBron Posted June 7, 2015 Posted June 7, 2015 I haven't tested it yet, only wanted to get the bugs which a majority of users were experiencing. I'll be looking at it mid-week. Alright. Try to put it on the top of the list because with the slow interactions this is a huge problem cause the bot tries to click stuff while it's rotating, I do that when Im bored and playing legit sometimes and it's hard for me, can just imagine with delayed interactions and it being a bot and all, rarely clicks where it wants to. At least the auto logger is now tho which was the biggest annoyance, sorry if I went a little too far btw.
The_Red_Flag Posted June 7, 2015 Posted June 7, 2015 Does the slightly longer delay mean that the delay has been increased or it is just still as it was before?
o0Stacey0o Posted June 7, 2015 Posted June 7, 2015 Great news, now we can bot for longer periods now that Log in sorted
Alek Posted June 7, 2015 Author Posted June 7, 2015 Does the slightly longer delay mean that the delay has been increased or it is just still as it was before? Remains unchanged, I'm aware of the issue though. 1
K00wal Posted June 7, 2015 Posted June 7, 2015 (edited) @Alek autologin is bugged if i get clost and bot trying to log in me then i see xxx@email.comxxx@email.comxxx@email.comxxx@email.comxxx@email.comxxx@email.comxxx@email.comxxx@email.com and same ammount of passwords sorry for my english @edit when i get clost and bot trying to log in again i see msg that my acc is alredy in game and i must wait 60 sec then bot doesnt click cancel but trying add more letters to login and pass Edited June 7, 2015 by LvCaz 9
Master Oha Posted June 7, 2015 Posted June 7, 2015 hell yeah , ive been waiting for this especially the auto login fix , thx
Alek Posted June 8, 2015 Author Posted June 8, 2015 Version 2.3.74 Released -Patched AutoLogin (again) --This will not detect if you have a password already typed in, just your username 2
Foxda Posted June 8, 2015 Posted June 8, 2015 looks good but I'm having a trouble reducing CPU usage and disabling client rendering. Really need it as just running one script uses up 400+mb of RAM and can't see a way to safely run multiple when I'm doing other stuff at the same time. Actually for some reason the client is using more RAM than previous versions???