Skip to content
View in the app

A better way to browse. Learn more.

OSBot :: 2007 OSRS Botting

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

OSBot 2.3.15 - Everything you do has changed

Featured Replies

This release might be my biggest or second biggest release here, and this will affect every single scripter and botter here. Not only did I write code to make this update come to life, but @Maxi contributed essential components to make this happen. As usual, thank @Zach for continuing to work modestly behind the scenes.

 

As the title implies, everything you do has changed. When first coming here, I was often frustrated with interactions. Why is my script attempting to walk on the minimap for an object right next to me? Why is my camera rotating to pick an NPC out from a mile away? The entire interaction event system has been re-written.

 

Not only does the code look a lot cleaner, it's faster and handles a lot more situations than the previous interaction events. Unfortunately while working on this re-write, I ran into API that was just flat-out not working or only worked in limited circumstances. Although this set me back two days from my initial projected release date, everything that was broken was patched and improved.

 

Memory/CPU Usage: Depending on the script, you may see a dramatic drop in computer resource usage (up to 50% for RAM and 25% for CPU).

 

Changelog:
-Re-wrote entire InteractionEvent
--Added cameraDistanceThreshold(int)
---Default camera threshold set to 8
--Added setMaximumAttempts(int)
--Drastically improved visibility checks/handlers
--Design is linear allowing for events to be executed much more quickly with higher precision.
--Added inventory misclick handling
--Default walking distance threshold is 24
-Added setSafetyOverride(boolean)
--Safety override ignores distance thresholds when visibility checks fail
 
-Re-wrote the entire Menu API
--getMenuIndex(Entity,String[], String[]) is now deprecated
--New method is getMenuIndex(String[], String[])
 
-Updated Magic.deselectSpell()
-Updated Magic.cast() to check if the same spell is already selected
-Updated Inventory.deselectItem()
 
-Patched WalkingEvent
-Updated LocalWalker.walkPath() 
 
-Removed loading gif saving ~600kb
-Removed unused code saving ~50kb
 
@Maxi's updates:
-Patched DynamicCircularPathFinder
 
@Zach's updates:
-Patched Auto-updater
-Fixed various connection issues (thanks ikos9 for your patience)
-Updated SDN infrastructure
 
There are a ton of updates with this release. I'm not sure if scripts will break or perform drastically different. If you have any questions or concerns, please post below.
 
API Docs have been updated
 

Thank you Devs <3 much appreciated :) Keep up the good work!

Thanks :D

Thank you for the hard work @Alek!

You are awesome!

 

And thank you to the other devs as well !! :P

 

 

 When first coming here, I was often frustrated with interactions. Why is my script attempting to walk on the minimap for an object right next to me? Why is my camera rotating to pick an NPC out from a mile away?

Yep. Cool stuff, @Alek and dev's, thanks!

Guest
This topic is now closed to further replies.

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.