October 23, 20232 yr Does OSBot support webwalking on Fossil Island? Is there a script that can webwalk there?
October 23, 20232 yr 3 hours ago, dotherobot said: Does OSBot support webwalking on Fossil Island? Is there a script that can webwalk there? I guess you mean the shrooms?
October 23, 20232 yr Webwalking works when on Fossil Island yes. Dont believe it handles the Mushrooms or the Agility Shortcut (to teaks) Had to manually build all of that into my scripts.
October 24, 20232 yr Author 16 hours ago, Khaleesi said: I guess you mean the shrooms? I mean walking to the tile next to each mushroom so that I can unlock them.
October 24, 20232 yr 15 hours ago, Wishy said: Webwalking works when on Fossil Island yes. Dont believe it handles the Mushrooms or the Agility Shortcut (to teaks) Had to manually build all of that into my scripts. It does the shortcut, but it def likes to run around as it believes it about the same "weight" 4 hours ago, dotherobot said: I mean walking to the tile next to each mushroom so that I can unlock them. Should not be a problem, I will take a look at the mushrooms and get some data for them and report back to patrick to add them
October 24, 20232 yr Both wyverns no, I added them manually to my fighter bot I will gather the coordinates and send them to devs so everyone else can use them too
October 25, 20232 yr Author Looks like the webwalker can navigate to Verdant Valley but not to House on a Hill (because it requires climbing ladders and stairs?)
October 25, 20232 yr Not fully working. When on House on the Hills and you wanna walk to Mush Meadow, it's not gonna work. Also on like it's can't find coordinates. Since it's just a small part I'd suggest https://explv.github.io/?centreX=3668¢reY=3841¢reZ=0&zoom=9 and create an path public static List<Position> BIRDHOUSE_3_TO_4_PATH = new ArrayList<>(); static { BIRDHOUSE_3_TO_4_PATH.add(new Position(3677, 3877, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3678, 3871, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3679, 3867, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3679, 3865, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3679, 3860, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3679, 3856, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3680, 3853, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3681, 3848, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3682, 3845, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3683, 3840, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3683, 3837, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3682, 3833, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3681, 3830, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3681, 3826, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3681, 3823, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3681, 3819, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3680, 3816, 0)); BIRDHOUSE_3_TO_4_PATH.add(new Position(3680, 3814, 0)); } getWalking().walkPath(BIRDHOUSE_3_TO_4_PATH);
Create an account or sign in to comment