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[Stable] OSBot 2.6.23


Patrick

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  • Developer
Posted

Hey,

 

An exciting release today! Besides the usual bug fixes, we've made great improvements to the way the client interacts with the game. This in our constant effort to lower banrates as much as possible.

Eventhough we can't go too much into detail on what exactly we're working on, expect the next few releases to improve upon this as well :D 

 

FIXES:
- Fixed Store#buy not buying enough of the item.
- Fixed some NPEs in Chatbox.
- Fixed Bank#withdraw not withdrawing the item when in a tab.
- Fixed Store#getItems() returning null when the first item was missing.
- Fixed BankSlotDestination#getArea() returning areas outside of the widget.

MISC:
- Added a copy to clipboard button to the loggerbar.
- Improved human interaction replication to lower detectability.
- Minor bug fixes.
 

- The OSBot Team

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  • Heart 7
Posted
1 hour ago, Patrick said:

Hey,

 

An exciting release today! Besides the usual bug fixes, we've made great improvements to the way the client interacts with the game. This in our constant effort to lower banrates as much as possible.

Eventhough we can't go too much into detail on what exactly we're working on, expect the next few releases to improve upon this as well :D 

 

FIXES:
- Fixed Store#buy not buying enough of the item.
- Fixed some NPEs in Chatbox.
- Fixed Bank#withdraw not withdrawing the item when in a tab.
- Fixed Store#getItems() returning null when the first item was missing.
- Fixed BankSlotDestination#getArea() returning areas outside of the widget.

MISC:
- Added a copy to clipboard button to the loggerbar.
- Improved human interaction replication to lower detectability.
- Minor bug fixes.
 

- The OSBot Team

You beauty, thanks for the release, looking forward to these client interaction improvements :)

  • Developer
Posted
7 hours ago, uncledude00 said:

Isnt most of this in the scripts themselves or does the client have something to do with it too?

Yes script behaviour is a very big part of it, especially when using mirror mode. But for injection the way we interact with the client is just as important

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