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Patrick

[Stable] OSBot 2.6.18

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Can you have the local walker stop if it fails x amount of times? Have it continue to loop again?

Currently, If I fail, for example in Summers Garden. The account will be thrown outside of the gates and it'll constantly try to local walk back to the position, even though it's not reachable. This throws me into a loop until I'm able to pause the script to stop it and reset it. No, web walking does not work either.  It'd be greatly appreciated! 

@Patrick

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1 hour ago, Zackaery said:

Can you have the local walker stop if it fails x amount of times? Have it continue to loop again?

Currently, If I fail, for example in Summers Garden. The account will be thrown outside of the gates and it'll constantly try to local walk back to the position, even though it's not reachable. This throws me into a loop until I'm able to pause the script to stop it and reset it. No, web walking does not work either.  It'd be greatly appreciated! 

Just add a break condition for when the position is no longer reachable. But for sorceress garden, you're probably better off clicking the minimap/positions directly

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16 minutes ago, Camaro said:

Just add a break condition for when the position is no longer reachable. But for sorceress garden, you're probably better off clicking the minimap/positions directly

For every part other than the start of Sorc Garden, I use click on position, but for the beginning, I use local walker. Maybe I'll change the start position to a click on position as well. Thank you!

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On 2/15/2021 at 2:03 AM, Camaro said:

Just add a break condition for when the position is no longer reachable. But for sorceress garden, you're probably better off clicking the minimap/positions directly

Doesn't always work wiht the break condition ... 
You can literally get stuck in a walking cycle sometimes :/
 

 

Edited by Khaleesi
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