Developer Patrick Posted January 25, 2021 Developer Share Posted January 25, 2021 Hey, Just a couple small fixes for the last dev build. Download link: http://osbot.org/devbuilds/osbot 2.6.14.jar FIXES: - Fixed the UI crash that was caused by the ShadowPopup. - Fixed the widget missclick on wide widgets. WEB WALKER: - Added some catacombs of kourend links. MISC: - Improved game loading performance. - Minor bug fixes. - The OSBot Team 2 Quote Link to comment
Czar Posted January 25, 2021 Share Posted January 25, 2021 - Added some catacombs of kourend links. ho yes Quote Link to comment
landrez Posted January 26, 2021 Share Posted January 26, 2021 (edited) doesnt work when i click the link, seems to only refresh the screen? anybody can help with this? e/ nvm i got the 2.6.14 running Edited January 26, 2021 by landrez Quote Link to comment
mister mystery Posted January 26, 2021 Share Posted January 26, 2021 (edited) Still has a lot of missclick issues, IE: using bank organizer it will take the mouse out of the designated screen zone and freeze, will missclick item when trying to withdraw it from bank and then will missclick deposit so it will be stuck in an auto loop, will click on the wrong area (was using vorkath script) and it auto walked into the fireball because of mouse missplacement Edited January 27, 2021 by mister mystery Quote Link to comment
Developer Patrick Posted January 26, 2021 Author Developer Share Posted January 26, 2021 1 hour ago, mister mystery said: Still has a lot of missclick issues, IE: using bank organizer it will take the mouse or of the designated screen zone and freeze, will missclick item when trying to withdraw it from bank and then will missclick deposit so it will be stuck in an auto loop, will click on the wrong area (was using vorkath script) and it auto walked into the fireball because of mouse missplacement That's very weird since clicking on tiles/areas hasn't changed at all. I'll look into it. Quote Link to comment
njw00 Posted January 27, 2021 Share Posted January 27, 2021 Fixed all the weird UI bugs I've been having, cheers Quote Link to comment
Ayylmao420 Posted January 29, 2021 Share Posted January 29, 2021 (edited) isVisible is returning false for smaller entities/grounditems if camera is fully zoomed out, pitch >=67 Edited January 29, 2021 by Ayylmao420 Quote Link to comment
Developer Patrick Posted January 29, 2021 Author Developer Share Posted January 29, 2021 2 hours ago, Ayylmao420 said: isVisible is returning false for smaller entities/grounditems if camera is fully zoomed out, pitch >=67 Interesting, thanks Quote Link to comment
Atari Posted January 29, 2021 Share Posted January 29, 2021 miss clicks marks of grace and some frozen screens either starting or stoping a script Quote Link to comment
arbicrax172 Posted January 29, 2021 Share Posted January 29, 2021 (edited) . Edited January 29, 2021 by arbicrax172 ignore this Quote Link to comment
Botthestrange Posted February 1, 2021 Share Posted February 1, 2021 (edited) Can also confirm miss clicking issues still occur regularly (mirror mode 50ms). Consistent miss click of dialog widgets (Consistently see this one the Yes. section on accepting a quest or end of tutorial island when you would select yes to travel to the mainland). Also issues regarding items changing not being detected. Example bucket -> bucket of milk not being recognized. Value for Bucket still exists = true, value for bucket of milk = false when inventory contains nothing but a single bucket of milk after milking a cow. World hoping also not working right. It would go to world hop fail to click the world to hop, then scroll to another world fail to click it and just keep going in a loop scrolling through world until I manually intervened. Edited February 1, 2021 by Botthestrange 2 Quote Link to comment
The Devil Posted February 1, 2021 Share Posted February 1, 2021 New mouse is not great at interacting with a moving entity. Its been a problem ever since new mouse release and not sure if its been mentioned. Example: Lets say we want to attack a chicken and the chicken is moving, the mouse will trail behind the chicken until it stops and then interact with it. 1 Quote Link to comment
Cod3xDev Posted February 1, 2021 Share Posted February 1, 2021 4 hours ago, The Devil said: New mouse is not great at interacting with a moving entity. Its been a problem ever since new mouse release and not sure if its been mentioned. Example: Lets say we want to attack a chicken and the chicken is moving, the mouse will trail behind the chicken until it stops and then interact with it. I've experienced this too, thought it was just me and my own private scripts lol XD Quote Link to comment