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Patrick

Developer
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Everything posted by Patrick

  1. The webwalker couldn't find a path, I would need the exact monster and location to see what's up. Cannon isn't supported atm
  2. 9/10 times clues are unsolvable due to the client webwalker not being able to reach a location.
  3. Enjoy There is currently no logic for cli, but it's something I can look into in at a later date
  4. I'll see if I can add this to the webwalker in the next client release. Enjoy Made some changes for version 1.033. The issue seems to be with widget/message detection in mirror so I've added some backups Enjoy
  5. Thanks, I just pushed a new version (1.032). The task issue should be fixed in there.
  6. Enjoy An unsolvable clue is mostly caused by the webwalker not supporting a certain location. I will check if those locations can be fixed
  7. Varbits are just a bitmask over the config in the end, so if you get hold of the config, most- and least significant bit, you can get the varbit value via something like this EQUIPPED_WEAPON_TYPE(843, 5, 0); private final int configId; private final int msb; private final int lsb; Varbits(int configId, int msb, int lsb) { this.configId = configId; this.msb = msb; this.lsb = lsb; } public int getValue(Configs configs) { int mask = (1 << ((msb - lsb) + 1)) - 1; return (configs.get(configId) >> lsb) & mask; }
  8. Enjoy please follow the bug report template
  9. Please follow the bug report template (screenshot + full logger)
  10. Nice find, ill look into adding a filter. Regarding the get task, I need a screenshot and the logger output
  11. Any error in the log? Enjoy
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