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Patrick

Developer
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Everything posted by Patrick

  1. Yeah it's pretty cool for sure. The goal is to be able to bot for weeks on end without having to restart anything yourself. The bot has to load the game, triggered either via that cli arg or the boot UI, to be able to reload the bot and game when something goes wrong. When the reloading part gets fully implemented, you will be able to change how the bot should boot the game (eg which bat file to run for example). But since the mirror part and the reloading part are completely seperate, it cannot work when you start the game by yourself for the first time.
  2. Hey, API CHANGES: - Added Keyboard#isKeyDown(int) to check whether the bot is pressing a key down FIXES: - Fixed Prayer#setQuickPrayer due to game changes. WEB WALKER: - Added Feldip Hills and Prifddinas to the spirit tree links. MISC: - BETA: Added the possibility to launch the game with mirror mode. (can be booted via cli arg -launchgame or via the boot screen). In later versions, this will - in case mirror mode freezes or loses track of the game - attempt to reload the bot and game and restart the script. - Various small changes to improve performance and lower ram usage. - Added the option to bulk insert accounts* - Minor bug fixes. * The account file to import has to be in this format username:password:pin username:password:pin username:password username:password:pin - The OSBot Team
  3. As long as is needed to ensure it is flawless, and then it will be yeah. Expecting a couple weeks.
  4. Thanks, will look into it! Did it open the sarcophagus and just kept trying to open it? Edit: Pushed version 1.002 which should have it fixed, thanks for testing!
  5. Could be moved, Please follow the bug report template so I can look into it
  6. yeah there are some webwalker changes planned for the next client release
  7. It will do superiors but not bosses
  8. You can create a ranged gear profile for turoths and assign that profile to the turoths in the monsters tab in the GUI. Maybe some widgets changed, I'll check it out
  9. This script is currently available for free during the BETA testing. Bugs can be expected during this time. Current version: 1.001 Features: Supports all rooms Loots urns, chests and sarcophagi in either selected or top X rooms Loots Pharao's Sceptres Drinks (configurable) antidote when poisoned Eats (configurable) food when below a certain health Full heal at bank (food or rejuvenate pool) Recharge sceptre when low or charges Buys items from the Grand Exchange Banks at Nardah, Sophanem, Ferox Enclave (rejuvenate pool) or Grand Exchange Requirements: Changelog: Screenshots Bug Reports:
  10. It does not but it sounds like something I could add Please follow this ( ) template so I can add the changes to the webwalker
  11. Thanks, pushed a new version (1.039)
  12. If you can send a screenshot I can change it in the clients webwalker
  13. After those logs it's directly calling method from the API in the client, so I'll see if I can make changes to that for the next release.
  14. Enjoy It looks like mirror might have some data reading issues, I can slow some things down to help improve it. I'm gonna need a screenshot of the log, or the full log (there is an export button) at least to investigate the other things.
  15. Hey, This release brings the changes from the last dev build and some extra tweaks to stable. API CHANGES: - Added InteractionEvent#setOpenMenuOnly(boolean) to only interact with the target by opening the menu. Executing another InteractionEvent could make it interact with the already open menu. An example situation for this would be agility courses. - Added InteractionQueue to queue and execute specific interactions. FIXES: - Reworked the InteractionEvent to improve accuracy and succesrate and allow to interact with the menu if the target is in the opened menu. - Fixed trying to world hop to the PvP arena worlds. - Fixed cli requiring -world argument. - Fixed interacting with odd shaped or small models. WEB WALKER: - Webwalker will ensure the bank and stores are closed when trying to teleport. - Updated the Ring of Dueling teleports options for PvP arena. - Fixed some changed agility shortcut links. MISC: - Minor bug fixes. - The OSBot Team
  16. You also need to assign those combat/food profiles to the monsters to use them on in the monster tab. As for that screenshot, I also need to see the logger as there is more essential information in there.
  17. Token releases the new versions but I believe he does that daily yeah
  18. That'd be very weird, I'll check if there is something going wrong in the upload process. Edit: found the issue, there was indeed something going wrong with the syncing causing duplicate code. 1.038 is on it's way
  19. Hey, Just a quick dev build before this can go to stable. Download link: http://osbot.org/devbuilds/osbot 2.6.50.jar API CHANGES: - Added InteractionEvent#setOpenMenuOnly(boolean) to only interact with the target by opening the menu. Executing another InteractionEvent could make it interact with the already open menu. An example situation for this would be agility courses. - Added InteractionQueue to queue and execute specific interactions. FIXES: - Reworked the InteractionEvent to improve accuracy and succesrate and allow to interact with the menu if the target is in the opened menu. - Fixed trying to world hop to the PvP arena worlds. - Fixed cli requiring -world argument. WEB WALKER: - Webwalker will ensure the bank and stores are closed when trying to teleport. - Updated the Ring of Dueling teleports options for PvP arena. - Fixed some changed agility shortcut links. MISC: - Minor bug fixes. - The OSBot Team
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