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Apaec

Scripter III
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Everything posted by Apaec

  1. Refresh scripts list
  2. Make sure you have randoms configured to dismiss in your options tab if that doesn't work, there's nothing I can do as dismissing randoms is a client handled activity ~apa Hey, what seems to be the problem? the script was not designed to use darts back on the blowpipe but i could potentially add it. I'd have to train my ranged up though! but what is the reason for that error - what is the script trying to do and failing to achieve (what is the script doing when this error is thrown)? ~apa
  3. Refresh your scripts list
  4. try shazam
  5. Apaec

    APA Chest Thiever

    that's awesome, thanks for the amazing proggie I've added it to the initial post if that's ok apa Notice: I will be away this week until Tuesday 16th Aug. As a result I will be unable to push script updates until I return, however I will still leave the trial giving software running while i'm away so hopefully that should provide auths for you guys. Hopefully there are no script-braking updates in this coming week! ~apa
  6. Notice: I will be away this week until Tuesday 16th Aug. As a result I will be unable to push script updates until I return, however I will still leave the trial giving software running while i'm away so hopefully that should provide auths for you guys. Hopefully there are no script-braking updates in this coming week! ~apa
  7. Notice: I will be away this week until Tuesday 16th Aug. As a result I will be unable to push script updates until I return, however I will still leave the trial giving software running while i'm away so hopefully that should provide auths for you guys. Hopefully there are no script-braking updates in this coming week! ~apa
  8. Woah, that's awesome ! I've added it to the OP. I will run some stability tests next weekend (am away this week unfortunately), hopefully see if there's anything I can improve! apa Notice: I will be away this week until Tuesday 16th Aug. As a result I will be unable to push script updates until I return, however I will still leave the trial giving software running while i'm away so hopefully that should provide auths for you guys. Hopefully there are no script-braking updates in this coming week! ~apa
  9. I can certainly add that to the list of food for you Just pushed an update adding raw chicken to the cooking list Notice: I will be away this week until Tuesday 16th Aug. As a result I will be unable to push script updates until I return, however I will still leave the trial giving software running while i'm away so hopefully that should provide auths for you guys. Hopefully there are no script-braking updates in this coming week! ~apa
  10. Refresh your scripts list Notice: I will be away this week until Tuesday 16th Aug. As a result I will be unable to push script updates until I return, however I will still leave the trial giving software running while i'm away so hopefully that should provide auths for you guys. Hopefully there are no script-braking updates in this coming week! ~apa
  11. oh nice thanks I thought something was a bit funny with isunderattack
  12. ah sorry , it seems my mailbox is full, will make some space then you can pm me
  13. Hey, sorry to hear that. Does it log anything in the console? and at what stage does the script log you out? apa
  14. Glad it's sorted
  15. Which version does it say you're running, and does it log anything in the console? I was running it perfectly yesterday so this seems odd. Perhaps you configured it wrong? if you can, please drop a screenshot as well so we can figure out what's wrong cheers apa
  16. UPDATE! Over the past week or so i've made various changes, all of them to make the user experience smoother and make the script a lot less bot-like. In particular i've focused on camp mode. Here are the changes in 1.04: Sand crab attacking - when crashed your player will now attack the sandcrabs in competition with the crasher. Here's an example: Please note that the script will also end up crashing other players after breaks if you do not have hopping engaged. Please be cautious as this is a good way to get your account reported! I've also seriously improved the looting algorithm following recent updates rendering some checks useless. The script should now loot ammo alot more reliably and at sensible times. Reduced the length of the East 4 camp mode refresh path (by 4 tiles) to improve efficiency when training. Enjoy! these updates should hopefully be live within the next 24 hours. Let me know if you have any further questions apa
  17. you have now!!
  18. The script is $4,99 one time fee Glad it's sorted, it seems strange that such a thing would happen but I did hear reports of other people experiencing the same thing with other scripts following the game update yesterday. Hopefully it's running smoothly now! apa
  19. Thanks for pasting the logger, from what I can see it looks like the walking is having some issues with interacting with the energy orb. I will take a look at what I can do but chances are that I can't do anything as the pathwalking chunk is handled by the client. Hopefully this doesn't disturb the running of the script too much. Does this happen with other locations? apa
  20. It stopped due to the RS update today (due to hooks changing the client requires updating therefore the bot cannot run without the game client being re-initiated). I've extended your trial for an additional 24 hours to compensate for the client's down time post update Hopefully it should run smoothly now that the update has passed. ~apa
  21. Have you installed the JDK? you will also need this to run eclipse apa
  22. Indeed it is, like the original post and you should recieve an automated trial ~apa
  23. After interacting with a rock, try adding a sleep. for example, 'sleep(1000)'. You will also have to add to the condition checks in the getState() to factor in a check for animations to see if the player is stick mining. for example: 'if (myPlayer().isAnimating()) { //do stuff }'
  24. If that happens, you've spelt the interaction wrong. For example, perhaps you spelt 'rocks' wrong, or 'mine-from' incorrectly. And when I say incorrectly I mean based on the ingame object. Hover your mouse over the rock and copy exactly what the option and interaction options are!
  25. you're 2 weeks late lol
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