Update! V 1.07
Bug fixes:
Removed rogue tile on far west 6 banking route
Removed rogue tile on far west 2 banking route
Stopped script performing delay in forest
Improvements:
implemented system to prevent player walking to the camp position if there is ammo on the position. If this is the case, the script will collect the ammo instead.
Walking to the bank now forces ammo equip to prevent small stacks of ammo being banked every trip
Made the delay before refresh count down on the paint (as a result the delay will not be 100% accurate but that isn't always a bad thing!)
Improved status logs for ammo collection to better fit the debug style of the status logging system. Made other minor changes to other logs as well.
...Other changes which I can't remember off the top of my head
Have a nice wednesday
~apa
The issues that you've mentioned have all been fixed in the latest update (1.07). To compensate for you having experienced these issues, i've extended your trial for an additional 24 hours. Hopefully you will not run into any further bugs but if you do please don't hesitate to let me know!
Thanks for reporting the bugs, I appreciate it.
~apa