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Czar

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Everything posted by Czar

  1. thank you for the feedback guys Brass key bug was recently fixed just waiting on update to go live, as for fighting over looting, I will make some tweaks asap. Will test dragons, did you enable smart-safespot option or edit the safespot tile range limit? Update should go live any moment now apologies for the wait guys it usually takes up to 24 hours Update needs to be processed before it goes live automatically
  2. Hmm okay I will be re-modelling the map generator tool asap. Will post the new update and update preview within a few hours or so
  3. Czar

    Perfect Agility AIO

    Did you set the mouse zoom to far away like this: and roofs toggled off?
  4. Hmm okay which setup options did you use? I will use the same, test, then add an update asap. Screenshot the setup menu, so bank options are dueling ring -> castle wars bank, and fight teleport is set to salve graveyard teleport?
  5. Will add a quick update to the anvil bank issue, latest version = v5. I can't add blast furnace sorry guys I will give you a blast furnace trial just tell me when
  6. Czar

    Perfect Agility AIO

    Will add multi-threading support to the beginning of the course asap. The script will both walk and move the viewport at the same time for even higher efficiency. Update coming up stay tuned guys activated trials too, gl
  7. Hmm, occasionally interrupting or injecting your own gameplay during botting will extend the lifespan of the account exponentially ^^ but other factors which got you banned remain, check out the preventing bans thread here:
  8. Okay almost finished with these bug reports I will post when I push the update, thanks guys ^^ Clear bug reports = faster updates, so this update will be much faster
  9. that's a good idea I will add support for bringing food upon trips in the next version ^^
  10. Okay no worries I have an update planned for bolts so hopefully that won't happen anymore either ^^ Also guys if you saved a fight profile at nieve's slayer cave, please delete it and make a new profile, the entire map changed which means the tiles are the old map's tiles and it may not work. Just a quick heads up
  11. really appreciate it let me know if there are any bugs or any suggestions for the script, tweaks/changes to be made etc @guywithlsd any luck with the script? Reached forum post like limit
  12. Ohh for safespot to be activated as an option you gotta enable ranged/mage mode, even if you don't use ranged/mode, e.g. halberd meleeing - just so the option becomes available. So enable ranged mode or mage mode, start the script, then the paint will show the option 'F6 - Set safespot tile', go to a tile, hit the f6 key, then the green tile will be painted over the tile and then let the script do the work
  13. Hmm turn off breaks if they are active - they seem to not be working. (client side issue) Did you enter the name of gargoyle npc correctly? Enter it Gargoyle not gargoyles or try enter it from nearby npcs by the add button (not add by name). Otherwise a client restart should solve it hopefully. I can't think of anything which will not let the script attack gargoyles, hmm did you check the console log? Safespot taking too long.. I don't understand. I just tested it man I'm not sure what the problem is, in fact I can argue that safespot is too quick: Explain the issue I will fix it ASAP, I don't like it if there are bugs but I need to be able to know what they actually are otherwise it will just be an endless cycle of searching for bug -> no bug found -> back to square 1 -> repeat Green tile = safespot I manually tried moving to another tile and the script immediately walked back Worldhop tile is the same as break tile, I ran out of F keys to assign a key for world hop so it shares the same as the breaks tile, I already mentioned it As for the other 2 bugs you mentioned I fixed them (the jogre/cyclops one). I am working on a mouse tile chooser so you can manage tiles much easier than using the F keys. I also fixed the goal level system bug a few versions back I will check out worldhopping while in combat though, I suppose you mean one-sided combat where the script is attacking an npc but it's not attacking the player back? EDIT: For the gargoyle and cannon post, can you fill out the bug report template on the main thread please? It's extremely difficult to reproduce bugs on an AIO script because there are many options which alter the script, many npcs, many fightzones etc.
  14. Yep it works just tested it, I think client breaks are broken though
  15. Will add dark crabs for the next update, should I make it bank to the nearest bank or add some type of teleport chooser + preferred bank tile chooser?
  16. No worries, I will give another trial once mirror client goes back online ^^
  17. Yeh it's fixed, thursday was just an osrs update and we had to wait for client to go back to normal (in case anybody was wondering) ^^
  18. Will make some tweaks to attaching bolt tips ASAP, update coming up (greater delay for waiting to fletch another set, and a quicker realization period for when fletching halts)
  19. Script should be back to normal after the thursday update As for ETA maximum 48 hours from now but it's almost finished Just need to finish, run a few tests and will push updates asap
  20. Czar

    Perfect Thiever AIO

    Hmm okay I will add a stun delay chooser and a more accurate stun detection code, I just thought it's better to keep trying to pickpocket (to avoid combat) if it ever occurs. Rogues' den agility has been delayed guys I hate to say it I toggled off temporarily there is so much complexity with that course stay tuned I will not let you guys down
  21. Czar

    Perfect Agility AIO

    Which agility course? Will test and add update ASAP. Does client restart + starting script at the start tile fix it? Confirm As for ban, I will make some changes to the anti-ban by adding a fatigue system, I always wanted to add a mistakes system (humanlike) too but it would lower xp and a lot of users may not be happy. Next update will be revolved around antibans but make sure you also read the preventing botting bans thread by the official devs too, even the best script in the world can't protect a botting strategy which is not the best. Stay tuned for the antiban update ^^
  22. Update should go live any moment now, and another quick follow-up update too, for banking (brass key) bug and a few other changes. EDIT: Brass key + tuna seems to be working if I don't block any bank items (temporary workaround until the script update v192 goes live) For gdk you must use the plugin otherwise the script will not work whatsoever. I added a warning popup in the setup interface in the latest update. Lemme know if you used the plugin and still no item looting or teleporting, I will re-test to make sure. As for ankous there is an option to only fight your selected npcs and another option to avoid retaliating to other npcs. There is also an option for fighting alongside cannon (e.g. fighting ogres while cannon is active). There is also an option to safespot with cannon, hmm I guess I gotta make some changes to the setup interface for more user friendly/simplicity, some options can be easily missed As for world hopping I will re-test and add an update asap. For rock crabs did you make sure to start script with chosen arrows already equipped, if so which ammo? I will convert over the manual arrow chooser from the gdk to the rock crabs plugin in the coming update. Stay tuned guys I will be editing this post momentarily Edit: activated all trials gl guys. Will also be adding dba mode for crabs plugin too, including banking for 10k coins for crabclaw isle mode. Hopefully I haven't missed anything, for a re-cap of the latest update check out the previous page. V193 will be pushed later today and v192 (current latest update) should go live automatically any moment now
  23. Hmm try turning off the blocked deposit item (brass key) and just making it a normal item it should work. In the meantime I will code a quick patch. Breaks sorta work but you gotta restart the client if you stop the script should be fixed by devs pretty soon since it only affects some users Activated trials gl guys
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