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Everything posted by Czar
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The Czar Thieving script is pending an update, there was a bug which has now been fixed, just waiting on script update
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Looks like the update is still pending Apologies to everyone for the inconvenience There is no doubt that the script will be updated today though ^^
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Not yet The script still seems to be outdated, hopefully the script gets updated soon, shouldn't take more than a few hours max, since updates are daily ^^ EDIT: Ran out of forum likes
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Forgot to mention, blackjacking is still under development I will update the thread for the setup guide since the feature is still in development and requires configuring before starting script. Menaphites will be added in the very near future. Bandits are working but it is recommended to enable east mode instead of west mode for higher script stability. ETA max ~2 versions for blackjacking to be perfected. Will be adding more news soon
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Update v55 not available yet Shouldn't take too long hopefully
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New update preview (v65): Very fast xp
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Script travels to GE from varrock teleport tabs, and ring of wealth (maybe!) I need to double-check the code as for trial, activated good luck
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There is currently a pending update for the script Will activate 48 hour trial as soon as the script is updated The script should work at bandits except no prayer pot restocking at general store just yet, restock support will be added in the upcoming versions
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Apologies everyone Guys, the new update should be available much sooner since there's just one line of code ^^
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Hmm will add an update for specs system ASAP EDIT: Guys, also added a fix to the eating system
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Fixed, there was an eating system bug which affected all of my scripts It's fixed now, update will be live within a few hours
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Fixed. Script's eating system is now back to normal Apologies everyone The update should be available automatically within a few hours
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Will add an update ASAP for the eating system. Will edit this post with new update EDIT: Fixed. Update will be live within a few hours max. Script will now eat, everything should be back to normal after this update. Apologies everyone It was a global script error which affects all of my scripts The update shouldn't take too long
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That message is rude and unacceptable. I already said the trials for the script were full since there is a limit to how many trials are given. You can't say the script is bad without even using the script.. Refresh scripts, the trial should be available now For green dragons, the plugin is temporarily removed since the gdk plugin is still under construction it's almost ready though EDIT: Eating should be fixed in v164, there was an error which affects all of my scripts :(
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Guys make sure that the script instructions are followed for the script to work, the instructions are written twice in main thread, I will test both falador and draynor again (with all instructions followed) just to make sure it's not a script error ^^ EDIT: Can't quote the main thread, but here is the main guide (there's 3 more on main thread): The highest priority instruction is: As for trials, activated all trials good luck everyone
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New update (v65) - Added herb tar making support Update will be live in less than 24 hours good luck everyone ^^ ;)
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Which script setup options? Will test exact options and fix errors for next update EDIT: New update (v56) - Added an update for fire altar - Added an update for glory withdrawing - Added an update for ZMI update will automatically be live within 24 hours.
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Will activate trials as soon as possible - the trial limit is always full 48 hour trials will be activated EDIT: Update for sand crabs will be added, I tried enabling default settings and there were no bugs. Tried AFK mode too and still perfect. Will test with all options to try and fix any bugs or errors in update v164. As for stronghold vs. This script, the stronghold script is a more catered and detailed version of stronghold combat whereas this script is more of a general, combat script which technically supports stronghold. Temporarily the stronghold script is included in the fighter script as a plugin but with some extra options not enabled
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New update (v55) - Added failsafe for varrock bank - Added quest cape method (BETA) - Added noted ess mode (banking) (BETA) update will be live within 24 hours good luck everyone ;)
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Hmm b2p spell should be working, isn't a client restart working? An update will be added for b2p spell mode after testing ASAP As for green dragons, the progress on full green dragon support is at ~90% right now, just need to make some changes for the inventory setup system and anti-pk system and it should be working perfectly. Once green dragons are perfected they will be re-enabled in the plugin menu Guys, after update (v163) is available there will be more focus on adding new features instead of changing current features EDIT: B2p spell just fixed, and added to update v163. B2P spell mode was not being activated in the script command system, now it is.
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Scripts that were given for free/promotional scripts have an expiry date The script should be re-activated and extended now As for ardy knights blocking, I don't understand what you mean by blocking
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EDIT: Guys, in the new v163 update, the script's eating system will be the highest priority out of every action in the script Also guys, in the new update, the hp input box will be restored, including another input box for determining maximum safespotting range.