Jump to content

Czar

Global Moderator
  • Posts

    21906
  • Joined

  • Last visited

  • Days Won

    1936
  • Feedback

    100%

Everything posted by Czar

  1. I don't understand, the script is walking to chaos druids 100% perfectly fine, I tried many times.. Make sure to set food in the setup interface, it should work much better ^^ EDIT: Guys, if there are ever any errors, just paste the error log and there will be an update immediately
  2. Activated all trials good luck everyone ;) As for fighter script, usually if a user gets a botting ban using a new script, it is a result of previous scripts, e.g. > user is botting highest banrate skill (e.g. hunter) for 24 hours > user stops script, waits a few days, still no ban yet > uses a new script, e.g. fighter script > gets banned in 10 minutes (delay banned) from the previous script use > blames the fighter script even though they were banned from the (e.g. hunter) script by botting 24 hours previously Not saying it's impossible to be banned with the fighter script, it's just that quick bans are almost always a result of previous botting (essentially a delayed botting ban)
  3. Yes there has been an update for bones looting in v150 it should be much better once the update goes live ^^ I also tested the script with the 'wait for loot' option too and fixed that
  4. Czar

    Perfect Thiever AIO

    Activated all trials good luck everyone ;) Update (v129) - Added basic fruit stalls (Zeah) - Sticky npc now waits for npc to re-appear, instead of stopping script if the target npc cannot be found For ardy knights the best option will be to avoid using simple mode and the walk mode option to the first or the second one ^^ As for fruit stalls, another update will be coming soon to add run-away for the guard dogs, if possible try going into a world with already lured guard dogs so the script can run better ^^ Just until my account meets the requirements to thieve there, then I will add full support for the fruit stalls
  5. Czar

    Perfect Agility AIO

    Added a new update (v135) just a few code improvements and teleport spell changes (seers' teleport now instead of camelot teleport) etc. Falador should work much better just remember guys to set mouse zoom to far away, I haven't tested OSBuddy mouse key zoom out but it should be much better ^^ Good luck everyone ;) Just a heads up for all the new users, ready-click mode is ideal for the rooftops which have similar planes (similar ground levels, e.g. making the next obstacle reachable)
  6. Guys, make sure you don't start the script while already in a pest control game it may mess up the script, I also added error handling for paint and so the paint will not disappear anymore, and if the script ever encounters an error, it will not interrupt the script and the script will know what to do and continue Just waiting on the new version to be updated As for errors, the new update (v9.0) has many bugfixes and error preventions, just waiting for the update to be registered - it will definitely be done today since many hours have passed ^^ Apologies for any inconvenience everyone, I know how annoying it can be
  7. Dynamic siggies coming very soon for this script ^^ Also guys, quick proggy Here is the dynamic siggy template preview :
  8. Just added quickprayers to the latest version, the script will auto-activate the prayers when in combat and de-activate when out of combat, may add prayer flicking if necessary (converted from the aio fighter script) Latest version is still v9.0, update will be live any moment now
  9. Hmm the script supports all potions, but is programmed to drink potions when 3 levels under the boosted level, try a client restart - it should work perfectly ^^
  10. Bones to peaches mode is triggered and auto-enabled if there are bones to peaches tabs in inventory (automatically) so just have those in inventory and start the script, should be fine. I will add a checkbox on the setup interface to make it more clear since it can be uninformative. EDIT: For eating system, the script will eat any item in the inventory that has the option "Eat", perhaps there is no detected food in inventory? In any case I will test cyclopes right now and make sure there are no problems As for sand crabs and rock crabs, latest update will have improved rock crabs and the update will also include a popup for when potions have expired (to prompt users to re-pot) Also guys, next major script version will be here today, I have logged all suggestions and feedback within the last several pages and will post the new update very soon and edit this thread ^^ EDIT 2: Full update list for v150 New update (150) - Added dragonfire shield effect for brutal black dragons plugin - Added popup option for running out of potion effect - Added update for rock crabs, including refresh_aggro system (now runs further away) - Rewrote potion level calculator code - Added an update for bury bones and bones looting (especially when looting only 1 set of bones) - Added an update for task manager, including setup interface Hopefully I didn't forget anything, if so just confirm and there will be another update very soon
  11. EDIT: Rune mining glory teleport update will be in the next version of the script (v91)
  12. Alright guys, the script has been reverted to the last best working version, latest version is now: v68 update will be live within a few hours max, the paint will show v68 once the update is registered good luck Updates are handled automatically. If there are ever any bugs/errors just paste the error log and a new script version will be placed immediately ^^
  13. Activated trials good luck everyone ;) Even rune mining trial As for world-hopping, I intentionally added a 30-40 second delay after hopping in order to not spam-hop and trigger the message 'you can't hop worlds too quickly' or something (which blocks world-hopping for like a minute or so). I guess I will lower the delay in the next version since it is pretty much useless if not spam hopping
  14. Guys, just added a quick update to modernize the woodcut/map system, latest script version is now: v26, update should be available very soon ^^ Note: this option has lower performance but it is more easily customizable ^^
  15. hmm using vip client or regular client? The new version should be available any moment now, just waiting for update to register ^^ I made sure that the boat clicking is perfected in the new version, took a few tries but finally got it working As for paint disappearing and script requiring restart, was there an error log in the console log?
  16. Czar

    Perfect Agility AIO

    New update (v135) - Added Seers' bank teleport option - Added a few changes to the action system - Added some performance boosts update will be live within 24 hours
  17. So the script freezes during world-hop stage? While selecting a world or just before hopping? In any case, I will add a quick update for world-hopping, next version will have improved world-hop for addy/rune ore mining ^^
  18. Thank you everybody for the support I really appreciate it I already posted the latest update a few hours ago, but forgot to mention: here is the latest changelog: New update (v9) - Portal prioritization update (including fight npc mode and camp option) - Boat spam clicking is perfected finally - Added anti-idle system, current timer is a random timer from 20-60 seconds, every trigger randomizes the next consecutive delay - Added more goal leveling systems - Added a paint update for pest points, updates whenever the game is finished and is more accurate now Also everyone - if there is a feature which technically works, but does not seem right, just say and it will be fixed in the next version asap - because the script is going to be released soon
  19. Make sure to set the aggressive value to: 0 and then it will not attack other rock crabs ^^ There are two sliders to configure the script on the setup interface, with 8 options total
  20. Activated trials good luck guys ;)
  21. Czar

    Perfect Agility AIO

    Thank you for the great review Activated all script trials good luck everyone ^^ As for adding spells to the script, I may be adding magic imbue or alching spells in the upcoming versions because it does seem like a good idea actually As for varrock course, try a client restart because the script is currently working there for me, tried on both normal client and VIP client and it's working perfectly fine ^^ Also don't forget to set mouse zoom to far away (all the way to the left)
  22. Guys make sure to enable sectors on the setup, the script will only work that way, otherwise the script can be unpredictable. Next version will be an update to prevent the user starting script without selecting a sector ^^ In any case, I have added a new option called: 'Legacy mode' - it will run the script version before the new map sector system was released for this script (AKA script version 1)
  23. New update (v149): - Added an update for range mode and ammo looting - Added an update for goal levelling system - Added an update for POH portals to teleport menu update will be live within 24 hours ^^ As for brutal black dragons, make sure to only set bank items which you are withdrawing from the bank, avoid inputting arrows or any other stackable item, the best layout would be: (for example) 3 * antifire potion, 3 * prayer potion, 20 * lobster and it should work ^^ As for logging out/script stopping, if the script stops there will be a message, usually it happens if a stop condition is met or if there are no arrows left, or food left in bank Also, I will be dedicating an entire tab in the setup window toward anti-ban in the upcoming versions of the script ^^
  24. activated all trials good luck everyone ;) As for fighter + wyverns, I haven't tested wyverns but they should be able to work ^^ Especially with custom teleports system Safespotting can be manually set too
  25. Hmm I will make the script cancel current combat target (e.g. portals) to attack spinners instantly, major update coming today ^^
×
×
  • Create New...