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Everything posted by Czar
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The script does walk from bank to rock crabs, just make sure to set food otherwise the script will not activate banking mode at all ^^
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Pickaxe upgrading will be added across all mining scripts very soon, working on some task mode action
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Hmm make sure to set mouse zoom to far away, should make the script work much better Script hasn't ran away from bank once, here is a quick proggy, insane profit : As for GE restocking, I have been testing it on and off, and once GE mode is perfected, it will be in this script ASAP So far only my fletching and blast furnace script have GE restocking, so those have been excellent platforms for development and testing.
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New update (v41) - Added another update for banking, and bucket of water - Added an update for making ores more balanced update will be live in less than 24 hours, good luck everyone ;)
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Anti-pk is activated if there is a skulled player within minimap-radius (any player inside the minimap with a skull icon) but the code is only active if GDK mode is enabled, but in the next update I will make it global and will probably add a checkbox in the misc settings tab instead ^^ Also I didn't remove safespot option, F6 is the default key to set safespot, it only activates when range/mage is selected on the setup gui though ^^ V138 coming up, should be faster than the previous update since it is a quick update, only < 100 lines of code, just tweaks and improvements which will make the script function much better EDIT: As for brutal dragons plugin, I accidentally made the script pause completely (and never run) just for testing purposes (to test anti-fire potions) and forgot to re-enable the script Next update will be back to normal for plugins, apologies everyone
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Script is back to normal, good luck everyone
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Hmm script promotions may have expired o_O A full purchase will never be lost though ^^
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Guys make sure to select the 3rd walking option ('Next gen walker (beta)'), it works best. In the meantime I will try and find any bugs but there doesn't seem to be any (with the 3rd walking option of course). EDIT: New update: (v114) - Combat during pickpocketing is now fixed, flawless update will be live in a few hours max, good luck Also, the script is banking flawlessly, but the script is programmed to go bank only when there is no food left AND low health (lower health than you select in the setup gui). Also make sure to select the 3rd walking option to make sure banking works flawlessly. The reason there are multiple banking options is purely for emergency options, if anything ever happens and the script ever breaks, there will always be alternative options. Also, for optimal script performance, make sure to hide the npc attack option so that the mouse click system will not misclick (intentional misclicks for extra anti-ban) on the attack option If there ever is a genuine bug, please post a bug report and state how the bug occurred and how to make the bug happen, so it will be fixed even faster E.g. which GUI settings, banking enabled, misc options, which tile, combat, etc.
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The last RS update messed up walking, so try to select a different walking option until devs add an update As for last update, should be live any moment now As for afk'ing at sand crabs, change the 'activity' slider to affect afk/non-afk mode ^^ should work As for rock crabs, yes the rock crab script was completely converted to this script and works the same way ;) Activated 24hr trial
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Hmm GE mode should activate only when there are absolutely no ores left at all, try to make the ore count more balanced and it will activate ^^ Also guys, just poted a quick update (v40): - Added a delay for opening bank so that the bank isn't open/closed multiple times, works much better now ^^
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The latest osrs update messed up the client, scripts will be back to normal very soon ^^
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No worries, walking system will be back to normal with the OSBot client - the latest osrs update messed up a few methods in the walking API, should be back to normal very soon ^^ (this affects most scripts on the market )
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Guys, the recent osrs update broke a few scripts (edit: due to walking system), the developers are working on it, should be back to normal very soon ^^ Right now, it is recommended to have extended fight trips and avoid banking until the next client update ^^
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Make sure to set mouse zoom to far away (minimum) for best script performance ^^
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Scripts back to normal soon, there was an OSRS update recently ^^ In the meantime just switch the walking settings (out of 4 options) and it should be fine ^^
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Activated 48 hour trials, (double time) since there was recently an OSRS update and it may have affected the walking system across all scripts, should be back to normal any time soon As for walking settings, I added 4 walking options in case the script ever idles, so that there is always a back-up option and so that the script never remains unusable ^^
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For bank pins, make sure to correctly set bank pin in client settings ^^ the script has no control over the bank pin handler, it's handled by the default osbot client not the script As for crafting guild, most of those can be solved by switching the walking setting, but I will add a few updates in the next version ASAP As for attempting to mine empty rocks, if using VIP client make sure to lower the reaction timer to around ~100 milliseconds, it should detect empty ores almost immediately ^^
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Make sure to set mouse zoom to far away for optimal script performance Also guys, there has been an osrs client update recently, scripts should be back to normal very soon ^^
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Hmm the script is launching perfectly fine for me, try starting the script logged in, worked for me ^^ As for botting, as long as breaks are taken, it should be fine 1:3 hour ratio is optimal but 1:2 is also fine As for individual scripts, no you don't need to re-purchase, I made the previous scripts automatically use the newer, AIO stronghold script Also, activated trial good luck ;)
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There was an RS client update recently, should be back to normal very soon
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Update (v137) - Added an update for banking (mainly for bones) and non-food inventory setups - Added an update for potions and potion level calculation - Major update for brutal dragon plugin, should work much better now I made sure to fix all the bugs for brutal dragons, but the script already drinks ranging potions I made it drink potions if the ranged level difference is at least 3 As for purchase link for the script: http://osbot.org/forum/store/product/644-perfect-fighter/ As for trials, activated good luck Also I recommend perfect fighter for a more general purpose fighter instead of a carefully crafted, limited script such as AIO stronghold ^^
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Make sure to start the script while logged in, should work perfect ^^
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Waterbirth update should be live any moment now The update was for attacking stray rock crabs ^^ As for trials, activated all