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Everything posted by Czar
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Ah unlucky Try different worlds if disconnecting too often, servers may be getting ddosed again Logging in/out shouldn't contribute to bans though, check out this thread:
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New update: fruit stalls fixed - script was auto enabling basket mode and the script went to bank to get more empty baskets latest version should be live automatically within 24 hrs. Apologies guys
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The delay isn't the same it just appears the same way (to the human eye), the code randomizes it each time, how do you think users keep getting 99 fletching ^^ As for mouse going to same place each time, also don't worry about that either, the OSBot client's mouse system has unique mouse clicks and mouse movements already installed too, so while the programmed destination (the inventory slot, or an inventory item, etc.) is the same the path of the mouse is always different. If you mean always clicking the same inventory slot, then confirm it and I can add a few options such as click a different inventory slot randomly or something for higher anti-ban As for task mode with shortbows -> javelins, quick patch coming, I thought it was with normal mode Update v40 coming up today
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Which fruit stall? If it's not the fruit stall near sand crabs then you gotta use the 'Choose my thieving tile' option ^^ Lemme know how it works, otherwise confirm which option EDIT: also, did you make sure to hook client while logged out if using vip client, otherwise it can initialize wrong and mess up the entire client As for wait for stun, the option is to avoid waiting for stun and to continue clicking, or do you mean without the option enabled? Will re-test and add update ASAP EDIT: Seems to be working, the script stopped while it was stunned (+- random milliseconds at the end). Should I make the script wait longer, or keep the same (better for anti-ban to make human mistakes though). Will most likely add an option for both anyway
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Well I made the script click at the farthest tile so there is less clicking and more walking ^^ I can always modify the route though, I will most likely add an option for it. Will activate another trial after I add the option ASAP
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Hmm the script has quickprayer support with prayer potion drinking, but for elder chaos druids it'd be best to add a custom plugin for that, I will most likely add a plugin for that either in the upcoming v188 update or an update after that (depending on if I can test the script at elder chaos druids). I will activate a free 24hr trial once I add that plugin As for equipping spec, yep I recently added an update for it (currently pending, v187) should be live today automatically. The script will avoid setting secondary spec weapons (including ranged) completely ^^ (if specs are not enabled, that is.) As for withdrawing 8 pieces of food, inventory layout? Which items, npcs, banking settings, gui settings so I can test with the same exact options and debug for the upcoming update. It may be misconfiguration, have you configured it properly? If the bank doesn't have the food and the amount of food required, then it may be unstable, make sure to have the items in bank ^^ As for GDK, will test ASAP. Expect an update today Guys there is a pending update (v187) which will be live today, changelog was posted a few posts back. Cannon is also perfected: (v187), with a new menu: Menu is hidden until cannon mode is enabled: Couldn't think of anything else to add to the cannon menu, hopefully there are some nice suggestions
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Catherby banking seems to be working fine, it clicked the bank booth not the banker, but I will add a failsafe so it avoids clicking the banker npc (just in case it ever happens randomly), including an update to roam around more fishing areas so the script can find a suitable fishing tile, update for v94 coming up Also if there ever is an error or bug, don't forget to paste the console log error (if any)! So there's an even faster update But it all seems to be working well As for noting fish instead of banking, so the script will just go to bank, use fish on bank booth to note it and then continue as normal? Confirm and I will add an update for it in the upcoming version (v94)
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Which tile, and any error logs in console? Will debug for upcoming version ASAP ^^ If using VIP client make sure to hook client while logged out to prevent any detection errors, otherwise it should be good ^^ Activated trials gl guys
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Done activated trial, there is a pending update for v45 should be live today ^^
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Hmm, there are some improved suggestions for the sand crab script, I will be adding a new tab to the setup interface to allow more customizable options. Starting from the next update, both rock/sand crabs will have these extra options: - Move mouse outside screen (converted from the non-plugin version of the script) - Choose refresh tile(s) for where to go when refreshing aggro - Added variable health chooser (converted ^^) - Added crab refresh rate timer input - you can now choose when to refresh the aggro - I may add the random camera movement and clicks, but those two are in the zone of pseudo-antiban as opposed to real anti-ban/anti-pattern, if used incorrectly they can cause more harm than good. Also, for camera, it's easy I can just add a randomized chooser and a trigger, but for mouse clicks? Where should the bot click? Aside from that, the last update already has a pending update: hop worlds if your tile gets crashed (should be in v187) I will activate your trial as soon as these features are coded, I have been focusing a lot more on plugins recently (mostly all, gdk, bbd and the crabs) so some of these features were already on my To-Do list). Also guys, the next update will have a separate plugin for cannoning now, there are many new features and options added, I re-wrote the entire cannon system and it is flawless in the upcoming version
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Done and done, both trials re-activated gl guys
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Yes I already said f2p is supported EDIT: New Update (v45) - Fixed walking system, no more errors randomly - Added jug dropping support, including vial dropping update will be live today, gl guys activated trials too gl
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3m for 3 month trial
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Guys v187 is the latest version it's still not live yet, for more information on the pending update: I am working on the follow-up update so stay tuned, some tweaks are being made to the script
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A quick follow up update coming very soon within a few hours. (Includes all user suggestions and script feedback/errors within the last page of this thread.) Ogres: hmm have you tried enabling a safespot? You can select a tile so that the script makes sure it stands on the tile. It's a temporary workaround though so I will add an update to make sure the script doesn't go to an unreachable tile randomly. As for cannon, it's fixed in v187 just waiting on update to be ready, should be automatically live within 24 hours Gdk: which inventory setup (which items), teleport method to bank and to fightzone? Tell me the exact setup options you enabled and I will test with same options, debug then add an update immediately. In the meantime I will just test with default food and test all teleport methods. ^^
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Yeh that error was from the delta walker obstacle finder, it's fixed in new version ^^ As for trials gl guys, re-activated too Let me know if there are any other error logs in v22, there shouldn't be any
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Re-activated 24hr trial, should work starting from now ^^ gl guys
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Will add some updates to ZMI, right now I still need to add rune pouch support and repair pouch support. As for medium/large pouch combination, I will add a quick update for that before I start on the new zmi features. Update coming up ^^ As for staminas, what's the error in console log (if any)? They seem to be working well
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Guys, the pest control rewards system is fixed in the new update (v21) just waiting on update. Also, as for delta walker, I have added a failsafe for it so there shouldn't be any more error logs if the target obstacle is not found. As for advantages for premium scripts over free scripts, they have more emphasis on anti-ban, quality, finetuning than free scripts. Free scripts (>90%) of them have scripters which don't care about the scripts and most likely made the script in order to be able to release premium scripts on here (making a free script = requirement to making a premium script on osbot). Not to mention they have thousands of users which help 'profiling' on botting behavior Activated all trials So, to re-iterate: there's a new update (v22) with two new features: - Flawless pest control rewards system, with anti-ban mouse scrolling (humanlike) as opposed to clicking the arrow down (other scripts may still be doing this!) - Patch for walking system to always find the correct obstacle (delta walker system) this update will be live within a few hours automatically, just waiting on the update to be processed. The script will say v22.0 at the paint, when update is complete ^^
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The plugins are at the file menu at the top of the interface, File, Plugins then there's a dropdown menu which shows the bonus free plugins New Update (v187) - Fixed prayer condition for recharging prayer at altar (Brutal black dragon plugin) - Fixed another prayer issue (Brutal black dragon plugin) - Updated core anti-pk logic for green dragons plugin from the standalone GDK script. -- Added run from combat, teleport when attacked by player too - Added a fix for stronghold, including walker options. Note: OSBot's webwalker (all options except walker 1 doesn't support stronghold) - Added ensouled heads for all npcs - Added cannon standing tile selector - Added an update for breaks tile for both crabs plugin - you can now choose where to break, instead of the script just going to the bank when breaking. - Added an option for hopping worlds if another player stands near your NPC (rock crabs, sand crabs) - Added an update for looting items, a few misc. failsafes and logic checks too - Added cannon refill chooser (choose when to refill cannon, cannonball frequency) - Finally fixed cannon repairing, added a few setup instructions to make sure both the script and the user doesn't make it fail - Fixed special attacks when ranging (script will only equip whichever special attack weapon you set now, it should prevent any misc. errors) update will be live within 24 hours good luck everyone Btw the new setup interface has changed in this update, let me know if it is the style which is better than the old setup interface. I really really hope I didn't forget anything, this is all from the previous pages of this thread. Lemme know if I forgot anything ASAP. ^^
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Hmm using proxies? If so, it may be due to that. If not, I will add a failsafe so the script continues after failing to load the fonts
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Done activated trial gl Sand crabs, maybe if the developers allow it
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Done activated trial gl yep stronghold is in f2p too