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Everything posted by Czar
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New update should be live any moment now ^^ Just waiting on update Activated trials good luck guys ;) As for task mode and progressive levelling, almost ready
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You gotta set the bank loadout to 1 camelot tab (if using camelot tabs) not multiple otherwise the script will be confused, it works best with: for example: 1 * Camelot teleport 20 * trout As for anti-ban and humanlike movement, yes the script does support anti-ban and humanlike movement - all tiles are randomized in the walking system by default
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VIP client is bugged right now Will add an update for attacking warriors in the next version, update coming up ^^
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The VIP client is bugged right now (since the last osrs game update) happens to all scripts on the site unfortunately It is temporary though, devs are working on a fix, should be available very soon Script works 100% fine on normal client though ^^ Activated all trials good luck everyone ;)
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Activated all trials good luck everyone Guys, had to remove the lure-npc option in the blackjack, it is not reliable and does more bad than good Script needs to be really really smart to be able to lure-npcs properly, will get some code improvements in the upcoming versions. Right now it's best to enable the world-hop option to hop until there is a ready npc. New version is now v170.
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New update (v146) - Added banking support for ardy top - Added an update for pickpocketing while stunned, try extended stun time mode until this update goes live please! - Added blackjack update -- Added lure-npc mode -- Added 'hop if blackjack npc is busy' option -- Added menaphites -- Added 'choose how many pickpockets' option, you may need to add 1 extra because the script starts pickpocketing early, but it's easily configurable -- Added two main food sources: unnote food or purchasing wines Update will be live within 24 hours After blackjack, new thieving features will be added upon request ^^
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New update coming up, will also make sure upper floor mode is especially improved for anti-ban. Appreciate all the feedback guys
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For multiple worker accounts, just make the worker accounts set the master account because the master account just accepts trades from all accounts even if they are not specified in the worker name input ^^ Can easily add an update so users can input multiple workers by separating the names using a comma "," in the next version
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To VIP users: there may be a temporary VIP client bug to do with walking, for best results (until the devs add a client bugfix) use the script for fight tiles with npcs that do not require much walking or banking. Otherwise just use the normal osbot client it works perfectly fine ^^ devs should fix the vip client soon though there was a recent osrs update which affected tile system in client. As for trials, activated 48hr trials gl guys ;)
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Hmm can you start the script near the npc tile so the script sets the fight tile automatically and then continue with the script? I will add an error prevention for the bug but I don't know how to make the bug happen. Will test at a random npc (experiments or hill giants) and see if the error appears. Which script settings? banking, cannon mode? If possible, follow the bug report template for much faster bug fixes Will add an update so the script knows how to return to safespot while in cannon mode, right now the return to safespot code is only in non-cannon mode. Easy update Will add more information menus to the setup interface because I agree it is somewhat confusing As for GDK world hop, guys should I make the script just count the players in a 20 tile radius? Or should I add world-hop conditions e.g.: - () hop when player count within X tiles reaches X amount - () hop if nearest X dragons are always in combat - () hop if pkers detected fighting (even if not attacking you) and any other suggestions are welcome In the last update I made the script count players within 20 tile radius by default. I can easily add more hop conditions though
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If ESC mode isn't detected, make sure to set all boss filters (chatbox) to default value, or just use non-esc mode which works 100% well, check the main thread for setup instructions ^^ As for bans, you gotta bot smart nowadays since the botting detection system has improved, check out the osbot guides section for botting strategies to lower the ban-rate ^^
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Herb tars are supported and were added in the last update, works flawlessly
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Done activated trials good luck guys. Yes OSRS gp is accepted in osbot As for slayer support, there's no real slayer feature on this script but it is in the planned features. If an npc is not supported it will be added ASAP. e.g. some slayer npcs which require special items to kill Glad to hear steel arrows are working, let me know if the script doesn't loot arrows anymore or if there are any errors Also guys I added a few more updates to the pending update (v169) but it should definitely be live within 24 hours from now
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Guys remember to follow setup instructions otherwise the script may get stuck. Will add a quick update so the script clicks continue on level-up dialogue Also if using VIP client make sure to hook client while logged out otherwise the client can be bugged, client restart always solves it Activated all trials
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Will add Spirits of Elid fishing spot in the next version, update v90 coming up
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Activated all trials good luck everyone ;) Make sure to follow the script instructions for the best results
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Which options? Script is running perfectly fine for me If using VIP client, make sure to hook client while logged out. As for world hop, will re-enable world hop in the next version ASAP.
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Hmm for looting arrows did you start the script with steel arrows equipped so the script knows which arrows to loot? I will add an update to manually set arrows in the setup interface anyway so it should work much better in next version, glad the script is amazing As for moss giants, what seems to be the problem? If using VIP client, make sure the client is hooked while logged out otherwise the script may not even launch properly. Try a client restart, there is no reason for moss giants to be not working If there are any bugs/errors, they will be fixed ASAP. As for GDK plugin, will re-configure world-hop ASAP, update coming up A few other gdk plugin options also need tweaking so the next version should be much better. As for experiments, will test and fix for next version ASAP As for account, if the script does not re-log have you made sure that the client account selector is configured properly (and the default non-account isn't selected)? Doesn't matter about the username as long as the account is working Next version of script tweaks coming soon
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Ban rate of worker accounts is unknown at the moment since the script is still new, but that is a good thing since new scripts are always lower ban rate for a while As for quest cape method, I will add an update so the script will select the CKR option if it's there, if not, it will select Zanaris option As for rune mysteries quest support, I hadn't noticed the option is gone - will be re-added in the next version ASAP. As for question regarding auths, no problem, I can answer any question regarding the script and auths As for getting the script for lower price, I don't know how to do a script discount or if it's even possible but can you try contacting an admin/developer they may be able to help out, I wouldn't mind setting a small discount for the script since you bought my fighter script. Update v60 coming up, guys
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Activated all trials good luck everyone As for blackjacking, there are still no scripts with real blackjacking support, just basic support (this script and other AIO thiever scripts). But full blackjack support is very very near completion for this script, ETA ~24 hours
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Shilo village is working perfectly, make sure to use latest OSBot client, change the walker options if necessary but there seems to be no problems whatsoever Activated all trials good luck everyone
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Thanks for the bug report, there will be an update ASAP. Remember guys, bug reports = much much faster updates ^^ As for rock/sand crabs, if the script keeps trying to go the bank, it means the script is searching for food, make sure to set at least some food (even if unnecessary) so the script's anti-death system will not be confused Set food by loading (adding new items) to the inventory loadout menu in the setup interface As for stronghold, can you update the osbot client since there was recently an osbot version update (.107), otherwise I will test stronghold again and add an update if it still doesn't work EDIT: The new osbot update may have actually broken this Will check out what's wrong ASAP. As for the new update, v168 should be live right now, forgot to mention, apologies for late reply everyone EDIT: Will also change the GDK paths and fix 'wait for loot' option (for GDK plugin) in the next version. I wanted to make sure that the base GDK plugin is fully working before actually enabling the extra options (e.g. wait for loot, and avoid tile, etc.), next update will be the completed version of the beta GDK plugin. The anti-pk tab will also be re-added An update will also be added for readyclick mode option (I just need to re-test it) Update v169 coming up, will edit this post after coding As for the user that said I am not adding updates - really offensive! I am adding daily updates to the script, the updates took long because of christmas season or something, but they should be added to the SDN much faster now (thanks to the devs) EDIT: New Update (v169) - Updated stronghold goal level tasks, they are now enabled and fully working - Updated GDK paths, script should work for all gdk fight locations - Added an update for readyclick mode (a few preventative functions for avoiding errors) - Updated wait for loot option (also added a few error prevention functions and now works for plugins too) If there are any outstanding features or bugs which may have been missed, don't hesitate to remind me and they will be added ASAP. Will be testing stronghold ladders right now.