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Everything posted by Czar
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Make sure the desired ammo is equipped before the script is started, then enable ranging mode option and enable the loot my arrows option ^^
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Done activated all trials good luck guys ^^
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Oh noooo, prayer flick mode command is set to automatically toggle on when the GDK is launched so it skips the choice completely and auto-enables it. Will be disabled for the next version right now. Should be included in the pending update or .5 of the pending update (so ultimately 183.5) maybe. I will edit this post/announce when the update goes live ^^ Activated trial gl
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The script is trying to get food, make sure any food is set (even if food isn't necessary) because the script's safety system (health/food) will trigger. Set a few lobsters in the inventory loadout and it should work perfectly. Combat potions are supported too
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81 ore mode option is still experimental feature I don't recommend for long usage, I will add a warning info on the setup interface asap. As for avoid others and going to upper floor and returning (loop), will be fixed by next version. Will also be working on adding some extra fail safes for 81 ore mode and eventually make it out of experimental status Activated trials, gl guys
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Yeh the new walking option should be auto-enabled in the next version since it's much better than the default one. As for doors closing mid-route, hmm I can add an option for that too but it may increase memory usage, hopefully not by too much ^^ Just coding this and then today's update is fully complete.
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Yes GE is currently working Added all 24hr trials gl everyone
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No you don't need a bug report if the bug is explained/really simple, e.g. stop conditions not working properly with 'goal stats' option, and yes it's finally fixed in the last version update ^^ All stop conditions have been re-coded and are functional, for all stop condition options. Update should go live today As for GDK + prayer, are you sure it's green dragons and not brutal black dragons plugin? Green dragons don't support prayer yet EDIT: Activated all trials gl guys
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Done activated all trials good luck guys As for 81 ore mode with 2 inventory spaces (hammer + pickaxe), still not yet, but it's coming soon It's somewhat complex because there's gems involved too which wastes inventory space and messes up the counter, but I am working on the feature, can't make any promises though
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Done activated trials gl guys
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For nullpointer exception, which npcs and which fightzone? I will test and fix ASAP. I need to know how to make the bug happen so I can fix it, please fill out the bug report template on the main thread (at the bottom), and there will be an update immediately. New Update (v183) - Stop conditions are now functional again - Slayer task condition now functioning - Added an update for worldhopping, normal script + plugins too (brutal dragons) - Added an update for specifying world-hop tile. Those are the updates for now. I am currently in the process of coding a tile configuration system so you can visually assign tiles (by clicking the screen with mouse) to certain aspects of the script, e.g. World-hop tile, safespot tile, Breaks tile, DMM escape tile. Any more ideas/suggestions are welcome. As for that bug report template, make sure to fill out the bug report template otherwise I won't know where/how the bug happens, this script is extremely complex Also, the action queue system is being worked on (the prioritization of mouse clicking) useful for performing multiple actions at once without the mouse spazzing out thanks guys, another update coming up very shortly. Update v182 (last update) should be live now ^^ All trials activated good luck too
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Will add a quick patch for that As for walking to a specified tile, will add too. Quick update coming ^^
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Done activated trial good luck ^^
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Done activated another trial good luck ^^ EDIT: Update v25 is now live and the script is back to normal, working perfectly well
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Activated all trials good luck everyone, make sure to read script instructions before usage for best results
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For door opening you gotta enable the door system option ^^ Lemme know if you enabled that option and still. As for boarding boat, will add a quick patch in the next version, I wanted to make it double click fast. New update changelog coming very soon, will edit this post as for trials, activated gl
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Activated all trials good luck guys
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Done activated all trials As for master/worker support, I activated a trial so you can test it out. Masters can have as many workers as possible since they just accept trades (even if the worker username isn't defined in the setup interface) and accept essence. Workers have the same system as ordinary runecrafting except when they reach the altar they trade, instead of runecraft. So they are able to use glory, teleports, etc.
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Shift click drop ^
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For shift-click dropping you gotta use the new latest dev build client here: EDIT: Also for the bonus runite mining plugin, don't worry I haven't forgot about it, I will be adding the new route and the inventory hop trigger update very soon, just really hard to test for such a high requirement (85 mining)
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Amazing progress reports, added to main thread and best of luck ^^ Activated trials gl guys