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Czar

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Everything posted by Czar

  1. I couldn't test ardy mining yet because of the cloak level requirements. Anybody know the exact option on the cape to teleport to the monastery? e.g. for ring of dueling it's 'Castle wars Ring of dueling (8)' I can release a beta version of the ardy cloak plugin by guessing the menu option for teleporting ^^ The rest I can test as normal. EDIT: Menu option is 'Kandarin Monastery', update coming up Activated trials gl guys
  2. Czar

    CzarRangingGuild

    Script should be back to normal following the recent osrs update (In response to all posts on thursday!)
  3. Hmm extreme is the other expired magic script, maybe you didn't buy this script at all? very bad choice indeed since the script got abandoned by their scripter I will give you 1 week trial to make gp and make enough to buy the script (~7m rsgp)
  4. New Update (v192) - Scrapped the auto ammo detector for GDK and added an ammo input box so you can manually set the ammo and the script will not confuse it - Added support for the dungeon expansion after thursday's update (many dungeon maps were changed) - Added fail-safe for magic spells and autocasting - Added an update to goal leveling (evenly) - Added 'npcs killed' statistic for paint - Added fightzone saving to profile upon script termination (once you stop the script it will save) - Added an extra info popup when attempting to start the script without a plugin (e.g. trying to fight rock crabs without the plugin will show a warning before starting script, instead of just stopping script automatically) Features which are currently being worked on for the upcoming versions: - Expansion to NMZ plugin - Dynamic signatures (highscores for the script) is nearing release, still need to code some more statistics (e.g. items looted, profit gained, xp gained etc) and it's done - Finishing off GDK plugin adding all the final details and features and taking it out of beta and onto full-release - Elder chaos druid plugin - Tile selection interface to neatly organize all custom tiles set (break tile, logout tile, safespot tile, dmm escape tile) etc - Action queue for prioritizing all script actions (alching, pray flicking, drinking potions, eating, reloading cannon) etc - Start on slayer plugin (finally) - Full rock/sand crab crash detection (accurately detect when a player is crashing your tile) instead of simply detecting if another player is in combat near your tile.. thanks guys, update will go live within 24 hours gl everyone. please keep the suggestions/bug reports/ideas coming
  5. Splashing and alching at the same time? edit: Script is lifetime, are you sure you are using the correct osbot forum account? Also check the in-client script browser, the script may not show in the forum script selector, but it will show in the client script browser. If still not there then pm maldesto it should be handled very fast
  6. Script is back to normal after osrs client update. Message to all lunar users: Lunar spellbook is pending an update due to the recent re-ordering of the skill icons, v98 is now latest version and it will automatically go live within 24 hrs. Gl guys happy botting activated trials now please let me know if you want to trial lunar spells I will give 48 hr trial instead.
  7. Already fixed, latest version is: v98 of the script, should be live in less than 24 hours
  8. Will activate trial as soon as possible. There was an osrs update recently though we gotta wait but it's all good ^^
  9. Guys there was an osrs game update, both the client and all scripts will go back to normal very soon
  10. What do you mean combat option? I will test as soon as possible I am far away right now, ETA 1 hour Is the script trying to click the combat tab all the time or what? Using task mode? As for goals I recently fixed them but the update is still pending evenly leveling is also affected it should be much better ^^ If the script keeps going to bank it means it's trying to find food, either set some random food (even if you don't need) in the inventory or wait until the new update goes live sincd I added 'No food mode' option for now just carry a few lobsters and run the plugin it should still work of course If there was an OSRS update and the client messed up the sand crab script (combat option bug?) then don't worry it will definitely be fixed and be back to normal. I will debug as soon as I can when I return.
  11. Czar

    Perfect Agility AIO

    Unlucky 2 hour bans are impossible unless it was a delayed ban for previous botting, osrs team is smart at catching botters now
  12. I can easily convert blast furnace support from my blast furnace script but I would need to ask the devs if it's possible (to make sure it doesn't break any script rules) perhaps a limited version of the minigame? I'm not sure yet
  13. Pushed the update, latest version is: v27 should be live within 24 hours
  14. Hmm did you make sure to sip overload before starting the script? The script may sip overloads when the "overload is starting to run out" message is displayed in chatbox. In the meantime I will be debugging overload support asap. Also guys the update is fully coded now I will be pushing momentarily, latest version will change soon ^^ the full changelog is in my last post (1 page back)
  15. Overloads should be working, script will drink an overload if stats aren't boosted just make sure to keep overload potions in inventory. Please confirm if there are any bugs the nmz plugin is still new ^^
  16. 3 is the last webwalker, should be working for brutal black dragon plugin. Confirm if not. The latest update should go live any moment any way so it should be fixed for default webwalker (1) very soon
  17. Czar

    CzarRangingGuild

    Make sure to enable ESC hotkey if using ESC mode, please read the setup instructions Just tested and the script is working flawlessly Tested with both non esc mode and esc mode, both working 100% EDIT:
  18. Czar

    Perfect Thiever AIO

    rogue den update is still not live for ardougne which exact tile in castle? will add drop junk seeds option asap, it will be similar to the stall drop system so you can choose which ones to loot and which ones to ignore
  19. Czar

    CzarRangingGuild

    Hmm so the script is not clicking the X to close the interface? Will check out asap.
  20. Strange, will add a quick update for the banking event
  21. For teleport tabs, enable the second walking option ^^ Potions do work, which potion are you trying to use?
  22. For arrows you gotta start the script with the chosen arrows equipped + any bow/ranged weapon to trigger ranged mode, then the script will auto-detect the ammo Activated trials gl guys
  23. Bear in mind the profile settings only save the inventory loadout for now just until the script re-write is done
  24. Alright I will dedicate the entire next update (v191) completely to this list above. Just need to know which npc to kill for caged npc so I can test fightzones and safespotting there. Apologies to all sand crabs users, the port sarim thing still is happening but it will be fixed for sure. Also which weapon for task mode? I'm worried the script doesn't recognize the attack weapon. If normal weapon (dragon scim or something) ignore, will try and debug I guess. For looting noted items, will test ASAP. Some users said the null thing was just visual and it still looted items, although I will test and add an update to v191 ASAP For wyverns a plugin is definitely on the way just for wyverns, still haven't bought an account with 72 slayer yet It is definitely on the To-do list For green dragons and brutal black dragons - already fixed, just waiting on new version For crabs and afk tile, the hop on crash tile only works for AFK mode, I will make it compatible with other options too. Until the next update, turn that option off if not using AFK otherwise it will throw errors (due to incompatibility)For crab claw isle - it's already fixed, we are just waiting on the update to go live v190 is the current latest version from yesterday. Stay tuned guys EDIT: For brutal black dragons, enable the last webwalker until v191 goes live, it seems to be working Sand crabs port sarim bug fixed, just waiting on which weapon for goal task system and which npc for fightzones/safespot, before I push the new updates
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