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Everything posted by Czar
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If script runs to bank it means it's searching for food, either enable 'No food mode' or set some food in your inventory and inventory loadout ^^ Will add aggression 3 activity 1 update for attacking a crab which has been stolen, update coming up. Also you can't select afk and expect the script to attack crabs manually, it's either/or, but I can always add new levels and new script behaviors As for crab claw isle will add a quick fix for resetting aggro so the script doesn't walk off island Update v6 suggestions and bugfixes coming up For bans, please check out the avoiding bans manual:
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3 ticking is theoretically possible but it will require babysitting too much in case anything goes wrong rune ore: how did you actually die, from npc or player? I need to add anti-danger system asap. fossil island: coming in the next few updates, should be easy additions ^^
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Payment is once forever ^^ As for bans, please don't forget to read the new guide to avoiding bans:
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@THS it's working for me, you gotta tell me which iron items you smithed so I can add a higher delay specifically for those items, it takes a few minutes to fix don't worry ^^
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Tan leather (beta mode) fixed, please use that from now on once the script goes to v104 today Tested a few inventories and fixed the error upon script startup which caused it not to detect the dragon leather at all, should be working in v104 today. Please allow 24 hours for the update to automatically go live ^^ gl everyone
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thanks for bank list, added a few to my own list that I didn't already have ^^
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Will fix the dueling ring(1) bug for GDK, let me know how you made it happen and I will test and fix. I will test anyway just in case As for taverley which tile(s)? Screenshot and I will modify the routes asap. I will go over the tile map again to make sure there are no bad tile nodes but last time I checked it's fine at least for the most common areas of the dungeon. I will check out edgeville men walking to bank each time but are you sure you set food in the setup interface? As for quick prayer clicks, will fix asap in upcoming patch. Guthans: make sure to start the script while equipping your normal gear (non-guthans), then click the guthans mode button on setup interface, then start the script, and it will know which gear items to switch to after healing with guthans Kourend dungeons: still working on mapping the dungeons out, it shouldn't take too long hopefully within the next 2-3 patches! Stay tuned
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Stakers by far imho, mains are most profitable if they actually sell and pures are slightly higher demand and sell more frequently
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There's a new mirror client update, try again now with v2.5
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New Update (v166) - Stun handler is now flawless again, pickpocketing just got major improvements - Added changes to the input delay - Baker stall fix update will automatically go live within 24 hours good luck guys ^^ Sorry for the update delay, had some family problems and life changing events occur in the past 2 months. No excuse I know.
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Done activated all trials gl guys
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Will be posting some tweaks to shilo village and lumbridge, as for the console message, which options? Will add changes asap.
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I'm currently testing abyss with nature runes and I did notice some areas of the script which can be improved slightly (e.g. when entering the inner abyss after obstacle), walking routes and clicking speed. However I haven't noticed any bugs with it yet, please state any features you would like changed/added/fixed so I can work on them, I guess you are using POH-tablet mode? I will test that too ASAP. As for RoD fire/lavas, set mouse zoom to far away for much much better results ^^
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Hmm with afk mode the script shouldn't move mouse off screen but I will make it do so in the next update ^^
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Activated a trial so you can see how the script operates with rune ore good luck As for switching ores I need to write a new ore tracker which is what I'm currently working on, apologies for delay
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EDIT: Just tested, script seems to be working flawlessly with default options, even drinking potions is working well. What options did you select? As for F10 set breaks/hopping tile, will patch in v5.
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Really appreciate this response, happy to hear this! As for tan leather spell I will try one more update for it, it should definitely improve it. Also note: I added a 'Tan (Beta)' option in the last update, but I will be improving it asap. If anybody has an osrs account with tan leather spell please pm me, I will have the script flawless in the first try. Otherwise I will keep trying to get it perfect without requirements but don't worry I know a way to test it without actually having requirements, update coming up ^^ EDIT: Did you try the tan leather spell (beta) option?
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There are actually a few snippets of code around the forum for minigames tab if you still need help ^^
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Will be adding a new update later today, stay tuned guys EDIT: If you want the script to operate better, set mouse zoom to far away for more accurate clicks and faster xp/profit/hr. Use coffer for gp and try to get ice gloves. Start the script with empty coal bag if applicable and make sure there is at least some coal inside the hopper before starting the script - this will eliminate any room for error. As for GE: it's a very delicate system so if you pause/interrupt the script while the GE system is activated there is a chance the script can mess up. It's still beta option but it works without interruptions. I need to make changes to the GE widgets though since it seems to be inputting the wrong price. Update coming up ^^