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Everything posted by Czar
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Welcome to OSBot The useful threads and information have already been linked, but just know that there is a LOT of room for innovation in botting
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There should be a button 'Install webwalker' just click it and wait Should be able to launch the client after that
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Please update your clients guys Script should be back to normal
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If you don't want the script to stay in the center turn off center mode, also the script will only attack the npcs you selected to attack, if you set no npcs then the script will not attack any. Otherwise state your gui options and I will make some tweaks asap Activated all trials gl guys
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Latest update = v57 should go live within 24 hours automatically, paint will say v57.0 when it goes live ^^ EDIT: Guys, you gotta set the mouse zoom to far away for the best results with the script. I tested with both non-far away and far away, and far away had much better performance and results. I have made the script faster in terms of dialogue and movement, but it doesn't matter how fast it is if you don't correct the mouse zoom. GE is back to normal, it's still beta though bear in mind. Buttons have been patched so it sells bars perfectly now
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The update for perfect stun delays and silk stalls has been submitted, just gotta wait until it goes live automatically. Latest version: v167. What other changes do you want for silk stall? I will keep adding more updates. Right now I just fixed it but if you want to modify how it works, let me know Activated all trials gl guys As for suggestions/feedback/bugs: they have been addressed in the latest update. As for knight of ardougne, it's Knight (55), cmon
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2.4.141 is the OSBot client version, mirror version should be 2.5## @pureowne7 There's no other options really, all I can suggest is to increase memory usage for both osbot client and the actual osrs client (allocate more memory) and perhaps use default osrs client launcher instead of other clients like osbuddy etc. Or it could just be a script, does your client lag on a specific script or all scripts
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Move mouse outside screen for which attack options? If you are using afk mode then it doesn't support it yet, otherwise please tell me exact setup options and I'll add it asap As for cannon mode, did you set a cannon tile, and did you make sure you have all cannon pieces in inventory including cannonballs? Also on zeah you gotta set npc by adding it nearby, not by name because zeah is still not fully supported just yet. It works perfectly if you stand near the npc and add the npc nearby (using the nearby button on the setup window) As for CLI - I will be working on this soon, I will add the first command for it: load custom fighter profile, I am also taking requests for certain commands to add to cli support
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rip + gratz at the same time for first botting ban
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If script runs to bank it means it's searching for food, either enable 'No food mode' or set some food in your inventory and inventory loadout ^^ Will add aggression 3 activity 1 update for attacking a crab which has been stolen, update coming up. Also you can't select afk and expect the script to attack crabs manually, it's either/or, but I can always add new levels and new script behaviors As for crab claw isle will add a quick fix for resetting aggro so the script doesn't walk off island Update v6 suggestions and bugfixes coming up For bans, please check out the avoiding bans manual:
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3 ticking is theoretically possible but it will require babysitting too much in case anything goes wrong rune ore: how did you actually die, from npc or player? I need to add anti-danger system asap. fossil island: coming in the next few updates, should be easy additions ^^
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Payment is once forever ^^ As for bans, please don't forget to read the new guide to avoiding bans:
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@THS it's working for me, you gotta tell me which iron items you smithed so I can add a higher delay specifically for those items, it takes a few minutes to fix don't worry ^^
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Tan leather (beta mode) fixed, please use that from now on once the script goes to v104 today Tested a few inventories and fixed the error upon script startup which caused it not to detect the dragon leather at all, should be working in v104 today. Please allow 24 hours for the update to automatically go live ^^ gl everyone
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thanks for bank list, added a few to my own list that I didn't already have ^^
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Will fix the dueling ring(1) bug for GDK, let me know how you made it happen and I will test and fix. I will test anyway just in case As for taverley which tile(s)? Screenshot and I will modify the routes asap. I will go over the tile map again to make sure there are no bad tile nodes but last time I checked it's fine at least for the most common areas of the dungeon. I will check out edgeville men walking to bank each time but are you sure you set food in the setup interface? As for quick prayer clicks, will fix asap in upcoming patch. Guthans: make sure to start the script while equipping your normal gear (non-guthans), then click the guthans mode button on setup interface, then start the script, and it will know which gear items to switch to after healing with guthans Kourend dungeons: still working on mapping the dungeons out, it shouldn't take too long hopefully within the next 2-3 patches! Stay tuned
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Stakers by far imho, mains are most profitable if they actually sell and pures are slightly higher demand and sell more frequently