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Czar

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Everything posted by Czar

  1. Resolve the 111 issue by enabling the dialogue click the option 'Yes and don't ask again' or something like that, it should be much much better in-game ^^ As for Ice gloves yes the difference is crazy but it's high req. Bucket of water is currently supported but only if you always carry the bucket around. I am thinking of making it so it drops all the time but it could take some work/re-writing to do. I am all for it ^^
  2. Hmm it's programmed to re-fletch after a random delay for extra humanness but I can always make changes ^^ Updates coming up
  3. Czar

    Perfect Thiever AIO

    New Update (v174) - Re-write for pickpocketing system, more to come. - Fixed thieve areas for pickpocketing. - Added variable stun delays, all pickpocketable npcs have their own stun delay. You can override it in the settings tab. - Added bank layouts just like my fighter script - you can choose your exact inventory layout for new trips. - Added bank triggers, with combination triggers - you can choose exactly when the script should go to bank. When out of dodgy necklaces only? Go bank. When out of dodgy necklace AND no food left? No problem Combine them, or use them one-by-one. Multiple triggers supported. Next update (after this one v175) will have a few more highly requested features. The script in the next version will know exactly when your npc despawns (perfect for ardy knights) too. New re-write allows for sooo much more features to be added, just keep the requests coming please! Update will automatically go live within 24 hours from when the code is pushed to SDN. Gl guys Will be pushing very soon, just making final tests.
  4. The fighter, if setup correctly can kill experiments. The entire script depends how you set it up ^^ As for banking I am making it handle the whole banking process by right clicking only. Strictly. Almost ready ^^
  5. Will take a look ASAP. If the script is going bank it doesn't mean the script is broken - check if you have food. If you don't wanna use food then click the no-food option in the setup. As for not clicking/hovering only I will run some tests. Please confirm if it happens in stealth client too? Stay tuned guys ^^
  6. Progressive mode isn't supported yet but it's a really good idea to add in the upcoming updates, will be working on them ASAP ^^
  7. Next update on the way for aforementioned requests, stay tuned guys ^^
  8. Will make some more additions to the script stay tuned guys ^^ Activated trials gl guys
  9. Update v73 posted, should automatically go live within 24 hours gl guys ^^
  10. Done gl on trials
  11. Czar

    Perfect Agility AIO

    Got some nice anti-ban tweaks coming up stay tuned guys ^^ Activated trials gl
  12. AFK mode had to be overridden and turned off because some users used it and they didn't understand why the script was programmed to idle on purpose (by choice). I will re-enable it in the next version with a full pop-up and warning message ^^ Karambwans and minnows: I am in the works of manually levelling an account for both requirements, I need to test these before I push any code Activated trials gl guys
  13. Done gl guys on trials ^^ As for suicide botting post some proggies please I really wanna see 95 mage, just don’t bot extremely too much to be extra safe ^^
  14. Let me know if there are any other ideas and suggestions for the script. I am working on 81+ ore mode as we speak ^^
  15. Done gl on trials
  16. Which day of the week are you botting and are you using any proxies and/or same caches, botting same IPs?
  17. Thanks for the replies guys I just added another update for pickaxes ^^
  18. Czar

    Perfect Thiever AIO

    Got some nice ideas in this thread. Will be adding every suggestion and making tweaks to pickpocketing and stalls ASAP. So excited to add the new update, I totally re-wrote the script I am almost finished designing the GUI options and I will post on SDN. After that, I will do the same process to stalls and I am sure everyone will enjoy the new script re-write So sorry for the delay guys, some big things have been coded and I even converted some code from my fighter script (some systems) so there will be a few similarities. The new update will be slightly confusing but I have added some buttons (i) below, which are clickable and it will explain every option thoroughly ^^
  19. Okay will add some updates, glad to hear stamina (3) works. Activated trials gl guys Got some nice updates on the way
  20. I have just gotten 60 mining on my new test account, I will test expanded mining guild accurately now ^^ Expect an update very soon Glad to hear the script handles respawns better at lower client reaction ms. Let me know if you guys would like it sped up or slowed down. EDIT: Got expanded mining guild to work flawlessly now. For ardougne rocks - I will add that location to the list in the next update. Also don't forget you can select rocks manually even if the location isn't supported yet, the script will know how to mine the rocks and bank at the nearest bank (if the bank is supported), but all major banks are supported so you should be good ^^ For dropping patterns - it is my current task right now. I will include it for version 112 of the script. I need to re-write some dropping and inventory code to support that. I will get on that ASAP So sorry for the delay New Update (v111) - Expanded mining guild working much better, flawless now - Key listener working better, no more sticky keys when selecting custom rocks - Final memory leak fixed - Select rocks mouse clicking fixed - Added ardougne rocks Update will automatically go live within 24 hours gl guys Post some proggies please
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