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Czar

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Everything posted by Czar

  1. Guys, before update v30 goes live. I am confused as to how some users are complaining about portal mode. I selected random portal mode and it works fine even in the old version (v29) which is the current version. Check it out:
  2. Fixed. Latest update is now v30. Script is back to normal after the previous osrs updates. Apologies for delay guys, happy botting ^^ Will edit this post once the update successfully goes live
  3. Gp/hr is working for me generally, if anybody has any items which are not being added to the gp/hr paint, let me know asap.
  4. For mouse input, there is an option to move the mouse away after attacking an npc for antiban, activated a trial gl Glad to hear about sand crabs improving ^^ Activated trials gl all As for hotkeys and setting safespot tile, make sure to check the osbot client input settings so that it registers the f6 click for safespot ^^ Apologies for the delay, I was working on a bigger update for this script and wanted to skip straight to update v209. I will post a quick patch for v207 so the small bugs can be patched and go online quicker As for cannon mode there is an option to attack npcs while cannoning, can you confirm that you enabled that option? For breaks, the script should be going to the nearest bank within 5 minutes of the break initializing, I will investigate asap. EDIT: Looks like breaks only worked if you set a custom break tile (using the F12 hotkey). I will modify it so it doesn't require a custom break tile set. In the meantime please set a break tile at a bank by standing on a bank tile in edgeville for example and hitting the f12 hotkey, then continuing the script.
  5. done all trials gl guys
  6. New Update (v72) - Extended anti-fire update - Faster potion making Update will automatically go live within 24 hours gl guys Next update (v73) for amulet of chemistry is being worked on asap. I had to get those two features out of the way for v72 first, then proceed onto amulet of chemistry support for the next version
  7. Czar

    Perfect Thiever AIO

    activated all trials gl guys blackjacking has improved with certain settings however it's still experimental. If there's no way to code a flawless blackjacking system it will always be experimental, until I can make it not require babysitting. At the moment it requires babysitting because there is small room for error even with the correct setup. As for sticky npc mode going to hero instead of knight, I will check this out. Hopefully the ID isn't being changed. As for not failing and consistently clicking, there is a unique delay don't worry, however it is not noticeable to humans. The statistics on their side will indicate that the click delays not all the same, in fact they are very different
  8. Hotfixed some webwalking nodes, shouldn't require a script update, just a restart Gl guys Activated trials gl
  9. savage, all the non-vips just got rekt in all seriousness it's fine. I used to be afraid of the same thing a while back when I started scripting however I use stealth injection for testing scripts and still no bans on any of my test accounts.
  10. Give me a moment I need to see if something changed in the OSBot client to prevent that from happening. I will run some tests and update you guys asap. The friday post was due to osrs update, it should be back to normal As for trials, done gl guys
  11. Script should be back to normal following the osrs update. Activated all trials gl guys Will definitely look into adding stun-alch-tele option, can't wait to see the xp rates
  12. Guys if you ever have a bug, please tell me what it actually is? Post your fighter setup screenshots and I will test with the exact same options and fix bugs if there are any. I just tested the script with default options and it seems to be running fine. Activated trials gl guys Remember guys, cannon mode has to be enabled while cannon is NOT on the ground. Start the script -> choose cannon tile -> let the script set the cannon down -> enjoy As for attacking dark beasts, make sure to enable the option to not fight monsters that are not on the fight list. Otherwise the script will respond to any npc which is attacking you (which means aggressive npcs may get attacked by the script)
  13. done activated trials gl guys. Hmm if the script attacked back, turn off the 'Avoid fighting npcs that arent on list' option, it will only attack your chosen npcs and ignore all others. Lemme know how it goes please Just tested the script, it does attack well, and doesn't only left click. Seems to be running smoothly Will do a quick patch for the killcount, it's counting 2 for 1 kill, should be patched asap.
  14. No worries I have gone through the last few pages and reviewed all user feedback for the new update (v208) coming today EDIT: 1. Why does the paint take up >1/4 the screen instead of being in the chat space like every other sensible script. Also can you make it hide-able so that if I don't want to look at how ugly and huge it is I don't have to. F2 = Hide paint 2. The xp/hr system is useless. It doesn't tell you what skill is at what level. It tells you the next level but also a "goal level" which you are unable to change or remove. When calculating the xp/hr it counts hp xp into the xp/hr. It then uses this total xp/hr number in the time til level calculation with whatever attack style you are using which obviously is INCORRECT and leads to INCORRECT TTL. The script doesn't use hitpoints for skill levels, I wrote the code. If you are using a controlled weapon it may be off, but I will certainly patch the xp/hr. 3. The gp/hr tracking is completely messed up. I'm killing ankous and the only thing it tracks is noted mithril ore and it's counting it at 1/10 the actual price. What the actual fuck is this gp/hr system you made. It doesn't work at all. Will check out gp/hr for noted items asap. 4. Special attacks not working. It is working for me and everybody else, hmm are you using a plugin? Which weapon are you using? I will patch asap. Please make sure to signify your user setup before posting a bug 5. Don't need to know xp drops. Hide paint (f2) 6. Fight areas are not very intuitive. The fight bounds set up is clunky and you can only select an area that is visible on a screen which on the default botting setup is very small. Can you make it possible to just select a radius like every other script? The script does some very awkward movements when it gets to the edge of a fight zone. Added radius to the script as of the last update 7. Prayer flicking is pretty bad and uses up prayer points quickly. I know this may be difficult to code but many other people have done it before and it is important to have working properly in a $10 combat script. Once prayer runs out it doesn't automatically revert to using available food in the inventory. Just keeps clicking the 0 prayer points which makes for a very bannable account. Will add a patch for this, script should be eating food after no prayer, thanks for this ^^ 8. When using bones to peaches tablets. Why does the bot not know to eat all regular food before using a b2p tablet? It used the tablet when I still had 7 sharks to eat. The next time I tried it, it ate 2 sharks before going completely to b2p. Added option for this in the last update 9. Cannon not working at all. Are you sure you configured it properly? I will run some more tests for cannon. I am 100% sure it works to some extent with babysitting since it's an experimental feature, but I don't recall it not working -at all-. Update coming up. 10. The script attacking an npc that wasn't on the attack list when coming back from the bank. Wtf is this? Must have been a misclick, I will make sure the script always prioritizes map walking over tile-screen walking. 11. When out of materials/food/etc you can set the script to stop but it doesn't log you out which makes you just die to whatever monster. Make it log off or rune to a specified safe tile and then attempt to log off. Added go to bank before stopping for the script in the upcoming update. Activated trials gl guys EDIT: Updates for the walking system, fighting system, cannon and overall improvements are the main focal point of v208 stay tuned guys Guys - if you have any bug, or any suggestion/feedback please please please use the bug report template at the bottom of the thread ^^ It makes updates much much faster.
  15. thanks guys for the positive feedback really appreciate it
  16. Client/hooks should be back online and back to normal, as for script improvements, a large update is coming very soon to smoothen out some features ^^ Stay tuned guys
  17. Java heap space = you are running out of ram, assign more ram to osbot or run the script on a faster pc ^^ As for trial feedback thanks glad you enjoyed ^^ let me know if any suggestions or errors. Will be adding an improvement update for walking system, stay tuned guys
  18. Czar

    CzarRangingGuild

    Make sure to start with coins and be inside the range guild, should be working well ^^
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