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Everything posted by ThatGamerBlue
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It's a bug, Alek is working on it.
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Need 50-51 agil done, underground pass and regicide. Not looking to purchase yet, just need rough price range.
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Specifically looking for the ids for this interface: https://i.redd.it/t7uw2402d7az.png 1 Bond -> 14 days and the confirm button. tfw so poor cant afford bond to check
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only anime allowed /thread
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dragon claws
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very nice
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http://lmgtfy.com/?q=eclipse+exit+code+13
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right in this thread, i like memes
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Should add dragon claws to the gear list, other than that, nice post
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professional at locking myself out of any vps i own
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Looks like a problem in your script, not with the client.
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http://www.osrsbanrates.com/
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my mans replying to threads and pms 24/7, hes better than tbh
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Stats: https://i.imgur.com/O1J5hsc.png - All blurred are sub 30 Login: https://i.imgur.com/slkwkOn.png Untradeables & Runeloader bank value: https://i.imgur.com/VYet0WF.png Zeah favour: https://i.imgur.com/RVbKbAK.png Quests: https://imgur.com/hijyuD8 Bans: https://i.imgur.com/V8RTugO.png I am OO, email has been set.
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This comment is better than everybody above me because I have an Gl all!
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getClosest() returning weird results
ThatGamerBlue replied to ThatGamerBlue's topic in Scripting Help
There is a delay in the onLoop(), but I figured that's pretty irrelevant for the core issue, also the RuneLoader client has a beep after you stopped fishing from the spot moving or your inv being full, so I'm trying to replicate the response time from that. -
While standing here, if both fishing spots are up getClosest() will return this one: While standing in the other tile, it will return the other fishing spot, causing the loop to click one spot, then click the other spot over and over. I don't want to use an isAnimating() check because the fishing animation carries on for a few ticks after the fishing spot disappears. Is there a way to fix this issue? My fishing method: NPC currentSpot; Position currentLocation; public void fish() { NPC fishingSpot = getNpcs().closest(6825); if(fishingSpot == null) { log("spot == null"); return; } if(currentSpot == null) { currentSpot = fishingSpot; fishingSpot.interact("Bait"); } if(!currentSpot.equals(fishingSpot)) { currentSpot = fishingSpot; fishingSpot.interact("Bait"); } getMouse().moveOutsideScreen(); }
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darn, i guess i'll have to stick with my window builder garbage