Stalled out doing cake stalls
[INFO][Bot #1][06/20 11:11:36 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:36 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:36 AM]: walk_suh_result true to: [x=2640, y=3334, z=0]
[INFO][Bot #1][06/20 11:11:36 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:11:37 AM]: We are being attacked while thieving, run!
[INFO][Bot #1][06/20 11:11:37 AM]: getWalkDestinationSuh->[x=2640, y=3334, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:11:37 AM]: not near to [x=2640, y=3334, z=0] next point is: Source [x=2668, y=3312, z=0] -> [x=2653, y=3315, z=0].
[INFO][Bot #1][06/20 11:11:37 AM]: Next One: [x=2649, y=3321, z=0] (distance 17)
[INFO][Bot #1][06/20 11:11:37 AM]: Found next regional web tile!! : [x=2649, y=3321, z=0]
[INFO][Bot #1][06/20 11:11:37 AM]: Walking to: [x=2649, y=3321, z=0] distance: 17 and minimap: false
[INFO][Bot #1][06/20 11:11:37 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:37 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:37 AM]: walk_suh_result true to: [x=2640, y=3334, z=0]
[INFO][Bot #1][06/20 11:11:37 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:11:37 AM]: We are being attacked while thieving, run!
[INFO][Bot #1][06/20 11:11:37 AM]: getWalkDestinationSuh->[x=2640, y=3334, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:11:37 AM]: not near to [x=2640, y=3334, z=0] next point is: Source [x=2668, y=3312, z=0] -> [x=2653, y=3315, z=0].
[INFO][Bot #1][06/20 11:11:37 AM]: Next One: [x=2649, y=3321, z=0] (distance 17)
[INFO][Bot #1][06/20 11:11:37 AM]: Found next regional web tile!! : [x=2649, y=3321, z=0]
[INFO][Bot #1][06/20 11:11:37 AM]: Walking to: [x=2649, y=3321, z=0] distance: 17 and minimap: false
[INFO][Bot #1][06/20 11:11:37 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:37 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:37 AM]: walk_suh_result true to: [x=2640, y=3334, z=0]
[INFO][Bot #1][06/20 11:11:37 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:11:38 AM]: We are being attacked while thieving, run!
[INFO][Bot #1][06/20 11:11:38 AM]: getWalkDestinationSuh->[x=2640, y=3334, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:11:38 AM]: not near to [x=2640, y=3334, z=0] next point is: Source [x=2668, y=3312, z=0] -> [x=2653, y=3315, z=0].
[INFO][Bot #1][06/20 11:11:38 AM]: Next One: [x=2649, y=3321, z=0] (distance 15)
[INFO][Bot #1][06/20 11:11:38 AM]: Found next regional web tile!! : [x=2649, y=3321, z=0]
[INFO][Bot #1][06/20 11:11:38 AM]: Walking to: [x=2649, y=3321, z=0] distance: 15 and minimap: false
[INFO][Bot #1][06/20 11:11:38 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:38 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:38 AM]: walk_suh_result true to: [x=2640, y=3334, z=0]
[INFO][Bot #1][06/20 11:11:38 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:11:39 AM]: We are being attacked while thieving, run!
[INFO][Bot #1][06/20 11:11:39 AM]: getWalkDestinationSuh->[x=2640, y=3334, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:11:39 AM]: not near to [x=2640, y=3334, z=0] next point is: Source [x=2653, y=3315, z=0] -> [x=2649, y=3321, z=0].
[INFO][Bot #1][06/20 11:11:39 AM]: Next One: [x=2648, y=3328, z=0] (distance 18)
[INFO][Bot #1][06/20 11:11:39 AM]: Found next regional web tile!! : [x=2648, y=3328, z=0]
[INFO][Bot #1][06/20 11:11:39 AM]: Walking to: [x=2648, y=3328, z=0] distance: 18 and minimap: false
[INFO][Bot #1][06/20 11:11:39 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:39 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:39 AM]: walk_suh_result true to: [x=2640, y=3334, z=0]
[INFO][Bot #1][06/20 11:11:39 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:11:40 AM]: We are being attacked while thieving, run!
[INFO][Bot #1][06/20 11:11:40 AM]: getWalkDestinationSuh->[x=2640, y=3334, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:11:40 AM]: not near to [x=2640, y=3334, z=0] next point is: Source [x=2653, y=3315, z=0] -> [x=2649, y=3321, z=0].
[INFO][Bot #1][06/20 11:11:40 AM]: Next One: [x=2648, y=3328, z=0] (distance 17)
[INFO][Bot #1][06/20 11:11:40 AM]: Found next regional web tile!! : [x=2648, y=3328, z=0]
[INFO][Bot #1][06/20 11:11:40 AM]: Walking to: [x=2648, y=3328, z=0] distance: 17 and minimap: false
[INFO][Bot #1][06/20 11:11:40 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:40 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:40 AM]: walk_suh_result true to: [x=2640, y=3334, z=0]
[INFO][Bot #1][06/20 11:11:40 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:11:41 AM]: We are being attacked while thieving, run!
[INFO][Bot #1][06/20 11:11:41 AM]: getWalkDestinationSuh->[x=2640, y=3334, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:11:41 AM]: not near to [x=2640, y=3334, z=0] next point is: Source [x=2653, y=3315, z=0] -> [x=2649, y=3321, z=0].
[INFO][Bot #1][06/20 11:11:41 AM]: Next One: [x=2648, y=3328, z=0] (distance 12)
[INFO][Bot #1][06/20 11:11:41 AM]: Found next regional web tile!! : [x=2648, y=3328, z=0]
[INFO][Bot #1][06/20 11:11:41 AM]: Walking to: [x=2648, y=3328, z=0] distance: 12 and minimap: false
[INFO][Bot #1][06/20 11:11:41 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:41 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:41 AM]: walk_suh_result true to: [x=2640, y=3334, z=0]
[INFO][Bot #1][06/20 11:11:41 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:11:41 AM]: Waiting randomly up to 20 seconds, just to make sure combat is reset...
[INFO][Bot #1][06/20 11:11:57 AM]: Reset guided strategy, back to thieving...
[INFO][Bot #1][06/20 11:11:57 AM]: Out of combat, returning ...
[INFO][Bot #1][06/20 11:11:58 AM]: getWalkDestinationSuh->[x=2668, y=3312, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:11:58 AM]: not near to [x=2668, y=3312, z=0] next point is: Source [x=2649, y=3321, z=0] -> [x=2653, y=3315, z=0].
[INFO][Bot #1][06/20 11:11:58 AM]: Next One: [x=2653, y=3315, z=0] (distance ๐
[INFO][Bot #1][06/20 11:11:58 AM]: Found next regional web tile!! : [x=2653, y=3315, z=0]
[INFO][Bot #1][06/20 11:11:58 AM]: Walking to: [x=2653, y=3315, z=0] distance: 8 and minimap: true
[INFO][Bot #1][06/20 11:11:58 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:59 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:59 AM]: walk_suh_result true to: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:11:59 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:11:59 AM]: getWalkDestinationSuh->[x=2668, y=3312, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:11:59 AM]: not near to [x=2668, y=3312, z=0] next point is: Source [x=2649, y=3321, z=0] -> [x=2653, y=3315, z=0].
[INFO][Bot #1][06/20 11:11:59 AM]: Next One: [x=2653, y=3315, z=0] (distance 4)
[INFO][Bot #1][06/20 11:11:59 AM]: Found next regional web tile!! : [x=2653, y=3315, z=0]
[INFO][Bot #1][06/20 11:11:59 AM]: Walking to: [x=2653, y=3315, z=0] distance: 4 and minimap: true
[INFO][Bot #1][06/20 11:11:59 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:11:59 AM]: Walk results: True=[true] Normal=[true]
[INFO][Bot #1][06/20 11:11:59 AM]: walk_suh_result true to: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:11:59 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:12:00 AM]: getWalkDestinationSuh->[x=2668, y=3312, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:12:00 AM]: not near to [x=2668, y=3312, z=0] next point is: Source [x=2653, y=3315, z=0] -> [x=2668, y=3312, z=0].
[INFO][Bot #1][06/20 11:12:00 AM]: Next One: [x=2653, y=3315, z=0] (distance 2)
[INFO][Bot #1][06/20 11:12:00 AM]: Found next regional web tile!! : [x=2653, y=3315, z=0]
[INFO][Bot #1][06/20 11:12:00 AM]: Walking to: [x=2653, y=3315, z=0] distance: 2 and minimap: true
[INFO][Bot #1][06/20 11:12:01 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][06/20 11:12:01 AM]: Walk results: True=[true] Normal=[false]
[INFO][Bot #1][06/20 11:12:01 AM]: walk_suh_result true to: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:01 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:12:01 AM]: getWalkDestinationSuh->[x=2668, y=3312, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:12:01 AM]: We are at least 16 tiles away from our destination. Or we are standing on it!
[INFO][Bot #1][06/20 11:12:01 AM]: we: [x=2653, y=3314, z=0], dest: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:01 AM]: We are 5 tiles or closer to our destination: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:02 AM]: "last_delay_name" changed to "PresetWalker: Suh initial walk A, 2s"
[INFO][Bot #1][06/20 11:12:02 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:12:02 AM]: getWalkDestinationSuh->[x=2668, y=3312, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:12:02 AM]: We are at least 16 tiles away from our destination. Or we are standing on it!
[INFO][Bot #1][06/20 11:12:02 AM]: we: [x=2655, y=3314, z=0], dest: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:02 AM]: We are 5 tiles or closer to our destination: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:02 AM]: "last_delay_name" changed to "PresetWalker: Suh initial walk A, 2s"
[INFO][Bot #1][06/20 11:12:02 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:12:03 AM]: getWalkDestinationSuh->[x=2668, y=3312, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:12:03 AM]: We are at least 16 tiles away from our destination. Or we are standing on it!
[INFO][Bot #1][06/20 11:12:03 AM]: we: [x=2657, y=3313, z=0], dest: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:03 AM]: We are 5 tiles or closer to our destination: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:03 AM]: "last_delay_name" changed to "PresetWalker: Suh initial walk A, 2s"
[INFO][Bot #1][06/20 11:12:03 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:12:04 AM]: getWalkDestinationSuh->[x=2668, y=3312, z=0]/ does not have an action.
[INFO][Bot #1][06/20 11:12:04 AM]: We are at least 16 tiles away from our destination. Or we are standing on it!
[INFO][Bot #1][06/20 11:12:04 AM]: we: [x=2659, y=3313, z=0], dest: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:04 AM]: We are 5 tiles or closer to our destination: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:04 AM]: "last_delay_name" changed to "PresetWalker: Suh initial walk A, 2s"
[INFO][Bot #1][06/20 11:12:04 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][06/20 11:12:04 AM]: walk_suh no path found between [x=2661, y=3313, z=0] and [x=2668, y=3312, z=0] ..
[INFO][Bot #1][06/20 11:12:04 AM]: Trying local walker to: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:12:05 AM]: walk_suh no path found between [x=2663, y=3313, z=0] and [x=2668, y=3312, z=0] ..
[INFO][Bot #1][06/20 11:12:05 AM]: Trying local walker to: [x=2668, y=3312, z=0]
[INFO][Bot #1][06/20 11:13:36 AM]: Terminating script Perfect Thiever...
[INFO][Bot #1][06/20 11:13:36 AM]: Attempting to save leaderboards...
[INFO][Bot #1][06/20 11:13:36 AM]: Sending leaderboard data...
[INFO][Bot #1][06/20 11:13:37 AM]: Got a success...
[INFO][Bot #1][06/20 11:13:37 AM]: "ss_stun_delay_2" "4600" "drop_timer" "4" "ss_dbl_click" "0" "ss_sticky_tile_y" "0" "delay_count" "0" "ss_sticky_tile_x" "0" "wall_cycle" "3" "ss_eat_bounds_2" "65" "ss_eat_bounds_1" "45" "reward_item_size" "4" "ss_thieve_style" "stall" "reward_item_keep_3" "0" "reward_item_keep_2" "0" "accurate_click" "1" "ss_retaliate_fail" "0" "reward_item_keep_1" "0" "reward_item_keep_0" "0" "ss_sticky_id" "0" "break_delay" "0" "gloves_of_silence" "0" "ss_stun_delay_1" "4200" "s1d1_mode" "0" "ss_delay1_bounds_1" "0" "ss_bank_mode" "0" "ss_delay1_bounds_2" "60" "g_walk_setting" "100" "ss_stall_target" "BAKER_STALL" "ss_drop_mode" "1" "reward_item_id_1" "1895" "ss_sticky_tile_z" "0" "reward_item_id_0" "1891" "ss_deposit_junk" "0" "reward_item_id_3" "2309" "reward_item_id_2" "1901" "ss_custom_tile_mode" "0"
[INFO][Bot #1][06/20 11:13:37 AM]: Script Perfect Thiever has exited!