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Showing content with the highest reputation on 07/16/21 in Posts

  1. Loyal osbot users, we are going to be giving away a few vip packages this week. All you have to do is like this thread and comment why you should win! Random number generator will be used for 4 of the 5 winners. The 5th winner will be chosen by myself with the best reasoning why they should win the 1 year vip. Prizes: 2x - 1 month VIP 1x - 3 month VIP 1x - 6 month VIP 1x - 12 month VIP Giveaway will end Saturday Winners will be announced Saturday night thank you for continued support of osbot, Maldesto
    5 points
  2. Buy here: SCRIPT ID: 1096 Features: Every relevant location supported! Kills Ammonite crabs Kills Rock crabs + CANNONSUPPORT Kills Sand crabs (including both Crabclaw caves and island!) Kills Swamp crabs Different activity levels supported: Fully AFK, hopping when crashed, attacking active crabs, waking up all crabs in your area Divine potion support, keep in mind that these potions deal 10 damage to you so you need to factor that in for your inventory setup (Your hp level needs to be atleast 24 to use divine potions with this script) You can customize the cannon refill threshold Loots fossils while killing Ammonite crabs Banking is supported, script will stop when there are no supplies in your bank Save&Load settings for quick use! Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides Progressive mode: allows you to set a list of tasks to either kill crabs until certain level goals or to make use of custom breaks. Read below for more info. Progressive mode: create your own presets that you can quickly load from the menu or from CLI. Start botting with just one click!You can find an example on how to use CLI below: Full rundown of the script settings/GUI: IF YOU WANT TO USE THE CANNON FEATURE SELECT ROCKCRABS -> RELEKKA(CANNON) AS YOUR TRAINING LOCATION 1. Welcome screen: Select either regular mode (which is functionally the same as the previous version of this script) or the new progressive mode. 2. Regular mode window: These are the same settings you are already familiar with if you used this script before. Its pretty simple, just wear the equipment you want to use/set the correct attack style before starting this script and then just fill in this GUI to tell the script which and how many supplies to bring and what crabs to kill. Most settings are selfexplanatory. The activity level describes how active the script will be while training: "AFK on selected spot", "Hop when crashed", "Attack active crabs" (will attack active crabs if not in combat), "Wake up other crabs" (will attack active crabs if not in combat, if there are none around it will wake up crabs for other crab spots in your area. Recommended setting if you want to train at rockcrabs), "Anti crash mode" (will stay on the selected spot but attack crabs if another player crashes you (or you crash them ) and the crabs are attacking him instead of you, "Hop and wake up crabs" (will act like wake up other crabs mode, but if you are on the original afk spot and someone crashes you the script will hop), Hop and attack (attacks active crabs but hops when other player is on selected spot). Activity levels are not used for cannoning. The cannon refill values you can set are the lower and upper boundaries of a range in which the script will refill your cannon. For example you select to refill between 5 and 15, the script will pick a random number between 5 and 15 and will refill the cannon if it has fewer cannonballs left. Please note the script will walk around during cannoning to wake up rockcrabs in the area, so it will first have to walk back to the cannon to refill it. You can use the Save and Load buttons to start botting within seconds. 3. Progressive mode window: Add an remove tasks from your tasklist: Load saved tasks: Pretty simple. The left side will show you which tasks you have selected, the right side is used to add or remove tasks. Do NOT select any tasks you dont have the requirements for, for example setting a ammonite crabs task when you dont have Bone voyage complete and the bankchest build. Also you can not start with a break task. Start the script near the bank of your first choosen task as the script will always resupply at the start of the script. You can save your currently selected task list by pressing the Save button and entering a name. You can quickly load any of your presets by selecting the preset in the menu and pressing the load button. CLI IS EXPLAINED BELOW 4. Combat task setup window: NOTE: The setting "Select Skill to train" in the combat settings box tells the script which the skill you actually want train, the skill you select in the goal settings box is just used as the stop condition for your combat task. So make sure you select the right option under "Select Skill to train" or the script will just train attack, which is the default setting Select "add" and choose to add a new combat task in the progressive mode window to get here. Very similiar to the regular mode window, however you also have to select which equipment setup, aswell as which combat style you want to use and what the goal level of this combat task is. You choose equipment setups from the menu at the top and create new ones by pressing the button below it. You can either save the equipment you are currently wearing: Or select from presaved items for each equipment slot. Once you want to save the equipment set enter a name in the textfield at the buttom and press save. It will now appear in the menu on the previous screen. Your presets are saved in the Osbot Data folder. The typical path would be : C/Users/OSBot/Data/ezCrabs/GearPresets NOTE: If you PAUSE the script at this stage to interact with the game to set up multiple gear presets you also have to RESUME the script again once you are done. 5. Break task setup window: To make use of the custom break feature of this script simply add a break task to your tasklist. You can select to travel to one of the banks near the training spots in prepartion for your next combat task. The script will idle and not log back in until the timer is up, you can choose to logout directly or let the script idle and log outby being afk. HOW TO RUN THIS SCRIPT FROM FROM CLI: Script id: 1096 Script parameter: Presetname (without .txt filename extension) You can start the script right from CLI and let it execute any of your saved tasklists. The parameter to start the script is going to be the presetname you gave your tasklist (without the filename extension). You can find your presets in Users/OSBot/Data/ezCrabs/ProgressiveMode. Example: java -jar "PATH TO YOUR OSBOT.JAR HERE" -login OSBOT_ACCOUNT:OSBOT_PASSWORD -bot RS_ACCOUNT:RS_PASSWORD:BANKPIN -script 1096:PRESETNAME Note if you dont have a bankping just enter any 4digit number. The script parameter does not include the .txt filename extension. More general info on starting osbot from cli can be found here: Requirements: Trials: Like this post and comment to get a Trial! Trials only for VIP/Sponsor users Contact/Bug reports: If you have any specific questions or would like to report a bug please send me a detailed private message on this forum, so I know exactly what your problem is. Pictures: NEW V2 PICS: (User going from 74 all the way to 99 strength on an obby mauler by going hard on mirrormode!) OLD PICS: Updates: v1.1: Updated the reset area for the crabclaw caves a bit to avoid rare cases of not having enough distance between afk spot and reset area. v1.2: Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides. v1.3: changed the script logic a bit to solve a rare issue that could sometimes appear on some settings (mostly swampcrabs) when you lose aggro. v1.4: made the GUI resizeable so if you are running on mac and osbot doesnt open in the right size you can still access all settings. v2.0: Added progressive mode and done a lot of behind the scenes improvements. Regular mode is functionally the same as the script previously was, so if you dont want to use progressive mode nothing has changed for you . v2.01: Small bugfix and added the ability to hide the paint by clicking on it. v2.02: changes to aggro resetting v2.03: fixed an issue that script wouldnt recognise what to do when you started it fully geared but you were in an area that wasnt the bank, the selected crabs spot or the reset location. v2.04: Added new combat mode: wakes up new crabs if you killed all on your spot, but will hop if your original spot gets crashed. v2.05: Fixed bug that made script attacking crabs on other spots not work properly, improved worldhopping to work consistently and added another area for resetting at sandcrabs so resetting should be faster at those spots. v2.06: Optimizing reset areas. v2.07: Added additional checks to prevent getting logged out for inactivity if you bot with a low activity setting and dont use pots or food. v2.08: Progressivemode: added ability to save your tasklists as presets that you can load in the GUI and start from CLI. v2.09: Added new combat mode "Hop and attack" which attacks any active crabs around you if you arent in combat, but hops worlds when someone else is on your selected spot. v2.10: Added HP checking during resetting aggro so script priotizes eating over walking. v2.11: Improvements to aggroresetting. v2.12: Bugfix for CLI mode. v2.13: Bugfix for withdrawing stackable weapons in progressive mode. v2.14: Bugfix aggro resetting getting stuck in cannonmode. v2.15: when worldhopping the script will now hop directly on the spot if its not under attack instead of first walking to the aggro reset area. v2.16: added support for Waterbirth tabs. If you are banking and have one in your bank and inventory space for it the script will take it if you are training on waterbirth island. v2.17: updated ids used to set combatstyles in progressivemode
    1 point
  3. v2.00: Added support for multiple directories in Script Queue Added support for Private Scripts to be added to a Script Queue Fixed a bug where the loading bar would not disappear when an error occurred Fixed a bug with Dialogues removing quotations in certain cases Minor fixes
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  4. 1 point
  5. Awesome thanks! I'll be posting another update today
    1 point
  6. No lagg, reaching 50 FPS steady and im using melee thanks for the reaction and your time! Edit: Almost forget to add that when choosing "defend void knight", it just stands beside the knight and does not attack any monster, almost every match i'll get 0-50 ~ attack points and when im getting 50 ish attack points it is because my character is reacting through auto retaliate instead of attacking the monsters. Sorry for forgetting to mention this, when i asked for your help i was pretty tired and it was late in the night for me
    1 point
  7. Everyone is overthinking it. I believe this will be to do with Steam. Steam can monitor your background processes etc.
    1 point
  8. I believe this script needs random mouse and camera movements to look less obviously bot like. Please add an option to teleport to camelot whilst doing the seers' village rooftop course
    1 point
  9. Can I have trial please
    1 point
  10. I don't think they are fishy, you can still use them and play legit. I don't think they would ban you based on your payment method as long as you aren't using stolen credit cards or something. For what its worth all of the codes Ive gotten from him work 100% of the time. If youre getting banned you're probably botting too much or not changing up your tasks enough.
    1 point
  11. I'm also quite interested in how this could effect ban rates. I do a lot of mouse recording, ahk bots, etc. Currently hardest to detect lowest ban rate things if done right in my opinion. but if they can now detect these things a lot is going to change. I'm wondering if anyone here who knows more about how this stuff works on the technical end has an input as to why or why not the change will matter.
    1 point
  12. Hey man! I dont know what it is but the bot keeps walking back and forward between a portal and a NPC that it wants to attack, alot of the time it runs between 2 NPC's back and forward without even really attacking one if them.. This happends at every portal, at the beginning from the boat when it wants to choose a side to go to and when you took one portal down it will get stuck the whole time going back and forward into nothing.. I tried both :Attack monsters and Attack portals with all different kinds of settings and everytime it happends again. Its makes the bot misclick alot and shows very botlike behaviour, can you take a look at this? Using Mirror mode + New mouse.
    1 point
  13. Yes, should have next release by the end of the month
    1 point
  14. Can i get a trial?
    1 point
  15. If I was trying to find bots, I would have used complex mathematics to look for non-random patterns. The "random" generator in the OSbot is not going to be very random if you start analysing it. Especially when "random" is used as part of a script. Making real random numbers (or instances) in a computer is very hard. The problem with pattern analysis is that it will take time to get enough data. So I recon if you bot slow enough.. it will be harder to see the patterns. Simply because one can't follow all accounts for all the time, so the time to find a bot (through analysis) is going to be limited. Anyway, with all the other methods to detect or flag bots, its going to be a game of luck.
    1 point
  16. 1 point
  17. Hey guys, I'm not gonna copy paste messages since I'm special and super awesome and such. But anyways, I'd like to resign from SDN manager position. It's been a lot of fun here at OSBot, both as a scripter and as SDN manager, and I'm honored that I was trusted enough with that position. When I originally took that position, it was because I wanted to make OSBot a better place, a better bot. However, I no longer feel that this is a worthy endeavor. Since I took the position several months ago to right now, OSBot's been steadily declining, due to the lack of activity and care from the main developers Laz and Maxi. Had it not been for @Alek, OSBot would probably be dead by now. Maybe Laz and Maxi will wake up one day and fix this mess, but for now, OSBot's no longer worth my time. I will continue to update my scripts as a responsibility to my customers, but beyond that I do not intend to get involved in OSBot any longer. Best regards to everyone. Eric
    1 point
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