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Showing content with the highest reputation on 07/04/19 in Posts

  1. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    3 points
  2. NEW: Released Chop & Firemake plugin Added 8 Forestry events!!!!!!!! Easy 99, Next! Map Chooser System Progress Results! Help How to use this with Bot Manager? Script ID is 631, and the parameters will be the profile you saved in the setup window, e.g. oak15.txt I want a new feature added? Make a post below and I am always listening, within reason! The bot is doing something I don't like? Make a post below and I will adjust the code to match your play style!
    1 point
  3. CURRENT RECORD: 201 HOURS RUNTIME NEW: Sandstone mining + hopper support Humidify/water circlet/bandit unnote Ardy cloak tele support Setup Screen Preview Results 84 HOURS ON NEW LEVEL 20 ACCOUNT Suicided account with mirror mode near rock crabs, 81 mining! I will probably go for 99 Even supports Ancient Essence Crystal mining! Preview: Mine 1 drop 1 item drop pre-hover feature:
    1 point
  4. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Account builder mode to level your firemaking to level 50 or even higher. - Equips pyromancer gear option - Chopping and burning logs (base Option) - Relights brazier - Fletch option - Fix brazier option - Make potion and heal pyromancer when down option - Tons of food supported - Brazier swicthing when pyromancer is down - Advanced game settings to skip games, smart caluclate points, afk at certain points, ... - Bank or Open crates - Dragon axe special attack - Fletch at brazier option - Chop in safespot option - Worldhopping - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 909:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot managers you do not need to specify -script 909): -script 909:TaskList1.4515breaks (With breaks) -script 909:TaskList1.4515breaks.discord1 (With breaks & discord) -script 909:TaskList1..discord1 (NO breaks & discord) Proggies:
    1 point
  5. Want to purchase? Click here! For trials please join the discord and request one using our discord bot! Easy To Use GUI By enabling the custom area you can actually chop any tree anywhere in RuneScape with full banking support! You can automatically sell your logs to the grand exchange and wake up in the morning to Gold instead of Logs! Just follow these easy to use instructions! Grand Exchange Support Instructions: Please follow these instructions for the GE support. Depending on your area you will be required to have specific items in either your bank or your equipment , the list follows: To go to the Grand Exchange for all areas EXCEPT Varrock West, Varrock East, Draynor, Lubridge and Falador, you will be required to have Varrock Tele Tabs in your bank to travel to the Grand Exchange. However if you are chopping in these areas and have a Varrock Teleport Tab you will still use it to get to the Grand Exchange. The requirements for Traveling back follows: Draynor: If you have a glory in your equipment you will use the glory, if not, you will walk back to Draynor. Falador: If you have a Falador Teleport Tab in your bank, you will use the teleport tab, if not, you will walk back to Falador. Seers/Catherby: You will be required to have a Camelot Teleport Tab in your bank to travel back to Seers or Catherby Castle Wars: You will be required to have a Ring of Dueling on your equipment to travel back to Castle Wars. Barbarian Outpost: You will be required to have a Games Necklace on your equipment to travel back to Barbarian Outpost. Woodcutting Guild: You will be required to have a Skills Necklace on your equipment to travel back to the Woodcutting Guild. NOTE: The Grand Exchange will not be supported if you are using the customized areas. Powerchop Instructions: If you would like to use the powerchopping feature with shiftdropping please ensure that you have these settings enabled. The bot will not check/change these settings for you. If you enable powerchopping without shiftdropping or without changing the in game settings it will not shift drop for you. Progressive Axe Instructions: If you use the progressive axe feature you MUST have the required axe for the levels in the bank or it will not work! If you use the progressive axe feature and you reach level 41 and you do not have a rune axe in your bank the bot WILL STOP! This is not just for level 41. This is for ALL LEVELS that an axe must be upgraded. If you use the progressive axe feature it will ignore the selected axe in the drop-down box This feature DOES NOT work with bronze axes. Only use Iron or better. Progressive Mode: If you have progressive mode selected the bot will run this order: Woodcutting level 1-15 Chopping Normal Logs at Varrock West Woodcutting level 15-30 Chopping Oaks at Varrock West Woodcutting level 30+ Chopping Willows at Draynor. The bot will automatically walk to Draynor with no user interactions! WARNING: If your combat level is under 15 the mage in Draynor can attack you! I suggest only using this feature if your combat level is 15 or above. Progressive mode will not have the GE Support but it will include the Stop Level feature. Many Preset Locations Supported: Normal Trees: Varrock West Lumbridge Oak Trees: Varrock West Varrock East Castle Wars Seers Falador Willow Trees: Draynor Seers Barbarian Assault Maple Trees: Seers Woodcutting Guild Teak Trees: Castle Wars Yew Trees: Grand Exchange/Varrock Palace Edgeville Catherby Seers Woodcutting Guild Magic Trees: Seers Woodcutting Guild I am open to include more areas if they are requested. Just let me know and I will work on including them! Bug reports: What is the bug? How did the bug happen? What does the OSBOT logger say? Injection or Mirrored? PROGGIES:
    1 point
  6. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all Normal and Lunar tablets - Supports all lecterns - Multiple Banking-butler methods Rimmington - Unnote clay Edgeville banking - Mounted glory Castle wars banking - Ring of dueling Butler (Advised option for max profits) Demon butler (Note when using butler, have Noted soft clay and coins in your inventory) - When NOT using a butler Use a friends house by name Use the advertisement house Use your own house - Worldhopper - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 671:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot managers you do not need to specify -script 671): -script 671:TaskList1.4515breaks (With breaks) -script 671:TaskList1.4515breaks.discord1 (With breaks & discord) -script 671:TaskList1..discord1 (NO breaks & discord)
    1 point
  7. For trials please join the discord and request one using our discord bot! Want to purchase? Click here! Very easy to use! Features: Completes Tutorial Island in under 10 minutes! Mass Account Support! - Walking to banks not supported if using mass account support. Supports Resizable! Recognizes closest objects for fast completion! Organized script structure to ensure quick fixes for the endless changes Jagex makes to Tutorial Island! Walks to banks after completion! CLI Support Instructions: If you want to go to a bank after completion just tick off the checkbox and select your location! If you wish to use CLI parameters follow the template bellow To use the Mass Account Support you must have a txt file in the OSBOT Data Folder called "accounts.txt" The accounts must be formatted as follows: Launch the script from CLI and use the paramater "load" and you must -allow norandoms and you must enter a "dummy" bot EXAMPLE: java -jar "Desktop/OSBot.jar" -login LOGIN -bot SOMEBOT -script 1053:load -allow norandoms Bug reports: What is the bug? How did the bug happen? What does the OSBOT logger say? Injection or Mirrored? CLI Parameters: The ID for this script is: 1053 Paramaters (Type in the following to go to selected bank): 0 - No bank, Log out after completion VWest = Varrock West VEast = Varrock East GE = Grand Exchange Edge = Edgeville Draynor = Draynor FWest = Falador West FEast = Falador East Lumby = Lumbridge Upper load = LOADING ACCOUNTS - No walking to bank supported Example Usage: java -jar "Desktop\Bot\OSBot.jar" -login osbotuser:osbotpw -bot osrsun:osrspw:0000 -proxy IP:Port OR IP:Port:username:password -script 1053:GE
    1 point
  8. Maybe try to split the interaction part so you can debug it more. First try to find the item in your inventory, and then interact on it Item head = getInventory().getItem("Ensouled giant head"); log("Item was found"); head.hasAction("Cast"); log("Cast action was found on the item"); head.interact("Cast"); or something like that. Also as suggested, check out the conditional sleep so you don't have fiddle with finding a good sleep amount. section 9
    1 point
  9. learn to use conditional sleeps. It works great for stuff like that.
    1 point
  10. By the looks of it the script hasn’t updated on SDN yet. I only fixed the 300 and 370 I believe were the two. I’ll look at the other 3
    1 point
  11. Honestly never do nmz got Fruity's NMZ and never use it. Might buy just because you made it.
    1 point
  12. if you have ; after a while/if it will run that code no matter what that would be what is logging you out.
    1 point
  13. Not sure if you have to do this, but maybe open the inventory when checking if it contains smth. Same for spells.
    1 point
  14. Gratz mate Post the new code & I'll take a look at that What does the logger say when it logs out?
    1 point
  15. Nice script considering it's your first one Gl with your future scripts. Just noticed that you say it doesn't run. Why do you have a class within another class? You can just use one class and have that extend Script
    1 point
  16. onLoop is a loop by itself, so using a while-loop inside is bad programming practice. You should use if-statements there.
    1 point
  17. Thanks you too, if you're an American.
    1 point
  18. giving contract to Perry. Mod you can lock
    1 point
  19. had this issue recently. Disable placeholders in bank. it messes it up for some weird reason.
    1 point
  20. 19M all done in less than a day Perry#5732 add me on discord
    1 point
  21. @Czar Could I get a trial? Thanks man!
    1 point
  22. Update: The above bugs should be fixed now. Let me know if I haven't resolved the issue. Give it a little bit for the SDN version to update.
    1 point
  23. By default, the bot will choose the nearest npc to pickpocket, unless you activate special options such as Sticky npc and/or Save npc. So if your npc wanders off and you haven't specified a custom npc, the bot will choose the nearest npc by default. The solution in your case would be to choose the npc and make the bot stick to that npc so it will strictly pickpocket that npc, unless you enabled sticky npc and the bot is still wandering off, please confirm! I will do some test runs in the meantime As for the pickpocketing and misclicking to walk behind bank, I have a workaround for that and I will be posting an update for that in a few moments ^^ I did a slight speed vs. accuracy trade-off in effort to improve efficiency, exp rates, speed and humanlike behaviour. I understand all the concerns about anti-ban and appearing 'botlike', but you are in good hands with this bot especially with pickpocketing as I have mentioned that A) This is a good quality script and B) the method you are doing (pickpocketing) is not a particularly risky method (not watched as much as other skills/methods) so you have double win there of course there is still the chance of ban if you don't bot responsibly, but from the looks of it you are looking at details very very closely, and not recklessly botting; which is good. Needless to say this is only valid if you have no ban history on your account, otherwise you should not bot at all after you receive your first temporary 2 day ban. Also guys, blackjacking unfortunately, is not even supposed to be part of the script I haven't even advertised the script as offering blackjack support and I always try to explain (every time the subject is presented) that blackjack is simply experimental and needs babysitting, I always do disclaimers specifically telling users not to buy the script for blackjacking because it is nowhere near ready yet. It is a bit more complex than regular pickpocketing. I am planning on buying a number of accounts which are blackjack-ready and just test and test until they all get banned and until the blackjacking code is 100% flawless. I still haven't seen a real, stable blackjack script on OSRS yet (spanning all available clients), only beta/experimental ones Right now there are only a few users which have managed to play around with both the script settings and client settings to get it to work while babysitting. I really want to make blackjacking work better, it has been a long-term goal to feature it on the script. Shift + F3/F4 for changing reaction time. As for banking, if the bot keeps going bank make sure to have food in inventory if food is enabled in the setup, also highly recommend keeping the coins from there otherwise the script will try to go bank. I will take a look and will simplify the process so that the script is easier to set up ^^
    1 point
  24. make sure you have "keep coins" on. and make sure you have "only bank when out of food" on. and w.e food you have it set as, have that exact amount in your inventory. (like 20 lobsters) and everything should work. also click on "stick to the same npc"
    1 point
  25. All trials activated -Apa
    1 point
  26. Hey I'd like a trial, thanks!
    1 point
  27. Fair enough. I've run into some problems with Knights today as well. Normally I steal from the Knight on splashworlds or whatever in the Southern Ardy bank. If the Knight gets lured and stuck next to the North-Western ladder in the South bank it can cause the bot to click outside of the bank (on the minimap), making the bot run outside the bank and around the bank to which it then clicks back on the Knight inside the bank to Pickpocket again, making you run back and forth. It happened to at least 6 other bots at the location but after the third time, I went to stand in front of the bank booth to watch if it would keep happening to others (it did) for about 15 minutes and then hopped to an unoccupied world. For anyone watching it was really obvious that those 6 people were botting and if I hadn't been babysitting who knows how long that would have gone on for. It only seems to happen when the Knight moves from being splashed in front of the bank teller, to standing right near the North-Western ladder. It was such an obvious bug though that you could immediately see anyone else who was using your script suffering from the same problem... Another issue in that South Ardy bank is that there is sometimes another Knight that wanders down near the bank, close enough for the bot to change to pickpocketing instead. Unless I choose the option "Save NPC" the bot will sometimes go for the Knight that wanders around and then the bot will focus that Knight who walks around which looks pretty stupid and suspicious to anyone who's legitimately pickpocketing the splashed Knight in the bank. I'm gonna give thieving a bit of a break. Been going slow but this bot definitely got caught up a few times today with blackjacking not working and the ladder bug I described first and also for about maybe 15 minutes after a break when I logged in it went for the wandering Knight North of the South bank, instead of the one that was getting splashed in the bank (forgot to click "Save NPC" this time). Anyway, got 22 levels so far, need another 12. Definitely will take a few days break though and do some other things in the meantime but there is for sure a few bugs to work out. I'll try changing the response time too, what was the key combination again? Like F2 and F4 or something?
    1 point
  28. only a tad late but:
    1 point
  29. 1 point
  30. May i have free trial please? Really interested to run this on my pure but don't know how it will progress, thanks
    1 point
  31. i was curious at first, but then i bought it. after one unsuccsesful Try i bought Blessed d Hide and Karils cbow - switched to multiway Flicking - and Boom it worked like a charm! this is absolutley Nice! 10/10 would recommend But don't let it run for Hours straight guys! Jagex is watching the Caves ..
    1 point
  32. You can send me your script for review and I can tell you what's flagging you
    0 points
  33. you need to check the woood cutting level at all times!
    0 points
  34. Does that really fucking matter? That fucking pisses me off. Thanks
    0 points
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