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Showing content with the highest reputation on 05/28/14 in Posts
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Since the api is unstable out of boredom I went ahead and photoshoped some users as chicks. I think nezz looks best.3 points
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You guys are completely missing the point. Jagex stated they're running these next 2 weeks as a trial to see if bots will be too big of a neusance, and to determine what systems to put in place to limit bots on F2P. You're playing right into their trap by botting right now (Esepcially with an army of fishermen or w/e).3 points
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Hey everyone, As you may or may not know, @Eliot and I have teamed up to write scripts for the OSBot 2 client. We have already posted about our OSBot 2 AIO Fighter: http://osbot.org/forum/topic/50292-dreamfighter-aio-first-osbot-2-script-publicly-released We are currently in the middle of making an AIO Miner. Currently, we have the following locations: Alkharid Crafting Guild Mining Guild Lumbridge Swamp Wilderness Runite rocks (Lava maze) Varrock East Yanille Please post suggestions for locations you want to be added. The most popular ones will be added first. Also, do not suggest Motherlode, it will not be part of this script (we will do it separately).2 points
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Nope, thats just how you get banned. They push the ban which starts when you login. It would've banned you even if you logged in with any other client (eg. Orion, Desktop client, webclient)2 points
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Well using this and keeping a 55% or above percent. I went up 10m. So I can totally vouch for this :P Only thing I would like to see is to get rid of that damn ad xD2 points
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And its still going as long as rs doesnt update again :P2 points
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Thanks for the update @Laz, take as long as you need with the equipment update as we would rather have fully working release than a half working one so no rush! Keep up the good work.2 points
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Credits to @Divinity for letting me use his enum as an example Example: (I will be using this enum through out the whole tutorial, the variable will be shorten down to make space). public enum ThievingNPC { MAN("Man", 1), FARMER("Farmer", 10), FEMALE("HAM Female", 15), MALE("HAM Male", 20), HAM_GUARD("HAM Guard", 20), WARRIOR("Al-karid Warrior", 25), ROGUE("Rogue", 32), MASTER_FARMER("Master Farmer", 38), GUARD("Guard", 40), PALADIN("Paladin", 70), GNOME("Gnome", 75), HERO("Hero", 80), ELVE("Elve", 90); private String name; private int lvl; ThievingNPC(String name, int lvl){ this.name = name; this.lvl = lvl; } public String getName(){ return name; } public int getLevel(){ return lvl; } } What’s an Enum? An Enum is a data type, just like an interface and class. Enums and Classes consist of some similar characteristics, for example: constructor and some general methods. But the most unique things about Enums would be that they allow you to pre-define constants, which then allow you to access them at any time. What’s a Data Type? So a Data Types would be consider something like: Int, String, Boolean etc.. So what I’m trying to say, is that your allowed to create methods out of an Enum. You’re allowed to use them, like you would in an argument, constructor, and even a method. Example: public void something(Enum name) { } public EnumName somethingElse() { return enumVariable } Parts of an Enum: (in order) Example: //variables //private fields //Enum constructor //setters & getters methods //your own custom methods How to create an Enum: When you want to create an Enum, you will start off with a modifier (optional). Followed by the key word “enum”, then after follows the name of the Enum. Finally end it with brackets “{ }” Example: public enum ThievingNPC { } Enum Conventions: Naming the Enum: You must capitalize the first letter in every word (no spaces ). Example: //The only reason why my enum is called ThievingNPC, and npc is in all caps is because it is an acronym ThievingEnum YouGetItNow Naming Variables: You must capitalize all letters, and you must replace all spaces with underscores (“_”). Example: ROGUE MASTER_FARMER Adding in variable (use Conventions): This is where the fun begins. Now you are allow to add in as many variables as you want. Just know that after every variable you end it with a coma “,”. But at your last variable it must end in a semicolon “;”. Example: MAN(), HAM_GUARD(); More important info about variables: Once you create your variables, if you decide not to add any predefined constants (hence the infomation in between the parenthesis after the variable name), then you dont need to addin the parenthesis. The parenthesis are meant to help organize what information goes with which variable. Example: (this is part of my Magic Manager snippet) "If you dont understand then dont worry this isnt that important". public static enum Rune { STEAM, MIST, MUD, LAVA, SMOKE, DUST, EARTH, FIRE, WATER, AIR, ASTRAL, BLOOD, BODY, CHAOS, COSMIC, DEATH, LAW, MIND, NATURE, SOUL; @Override public String toString() { return super.name().toLowerCase() +" rune"; } } How to create Constructor: Optional adding a modifier. With Enum you’re not allowed to use the “public” keyword modifier. Since Enum variables are static. Use the Enum name followed by Arguments. Your constructor Argument must match the arguments within the variables. and end with brackets “{ }”. Example: MAN("Man", 1), FARMER("Farmer", 10); ThievingNPC(String name, int lvl) { } What to do within the Constructor: You must first create some private fields. Then make your Constructor argument equal those private fields. Example of the key word this: link Example: public enum ThievingNPC { MAN("Man", 1), FARMER("Farmer", 10); private String name; private int lvl; ThievingNPC(String name, int lvl){ this.name = name; this.lvl = lvl; } } Creating Methods: Since your fields are private you need some sort of way to be able to access the values. So this is where you would create your getter methods. Also any other custom method you would need. Example: public enum ThievingNPC{ MAN("Man", 1), FARMER("Farmer", 10); private String name; private int lvl; ThievingNPC(String name, int lvl){ this.name = name; this.lvl = lvl; } //from here and below are where you put your methods at public String getName(){ return name; } public int getLevel(){ return lvl; } } Some Default Enum Methods & Returns: These are some of the default methods that Enum's come with. There's many more, but these are the important ones, and the ones i like to use . *Format: (method name, return type) //comment if any. values(), Returns: an array of your enum variables. //Static valueOf(String s), Returns: an enum variables. //Static compareTo(E o), Returns: the distance between the two enum variable, using there ordinal(). ordinal(), Returns: the index in of the enum variable. name(), Returns: the exact enum variable name. toString(), Returns: the exact enum variable name. // if toString() isnt overrided. toString(), Returns: what ever you told the method to return. // if toString() is overrided. How to access the Enum and there variables (in order): Start with, the Enum name. followed by, the variable name. then, end with the method. Which returns the method. Example: ThievingNPC.MASTER_FARMER.getLevel(); Returns: 38 End of part one, beginner guide. Link to part two: link not yet ready1 point
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Hello community, as of this morning we were experiencing some downtime as a result of certain unexpected network maintainence. As a result traffic could not reach our content servers. The problem has been fixed by rerouting traffic to a new line. Hooks for OSRS update #49 (May 27th 2014) were pushed this afternoon and should allow OSBot 1.8.11 and 2.1.7 to load the latest RS client. Equipment API is still broken however and we have been developing a fix within the next couple hours. Sorry for our recent down-time, we've established plans to move OSBot to more reliable cloud-servers in the future and to redesign the SDN infrastructure so that the bots spend less time connecting to remote servers. Thanks, Sincerely the OSBot Team.1 point
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Seems very accurrate, love it1 point
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A couple of bots isn't worrying, wait untill someone releases some f2p scripts and we're fucked :p ( i do have 2 personal bots running on a personal script making b0nk)1 point
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1) Why not? There's no reason for me to keep it closed source, it'll just disappear. At least this way it has some use. 2) People sometimes ask me how I did a certain thing. Now I don't have to answer :P1 point
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You said client, please remeber that osbot is a bot, and runescape is the client.1 point
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Nick Took me about an hour to decide on the perfect color so I hope it wasn't for nothing1 point
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As I will be monitoring this section more closely than before, I will be setting up a template for each scenario of selling accounts. The automated message: (For me so I can copy paste more easily) NOTE: If you have sold your account, DO NOT edit your original post unless it hasn't got the required information! (More info down below) 1) People selling fresh level 3's 2) People selling 2-3 accounts. 3) People selling 4+ accounts. 4) People selling singular propper accounts. People selling Fresh Lvl 3's People selling 2-3 accounts: People selling 4+ accounts: People selling singular proper accounts: Hit this button here if you see any incorrect threads: This button is located on the bottom left of the users post, feel free to report them. (It notify's mods). Punishment: 1st time I'll just post on your thread. 2nd time will be a warning point 3rd ... grr The blacklist: 1st Offence (Posted on your thread) 2nd offence (Warning point) 3rd Offence (Negotiated) More information: 1. Pictures of the account stats 2. Pictures of the login details 3. Pictures of the total wealth (if there is any) 4. Pictures of the quests completed 5. The price you will be starting bids at 6. The A/W (Auto-win) for your account 7. The methods of payment you are accepting 8. Your trading conditions 9. Pictures of the account status 10. Original/previous owners AND Original Email Address ______________________________________________________________________________________ 1. Pictures of the account stats 2. Pictures of the login details 3. Pictures of the total wealth (if it has any)1 point