.97
Fixed Pillory Cage. Thanks to @Ericthecmh and @darkxor. Link: http://osbot.org/forum/topic/45180-fix-pillory-cage/
.96 Fixed Prison Pete exiting (thanks to @irwtonrs1 for providing the accounts) Added isVisible() check to Bank.isOpen(). March 31, 2014 1:18PM PST: Updated sprite_index_1 hook. World hopping should work fine now (it was broken due to broken logout method due to a broken tab method due to the hook). .95: Fixed running away from combat random. .94: Added Message.MessageType.isGame() to replace "MessageType.GAME" (which has been removed). You should be able to call "message.getType().isGame()" or if you have a type id, you can call "Message.MessageType.forId(type).isGame()". .93: Fixed SurpriseExam exiting. Added MessageType for clan chat. .92: Ok, apparently onMessage() still has some problems with it. It MAY be fixed in this version. Scripters: If onMessage() says that it's an unknown type, please PM what you were doing to me. .91: Fixed onReceiveTrade() (thanks to @Divinity for helping)! .90: Fixed onMessage(), hooks, and some randoms (prison pete thanks to @Ericthecmh).