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APA Sand Crabs


Apaec

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  On 7/12/2019 at 5:00 PM, Apaec said:

Sure - trial started :)

-Apa

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Thanks for the trial.  Best sand crap script I have tried.  Ran flawlessly, interacted with breaks no issues, interacted with bank replacing food/potions without issues.  picks up arrows just fine. I also have not noticed it do any whakly walking behaviors and love the interface.

Due to all of the good stuff and it just working, I went ahead and purchased thanks :)

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  On 5/22/2016 at 9:35 AM, Apaec said:

Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible.

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View in store

$4.99 for lifetime access

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Features:

  • All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle
  • All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type
  • Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading
  • Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI
  • Setup customiser - Inventory customiser allows you to visually see your trip setup
  • CLI support - The script can be started from the command line
  • All potions - Supports all relevant potion types, multiple potion types simultaneously and varying potion ratios
  • Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time
  • Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times
  • Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out
  • Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI):
    • Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training
    • Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves
    • Stop if crashed - the script will walk to a safe place and stop
  • Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme
  • All ammo - Supports all OSRS ammo types and qualities
  • Spec activation - Special attack support for the current weapon to maximise your exp per hour
  • Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget
  • Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs
  • Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay
  • Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress
  • Progress bars - Automatically generated exp progress bars track the combat skills that you are using
  • Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere!
  • Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items
  • Safe stopping - Safely and automatically stops when out of supplies, ammo or runes
  • Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter
  • All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list!
  • ... and many more - if you haven't already, trial it!

Things to consider before trying/buying:

  • Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. Since Mirror mode is still in beta this is to be expected, so I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem.
  • Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this!
  • Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk.
  • Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread!
  • Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine.

Script trials:

  • I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here.

Gallery:

  • Start up GUI (Graphical User Interface):

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  • Paint (optional, movable and self-generating):

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  • Dynamic signature (totals):

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User screenshots:

  Reveal hidden contents

Recent Testimonials:

  Reveal hidden contents

Starting from CLI:

  • This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings.
  • The script ID is 886.
  • Example CLI startup:
java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
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  On 7/12/2019 at 7:19 PM, Botthestrange said:

Thanks for the trial.  Best sand crap script I have tried.  Ran flawlessly, interacted with breaks no issues, interacted with bank replacing food/potions without issues.  picks up arrows just fine. I also have not noticed it do any whakly walking behaviors and love the interface.

Due to all of the good stuff and it just working, I went ahead and purchased thanks :)

Expand  

I'm glad you like the script, and thank you for your custom :)

If you have any questions about the script, or run into any problems, please don't hesitate to let me know.

Best

Apa

  On 7/12/2019 at 8:59 PM, wettyywess said:

can i please have a sand crbs trial?

can i get a trial? and if so how would i locate it and start using?

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Hi wettyy, sure - i've just activated a 24h trial on your account. The script will be in your collection for the next 24h (just like any other script that you might have added from the SDN).

Apa

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  On 7/12/2019 at 9:09 PM, Apaec said:

I'm glad you like the script, and thank you for your custom :)

If you have any questions about the script, or run into any problems, please don't hesitate to let me know.

Best

Apa

Hi wettyy, sure - i've just activated a 24h trial on your account. The script will be in your collection for the next 24h (just like any other script that you might have added from the SDN).

Apa

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sorry, im new to all of this.. where would my "collection" be?

~~ i found the collection but when i click on it nothing happens.. please help

Edited by wettyywess
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  On 7/12/2019 at 9:30 PM, wettyywess said:

sorry, im new to all of this.. where would my "collection" be?

~~ i found the collection but when i click on it nothing happens.. please help

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So when you start up OSBot, log in with your OSBot account and then log into runescape, you can run a script with the green 'play' arrow on the toolbar. This will prompt a selection of scripts, from which you can select the sand crabs one :)

Please let me know if you're still having problems,

Apa

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  On 7/18/2019 at 3:37 PM, jajaXd said:

Hi,

Could I get a trial? :)

Thank you

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Sure, trial started :)

Apa

  On 7/18/2019 at 9:48 PM, REDMAGE said:

Where would you say the most optimal training spot is? 

Could I also bother you for a trial?

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Hmm, the most optimal spot really depends on your stats. If you have a high defence level (you don't need food when training at sand crabs), then naturally the 4-spots are the best. If, however, you have lower defence, you need to consider your DPS - are you killing crabs faster than they spawn, or do they pile up on you so you take more damage? Answering this question will tell you either that a spawn point with more crabs or one with fewer crabs is more optimal respectively. A happy balance is the 3-spawns of which there are plenty. I'd suggest crab claw isle as it's usually a little quieter considering the 10k fee to access it.

Just activated a 24h trial on your account - let me know how you get on, and if you have any further questions then don't hesitate to get in touch!

Apa

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