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(FREE) Dank Cabbage Acquirer [Scalable w/ Auto-Muling]


Sara

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Sara's Dank Cabbage Acquirer

image.png.3356e2c11337ccda020dc6d3f9d5c3a0.png

!~~~Features~~~!
Currently supports two locations (Draynor and Edgeville)
~575-625 Cabbages picked per hour per account (Draynor)
~450-500 Cabbages picked per hour per account (Edgeville)
Basic GUI which supports two roles and both locations (Fetcher and Mule)
Automatically transfers items to specified mule
If no mule specified fetchers will pick indefinitely
Basic paint with informational statistics


!~~~In Progress~~~!

P2P: Sacks (Will drastically increase amount of cabbages per inventory)
P2P: Glory Teleporting for quicker runs (Maybe, assuming it's not too cost prohibitive)
F2P+: Automatic world-hopping to the specified mule
F2P+: Banking cabbages if in combat


!~~~Progress Reports~~~!

Spoiler

!~~~Mule Progress Reports~~~!
image.png.244945d768df4b77ef205e885c8c6f6d.png

image.png.2ef5f5b158c66c181a8db0a7dfb3300d.png

Spoiler

!~~~Fetcher Progress Reports~~~!
image.png.fd5137fb56aeaeb6e0fd46a65263ff25.png

image.png.47d43675a960b73393219675bde5b4a9.png

!~~~Special Mentions~~~!
FuryShark: For helping me with this when I would get stuck or just need a second set of eyes! :D
Coworkers: For putting up with me talking about my virtual cabbage collection every day
Tanya: My beautiful girlfriend for constantly being excited about my nerdy project :)


!~~~Download~~~!
[Click Here (v1.0)]
Please report any bugs or feature requests to this thread, thanks!

Edited by Sara
Clarification
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  • Sara changed the title to (FREE) Dank Cabbage Acquirer [Scalable w/ Auto-Muling]
5 hours ago, Alen said:

Grats on release!

Time to make bank :cash:

One cabbage at a time!
Thanks :D

2 hours ago, gearing said:

nice niche script

surprisingly cabbages actually do sell

http://prntscr.com/otl4cr

Thanks!
And yes, surprisingly they do!

1 hour ago, FuryShark said:

BEST SCRIPT ON OSBOT OMG 

Haha, yes, yes it is xd

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2 hours ago, mazr said:

@Sara how much GP per hour can some one get from this script?

Based off the current screenshots in the progress reports section I would say the average to be between 18.3-18.6k per account picking cabbages (fetching) when doing Draynor picking.
On any given world, if you were running 5 fetchers you could expect 91.5-93k per hour.

Once I implement sacks into the script I would expect that number to significantly increase, however, it's definitely not the fastest money maker out there.

 

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