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Everything posted by Patrick
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I just downloaded the client, tried it and it's working fine. Maybe try updating your java version?
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Hey, Just some tweaks upon the dev builds. FIXES: - Changed some things regarding UI rendering. - Fixed isVisible checks. WEB WALKER: - Fixed necklace of passage wizards tower link. MISC: - Removed the ability to resize the window on mirror mode as it doesn't support the resizable game mode. - Minor bug fixes. - The OSBot Team
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Pushed version 1.005 where this should be fixed
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Let me know if you want to extend your trial to see if you can replicate the issues and exactly how, so I can try to replicate them as well
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Were you using the latest dev build? And mirror mode? This hasn't been reported by either the testers nor other users so it's very odd
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Enjoy the trial, but sadly there is.
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I pushed version 1.004, they should work again.
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Thanks for the report. I suspect this is a mirror issue not a script issue, but I think I can add something in that might help prevent this from happening ^^ EDIT: pushed version 1.003 which should solve it
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Yes, the script will stop or skip the task if you're missing items. Authed
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The issue is not related to the dialogue but to the game coding the collision flags weirdly making the walker think it can reach the other side
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Yeah it is the same as the other slayer script as it has to match.
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Thanks, I've redone it for the next dev build.
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Enjoy! Thanks for the suggestions and feedback! As for some more teleports, they seem to be quite unstable in the webwalker at the moment but if I can fix them, I'll be sure to add them in the script. Brimhaven is also a webwalker 'issue' that sometimes seem to work but not other times. It's a very weird bug. As for the script gui, I will be making a full guide soon with the flow explained, as for now; hovering the settings should display a tooltip explaining what the setting does. Copy setup to all: You can ctrl + a all monsters in the list and select the profiles Thanks for the report. Are you on the latest dev build? I have added the webwalker links to use the ship to get to lunar isle, but I'll make sure I didn't miss one.
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Whenever MGI / Zach find a solution for the incorrect collision flags in the game Thanks, I'll check it out
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Hmm it was looking good for me, any entities/grounditems that are giving issues so I can test/tweak on those?