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Alek

Ex-Staff
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Everything posted by Alek

  1. I said it would probably take one or two days, by no means was this a deadline. Although it may seem like I'm always active on here, serious work gets accomplished strictly on the weekends (scripting, writing API, working on the client, server, etc).
  2. You didn't answer the question. Yes you are using a default profile? Yes you have entered your account details?
  3. Yes. Everything is working just fine-tuning it.
  4. @Verified - Where is the dislike button?
  5. This release is a QoL (quality of life) update that ranges a small but broad spectrum. Below is a quick Q&A of common issues/questions as it pertains to interactions. Q: What does the inventory mis-click handler do? A: The inventory mis-click handler was re-worked this update to only handle destinations that are the same. This means that the event will automatically return as completed if your inventory destination is the same as the selected item in your inventory. Q: Will the inventory mis-click handler deselect my items? A: Not anymore, the scripter will have to account for all inventory situations except for the event described above. Q: InteractionEvent is telling me "Using InteractionEvent Safety Override!". What does this mean? A: According to the API Docs, it means that you are trying to interact with an entity which is not visible and is outside both the cameraThreshold and walkingThreshold. When the safety override is set, it ignores these thresholds. By default: cameraThreshold = 8 walkingThreshold = 24 You may alter these thresholds or the safety override, please refer to the API Docs. Changelog: -Inventory mis-click handler now only checks if destinations match -Added Menu method selectAction(String action) -Updated LogoutTab to grab interfaces dynamically -Removed Combat method getAttackStyle() -Updated Combat deprecated methods to execute new methods, always returns false (this class will be undergoing some changes soon) Have a great Sunday, -The OSBot Staff
  6. You can use a "Default" account.
  7. Use a conditional sleep to wait until the interface is visible.
  8. Working on it right now, re-writing everything from scratch.
  9. This is not a community topic.
  10. This release will hopefully clean up all the miscellaneous errors users have been getting from the new InteractionEvent and WalkingEvent re-writes. The default .interact() method now works, but I still highly suggest using an action (for instance .interact("Use")). This should patch up a majority of scripts. Once again, say thanks to @Maxi for his help with walking. 2.3.17 Release -Patched LocalWalker --Removed energy threshold in LocalWalker; added to WalkingEvent -Updated Menu when interpreting no actions -Patched InteractionEvent --Updated InteractionEvent for additional menu checks --Updated InteractionEvent's inventory mis-click handling -Patched Script Selector list selection with no selected item Happy Botting -The OSBot Staff
  11. There is already a screenshot button
  12. There will be a release later tonight.
  13. Your internet could be a bit slow, it has to re-download RS2.
  14. Post this in the RS bans forum
  15. kWarriors was my most popular script. I'm considering bringing make it again.
  16. Or he could use the Banks class to use the exact polygons of the banks instead of arbitrary rectangles ;)
  17. Next time when we make an update to the client, update it. If something isn't working, don't continue using it.
  18. Bot nuke if over 100,000 Squeal of Fortune games are played (paid). Mod Mark will then appear in F2P and host a new minigame that nobody will play in 3 months.
  19. Or update your OSBot version..
  20. There's a problem with walking event which only seems to be apparent now because interaction event was re-written properly. Maxi is working on it at the moment.
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