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Alek

Ex-Staff
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Everything posted by Alek

  1. Great edit but too much rotating. Looks awesome otherwise
  2. It's been a while but I believe there is a method to generate the path ignoring interactable objects (such as doors). The class is some old stuff and it's one of the very few classes I've ever touched. In that case, it should be exactly what you're looking for. I think it does interactions for you, but I'm not sure.
  3. Well he knows that, he's talking about web walking in general not reaching niche areas. The solution is just simply writing in the interaction code; I really hate when people use web walking to solve the interactions for them.
  4. Damn are people really this spoiled by web walking? This room is a puzzle (I know you are talking in general), I would literally have to write in code that solves the puzzle for the scripters. Our API is enough spoonfeed, just don't be lazy and use "door.interact()". /endrant Nothing personal but damn man! Edit: If you are particularly lazy take a look at the DoorHandler API, ugh.
  5. Figure out if it's a high dpi display, also what's your resolution?
  6. Lots of tinfoil and stuff that will break within 2 weeks Edit: Not a bad try though
  7. Alek replied to Alek's topic in Spam/Off Topic
    Im laughing so hard right now
  8. Alek posted a topic in Spam/Off Topic
    have you guys seen this meme lately?
  9. Edited your topic title; unfortunately I'm getting very frustrated with the amount of people blaming the new client version. Not your fault but its very overwhelming.
  10. Alek replied to Alek's topic in Spam/Off Topic
    50 att, 1 def, 15 pray, 70 str, 71 range, 65 hp
  11. Alek replied to Alek's topic in Releases
    Please read the comments I made above, I stated that this is a script issue and not a client issue. Contact the script writer.
  12. Alek replied to Alek's topic in Spam/Off Topic
    I dont think you know how much of an anti-tinfoiler I am. I bot about 5-10 tasks/day while I do other things. One time I ran it for about 20+ tasks, but I only did that once.
  13. Alek replied to Alek's topic in Spam/Off Topic
    did u like how my character looks? hes in all black and very scary first slayer master is low, but i gained like 6 str levels and a few hp levels
  14. Alek posted a topic in Spam/Off Topic
  15. Are all of your scripts Czar scripts? I'm running scripts right now just fine.
  16. Alek replied to Nym's topic in Money Making
    A wilderness script would be something like a wilderness boss killer, green dragon killer, edgeville looter, Resource Area script, lava dragon killer, etc. Although there is an obelisk that is in the wilderness, the core functionality of this script revolves around crafting orbs. If this was an orber that only crafted orbs in the wilderness, then it would not be allowed. This is also entirely based on discretion. Remember to give Nimmogel constructive criticism on his new script
  17. Alek replied to Alek's topic in Releases
    I read the error log and its a script error, not a client error. Once again please don't make assumptions
  18. Alek replied to Alek's topic in Releases
    Scripts are starting, please don't spread rumors. Ask the script writer why your scripts aren't working.
  19. Alek replied to Alek's topic in Releases
    Remember to credit me in your slayer script for giving you all these links (also better credit MGI).
  20. Alek posted a topic in Releases
    Had to do a fix today because of an option change to Veos for travelling to Zeah. To make the release more meaningful, @MGI grabbed all the data for me to create the door links for Stronghold of Security floor 1. I did have some of the links already manually added for my Macro Slayer script, but figured I'd just give you guys the whole enchilada. I'll work on the rest of the floors when I add Mazchna to my script. Changelog .152: -Added all Stronghold Security floor 1 links to web walking (reaches first room on floor 2) -Patched Veos travel to "Great Kourend" (emergency fix) -Added new surge spells Changelog: .153: -Patched an issue with Chatbox API and private messages that aren't separated
  21. Alek replied to Alek's topic in Community Discussion
    How do you know this?
  22. Alek replied to Alek's topic in Community Discussion
    Sounds about right, ill try looking this up.
  23. Alek replied to Alek's topic in Community Discussion
    This is not correct because I can skip the second level on Combat Level 56.
  24. Alek posted a topic in Community Discussion
    Someone find me the exact combat levels required to skip through the portals on each floor of Stronghold of Security. Also I'll need to know how you found out about the required levels and any sources you discovered to make the claim. Edit: I essentially need 4 numbers. Thanks!
  25. Alek replied to Alek's topic in Releases
    You're welcome my children

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