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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. v1.3: Added #trueElseFalse to Debug Fixed the name of multiple Grand Exchange methods Minor fixes
  2. v1.2: Added a new backend database generator for the new API docs Added #isEmpty and #isNotEmpty to GrandExchange Added #pressThreadKey and #releaseThreadKey to Keyboard Fixed a bug with multiple spelling errors in bank methods Fixed a bug that did not release keys after holding in Keyboard Fixed a bug that did not interact with inventory slots that contained “Use” Minor fixes
  3. Basically it will go from lvl 1- lvl 99 in one click. It does everything for you!
  4. Working on a nice update to help users
  5. Make sure progression is selected as well
  6. Just tested and it worked for me. Make sure the item ID you are using is for a noted item. If you need to verify, you can go to to Settings on the OSBot client in the top right corner, then go to Debug and check box "Inventory". Then just hover your mouse over the item and it should tell you the item ID. Hope this helps! v1.0: Added #ifPlayerIsAttackingMyPlayer and #ifPlayerIsNotAttackingMyPlayer to Combat Added #holdKey and #releaseKey in Keyboard Added #ifMyPlayerIsAtClosestBank and #ifMyPlayerIsNotAtClosestBank Added a global fix for the wilderness warning crossing the ditch Added a global fix to close the first time banking pop-up Fixed a bug that did not automatically select the correct index when adding a new item to a script queue Minor fixes
  7. v0.4: Added new checks to drinking Stamina potions Added new checks to the zoom out method Added a new fail safe for dropping Added a new sleep for dropping Minor fixes
  8. v0.99: Added #showPositions to Paint Added the ability to sleepMoving to interaction methods with area filters to NPC, RS2Object and GroundItem Added the ability to sleepMoving to #interactWithRS2ObjectAtPosition to RS2Object Added #ifNPCIsFacing and #ifNPCIsNotFacing to NPC Fixed a bug with #ifSlotContains in Inventory not recognizing partial names Fixed a bug with #interactWithSlot in Inventory Minor fixes
  9. Go on and give me the prizes. I'll be submitting one soon
  10. I thought Anime was banned from OSBot. (At least I prayed).
  11. Yea! It was completely rewritten from the ground up this past month!
  12. Simple snippet to display how to dynamically hide a player's username. Supports standard accounts, as well as Ironman accounts *Added to the post is a zip file with the snippets in place. HiddenUsernames.zip
  13. v0.97: Added colors and effects to Keyboard Added the ability to press enter, or not, when typing a message in Keyboard Fixed a bug that would try to attack your character when using #attackClosestPlayer in Wilderness Minor fixes
  14. Yea, you can remove that from the code. I didn’t write that Script Factory Script, but Powerrangeralt did! If you join my discord, we would be more than happy to help!
  15. I'll look into this when work slows down
  16. Whatcha mean?
  17. v0.96: Added #sleepOnInventoryChange to Sleep Added a new check for #walkToClosestBank Added Ferox Enclave to supported banks Minor fixes
  18. Zero trials for this script. Sorry
  19. We still in dis
  20. v0.95: Added #hasModelID and #doesNotHaveModelID to RS2Object Added #hasRealID and #doesNotHaveRealID to RS2Object Added a delay for #moveToSlot in Inventory Fixed a bug with the Script Editor’s ‘edit method’ GUI being too sensitive with double clicks Fixed a bug that cut off parts of the Ironman icon when hiding usernames Minor fixes
  21. v0.94: Added a sleepMoving option to Interaction methods in NPC, RS2Object, GroundItem, Player and Inventory Added #isCombatStyle and #isNotCombatStyle to Combat Added #switchCombatStyle to Combat Fixed the length of the Settings GUI Fixed a bug with setting Switch to Script file locations Minor fixes
  22. You are also not on Mirror mode which greatly reduces bans. Also, the new feature AltChat will help reduce bans a lot as well.
  23. Hi! It is super simple! Just go to Other -> Paint -> Settings
  24. You can mine 5x5 area and shilo Bank is supported so it would technically work there
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