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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. Yes, the commands are found on https://pposb.org/forums/showthread.php?tid=13
  2. v1.33: Added #isPositionVisible to Map Added #isHoveringEntity to Mouse Minor fixes v1.32: Added #validateEntityMenu to interaction events Fixed a bug with the spelling of “Defence” options Minor fixes
  3. Can you get me a GIF of it running so I know what you're talking about and see if I can push a fix for you
  4. You create your own anti-ban, as you have the ability to make the bot do whatever you want. As far as randomness in concerned, I have already added that stuff in the backend, so you don't have to worry about that (if that is what you are referring to as anti-ban). the mouse is already supported via the OSBot client, so you start whichever one you want up. as far as trials, I typically don't. On some special occasions I do! I'll have to see about if we can get them going again.
  5. Seems like one of your methods is messed up. If you join the discord I could help faster!
  6. v1.31: Added hotkeys for changing Method Numbers (ctrl++/ctrl+-) Added color detection to Timers in the Variables GUI Fixed a bug resuming timers Fixed a bug not pausing all timers when stopping a script Minor fixes v1.30: Fixed a bug with method shift Fixed a bug that would not enable timers after hitting play Fixed a bug that did not disable checking for quest links for walker checks Minor fixes v1.29: Added the ability to use wildcard options (“*”) for #hoverEntity in Mouse Added pausing timers when stopping the script Fixed a bug with #walkDirectional in WalkTo Fixed a bug with detecting if RS2Objects and NPCs are under your player Minor fixes
  7. Join the Discord. As for specific script related help, you'll have to speak with the people who created those scripts. It will say the author's name next to the script. You will pretty much be able to find everyone in the Discord.
  8. It’s a cache issue. Happened to me as well. Just clear your cache.
  9. Could get 1 script that comes with over 100+ free scripts and the ability to create your own without any programming knowledge https://osbot.org/forum/topic/157469-osrs-script-factory/
  10. v1.28: Fixed a bug with CLI Fixed a bug with #getTradingPlayerName in Trading Minor fixes v1.27: Added a new theme to go along with OSBot 3.0 Fixed a bug that would not clear Path variables Minor fixes
  11. sent you a message back on Discord.
  12. Ahh yes, ironman struggles
  13. I'm almost 100% positive OSBot's walker supports the wilderness ditch dialogue. @Patrick wasn't that added a while ago? As far as going to wrong location, where does it take you? It should use games necklace to Corp, then walk north.
  14. Currently no option to turn off anti-pk.
  15. It does not
  16. Make sure you use the new OSBot Dev build.
  17. You could make this in Script Factory in less than 30 seconds
  18. I created a default, if you don't like it, you'll have to create your own. The benefit of creating your own is that you can use it whenever you want across all your accounts at the click of a button.
  19. Dev build has a lot of fixes in them, so I do recommend them!
  20. I can’t remember off the top of my head, but you need like teleport scrolls as well. If you join my discord I can help tonight!
  21. You need more than just those two items, that’s why.
  22. You can basically make whatever you want
  23. v1.26: Added #hasGearEquipped to Equipment Added #interactWithMinimap to WalkTo Added #pressHotKey to Keyboard Fixed a bug with #gearSwap in Inventory Minor fixes
  24. Well this isn't for Script Factory, this is my hunter script (not a script factory script). Client limitation on mirror mode lack the ability for me to be able to grab the function for game ticks. It works on injection, just not on mirror. If you have questions about my Script Factory script, post on that thread, or on Discord.
  25. This is due to me not being able to properly use game tick. It is a client restriction I can't bypass. I will add an option to either use tick manipulation or not.
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