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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. If you have any scripts you’d like it added to, just link the script developer this thread. I’ve created a sample script for them, so they can literally copy and paste everything into their script within seconds to make it work. I’ve added it to basically all of my scripts and removed Cleverbot. Hope this helps!
  2. v1.21: Fixed some issues with the built-in formatter Minor fixes
  3. It can be found at PPOSB.org
  4. There are boolean examples in the Snippet section I am pretty sure. However I will update the thread when I have time. Also, your best resource for help is our Discord that has over 1,500 people in there.
  5. can you join the PPOSB discord so I can help assist!
  6. Just tested it out, everything worked perfect for me. Make sure you are on the newest Dev build or higher (v2.5.90). Also, make sure you input all names and items EXACTLY how they are spelled in the game!
  7. Will check if this is an OSBot issue and let you know.
  8. Try using the OSBot Dev build (v2.5.90). Let me know if that works better for you!
  9. I think someone may have helped you in the discord already, but what you should do is just edit the shop buyer I already created. The logic is already built out or you
  10. Thank you!!! https://pposb.org/docs/index.php
  11. You’ve got to format them. A new update was released that needs to view them in a new format. simply go to: Other->Variables->Utilities->Format scripts
  12. v1.17: Fixed a walking issue that would display a warning pop-up message Fixed a bug that did not recognize groundItem actions properly Fixed an issue with timer deviations depreciating over time Minor fixes
  13. v1.16: Added the ability to rename all Position and Area variables within script automatically Added the ability to disable camera movements while walking Fixed a bug that viewed #getZoom as an Action instead of a Check Fixed a bug that did not set the plane value on areas Fixed an issue with timer deviations not functioning correctly Removed ‘print to logger’ setting getting saved Minor fixes v1.15: Fixed a bug with the formatter not splitting breaking properly Fixed a bug with the formatter progress bar not closing after completion Fixed a bug with #walkToPositionGUI and #walkToStartingPosition Minor fixes v1.14: Fixed a bug that did not format some scripts appropriately
  14. They will always be higher, no matter what script.
  15. v1.13: Added a massive refactor to how scripts function and load. Now scripts will see areas and positions as the name instead of positions/coords Added an automatic script converter to convert older scripts to the newer format. Added a sleepMoving and disable camera option to #interactWith, #interactWithNPCNotUnderAttack, #interactWithContainingAction, #interactWithNPCWithinArea in NPC Added a sleepMoving and disable camera option to #interactWith, #interactWithContainingAction, #interactWithRS2ObjectWithinArea, #interactWithAtPosition in RS2Object Added a sleepMoving and disable camera option to #interactWith in Player Added a sleepMoving and disable camera option to #interactWith, #interactWithContainingName, #interactWithContainingAction, #interactWithGroundItemWithinArea in GroundItem Added #interactWithContainingName to NPC Fixed a lot of performance issues Minor fixes
  16. If you're using Script Factory, you have to use Script Factory's breaking system.
  17. The source I posted above is free to use, however AltChat's service is like $4 or something super cheap.
  18. Osbot’s world hopper. I’ve reported this to @Patrickalready
  19. v1.12: Added the ability to create Area Variables using instance positions (automatically detects if the coords given are instance positions) Added a new back-end process for handling areas Added new area caching to reduce CPU consumption Added support to the Inventory monitor to not track items purchased from the Grand Exchange Added a double cache feature for withdrawing items from the bank or Grand Exchange Minor fixes
  20. Check the original post for how to get a trial
  21. v1.11: Added a new debug setting for the Inventory monitor Minor fixes
  22. Interested in a trial?
  23. v1.10: Fixed a bug with items not registering sometimes with the Inventory monitor Fixed a bug with getting version numbers under 2 digits Minor fixes
  24. There is a lot of randomness built into the script already to ensure no two clicks are the same (unless you specify)
  25. Zero 2 Hero by @powerrangeralt
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