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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. Could just use Script Factory to simplify everything for you https://osbot.org/forum/topic/157469-osrs-script-factory/
  2. I know some people in the community are fixing that script up currently. I didn't make it. You'll see the author name next to the script to see who you can contact about script issues. Or use our forums where you can write directly on their script thread. Hope this helps! Great thing about script factory is you control the scripts. If you used a public script, modify it some, add new factors to it to help reduce bans. YOU control your scripts
  3. Hi, can I help you with anything? I unfortunately don't have control to issue refunds.
  4. v0.8: Added extra padding on the GUI Added a new ‘Info’ button to display items required for Eagle’s Peak Added the ability to enable/disable tick manipulation Added a new default path when black chin hunting to bypass Green dragons Fixed a bug with PathPreferenceProfile quest links Fixed a bug while hunting Black chinchompas and not walking to bank Minor fixes
  5. v1.41: Added new fail-safes for local-walker and web-walker Minor fixes
  6. will look into in the morning for you!
  7. v1.40: Added Graphics Objects to Other Added #getDistance to Projectiles Minor fixes
  8. v1.39: Added Projectiles support in Other Added #headMessageContains to NPC Added #getPrayerIcon to NPC Added more info to the User Input options help Minor fixes v1.38: Added #typeRandomUsername to Keyboard Fixed GUI sizing issues on Mac Big Sur Minor fixes
  9. Yes, if you think about it, it’s one less action the bot has to do. If you simply click the trap, it won’t walk under it to do so. You would be 1 tile away after picking up the trap. The most efficient way, and standard way most real players do, is walk under the trap and then pick it up. That way you’ll be directly on top of the tile you needed to be on when you place the new trap.
  10. If you’re on a proxy, sometimes the servers take longer to process, if you’re talking about loading scripts are taking forever, go to your script factory settings and disable “print to logger”
  11. What operating system are you using? Also, try deleting your OSBot folder and reinstalling it (MAKE SURE TO GRAB YOUR SCRIPTS OUT OF THE SCRIPT FACTORY FOLDER BEFORE YOU DO SO)
  12. There used to be a discord section, but we moved to the forums. No one has posted any on the forums yet.
  13. v1.37: Added hiscores Added dynamic signatures Minor fixes v1.36: Fixed a bug with threaded keys Minor fixes v1.35: Added #changeItemPriceBy5Percent to Grand Exchange Added #startManualBuyOffer and #startManualSellOffer to Grand Exchange Added a QoL update that will ignore <Col> text on RS2Widget actions and spells Minor fixes v1.34: Added the Shantay pass bank as a member’s only bank Removed Clan wars bank
  14. Just purchased the Rapsodo launch monitor. Curious if anyone has used a launch monitor for their game, and if it helped in any way.
  15. Yes, the commands are found on https://pposb.org/forums/showthread.php?tid=13
  16. v1.33: Added #isPositionVisible to Map Added #isHoveringEntity to Mouse Minor fixes v1.32: Added #validateEntityMenu to interaction events Fixed a bug with the spelling of “Defence” options Minor fixes
  17. Can you get me a GIF of it running so I know what you're talking about and see if I can push a fix for you
  18. You create your own anti-ban, as you have the ability to make the bot do whatever you want. As far as randomness in concerned, I have already added that stuff in the backend, so you don't have to worry about that (if that is what you are referring to as anti-ban). the mouse is already supported via the OSBot client, so you start whichever one you want up. as far as trials, I typically don't. On some special occasions I do! I'll have to see about if we can get them going again.
  19. Seems like one of your methods is messed up. If you join the discord I could help faster!
  20. v1.31: Added hotkeys for changing Method Numbers (ctrl++/ctrl+-) Added color detection to Timers in the Variables GUI Fixed a bug resuming timers Fixed a bug not pausing all timers when stopping a script Minor fixes v1.30: Fixed a bug with method shift Fixed a bug that would not enable timers after hitting play Fixed a bug that did not disable checking for quest links for walker checks Minor fixes v1.29: Added the ability to use wildcard options (“*”) for #hoverEntity in Mouse Added pausing timers when stopping the script Fixed a bug with #walkDirectional in WalkTo Fixed a bug with detecting if RS2Objects and NPCs are under your player Minor fixes
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