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Apaec

Scripter III
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Everything posted by Apaec

  1. Woah, awesome screenshot - thanks for sharing! 60k exp non-stop for 9 hours. Impressive!! -Apa Sure thing mate, done!
  2. Nothing new at the moment! Currently working on re-works of some of my older scripts (Rock crabs, Gilded Altar). Since they are already available, work on those is taking priority over new projects. Maybe I will write something new in the future; we will see! -Apa
  3. Woo, that's awesome!! Thanks for sharing (: Love the green graceful!
  4. Fun project! Although I think you should set some milestones along the way, instead of just aiming for 'max' - Maybe Achievement diaries, Quests, etc etc GL! Apa
  5. Have you tried... logging in and out? Best of luck Apa
  6. Hi, Not sure what you mean by 'Cape' but there's always a reason for the script to stop by itself. Please open the console logger and have a look at what it says - If you're still unsure as to what's causing the problem then let me know! -Apa
  7. Thanks for the proggie and the kind words - glad it is living up to expectations! (: Apa
  8. I wouldn't worry about a VPN/proxy for botting on a single account - I'm not an experienced botter but from what I understand, you only really need that level of protection if you suspect you have a flagged IP, which normally happens when you run a goldfarm. Apa
  9. You can get the minutes until the next break as follows: int minsUntilBreak = getBot().getRandomExecutor().getTimeUntilBreak(); See: https://osbot.org/api/org/osbot/rs07/event/RandomExecutor.html#getTimeUntilBreak-- -Apa
  10. Hey, You might find this thread helpful! -Apa
  11. Woo, thanks for the screenshot and i'm glad it is living up to expectations! (: Best Apa
  12. Just cleared some messages from my inbox to make space (am limited to 200 messages). If I deleted your message but you still need to talk about something, please send me another message!

    -Apa

  13. Windowbuilder works, but the auto-gen code can get very messy. Also, for more complex interfaces such as this, window builders are not very good at using OO to make life easier. Creating custom panels and using a bunch of layout managers is by far the way to go!
  14. Hi, I presume you're using mirror mode - please don't! It's very buggy and stuff like this can happen. For more details, please refer to the OP under the section 'Things to read before trying/buying' All the best -Apa
  15. Sand crabs are good, but since they were introduced, rock crabs have cleared up a huge amount so the potential for xp gain is much higher! Thanks! I make them from scratch
  16. If I need to concentrate then silence... otherwise I normally tune in to https://www.youtube.com/watch?v=-rWPZtM1eRs or similar.
  17. Apaec

    APA AIO Miner

    Hey! Cheers for getting in touch. I just brought up the code and had a look - it seems the script is currently programmed to chose a random rock from your selection, and mine it. It does this because people asked for more randomisation - also, for small collections of rocks (e.g 3-iron spot), if just looking at the closest, it would repeatedly try and mine the rocks in a specific, repetitive order. There's not much I can do about this other than suggesting you only mine in a smaller region. Equally, I could put an option in the UI but I would have to phrase it in such a way that is user friendly & explains what the option does in just a few words (this option would switch between picking rocks at random / picking closest). Maybe! As for the low CPU thing, anything can happen... don't use that mode. It will screw up every script and there's nothing us scripters can do about it! -Apa
  18. Hi all! Here's a quick status update. As you may already know, an ongoing project of mine recently has been a complete re-write of this script (from scratch). I've done my best to dedicate time to this where possible, and I am getting to the stage where this re-write is nearing completion! Here's the new startup interface: ... and here's an example of the setup above running: The paint colours etc are subject to change; this is still a prototype version, but... it works! (: There are a few key features which I still have to implement, as detailed below: Refresh route pathing Worldhopping West Location Looting What is to gain from this re-write? Improved reliability - an entire change of structure ensures specific / niche situations are accounted for Multiple potion support More intuitive GUI / easier to tweak when needed Dynamic eating thresholds Dynamic potion sipping thresholds Integration of random movements system with customisable frequency and derived deviation ... & lots more stuff, of-course! I also still have to soak-test the script, to make sure it is as reliable as possible before release. ... getting there! I cannot give an ETA atm as progress depends on lots of variables, many of which are out of my control. Hopefully soon though! Best -Apa
  19. I definitely keep the script up (: Hopefully it lives up to your expectations! Apa
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