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Apaec

Scripter III
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Everything posted by Apaec

  1. Cheers for the reply, You mentioned potion drinking - currently the thresholds are randomised! The script knows the base boost and percentage adjustment of all available potions, and will generate a new sipping threshold after every sip. The generated value is based on a gaussian distribution, so some 'middle' values will naturally pop up more frequently than others, especially at lower levels where the percentage boost causes a lower standard deviation. If you look on the paint, the script displays boosts in the following format: [Skill boosted]: [Dynamic level] / [Static level] ( [Sip threshold] ) So the value in brackets should be dynamically generated when the script sips a potion. -Apa
  2. Weird, thought I got this fixed. Perhaps I only fixed it on the AIO version.. will take a look. Cheers for letting me know,.
  3. Hey guys! Sure thing; both activated. Enjoy! Apa
  4. Heya! Sorry that you're not happy about this :(. In all, there are 19 supported spots, including all those with 2 or more spawns. I'm not sure why you'd want to train at any other (singular spawn) positions. The benefit to having all locations predefined is that it allows for more reliable pathing, refreshing and banking. With a custom spot chooser, you would lose this reliability and be forced to use the webwalking system. Also, it's slower to set up. Hope this addresses your concerns Apa
  5. Hey Not sure what you mean, I didn't de-activate the trial. It must have expired (trials expire after 24h) It looks like you got a good amount of use out of the trial, and that's what it is there for - to test the script and see if it might interest you to buy. Unfortunately for this reason I can't give you another one. Sorry about that! Apa Sure thing guys, both done!
  6. Hi guys - thanks for the suggestions! The leveling stuff is something that i'd like to add in the future, however I haven't yet found a neat way to add it to the UI. I think i'll most likely have to make it a pop-up menu if I do add it. We'll see! Hey frictional Not sure what you mean but there's no jokes around here. The script is designed to replicate the most common play styles at sand crabs and by far the most prominent is 'afk-ing' at a sand crab cluster position. There was previously a 'roaming' option but that was removed / grandfathered out since it was so rarely used and interfered with other players/botters.
  7. Apaec

    My Scripting Journey

    Good luck friend! If you need any help with anything, don't hesitate to ask me / drop me a PM ... I really need to get around to finishing the re-write for the guide, I'm trying to make it as beginner friendly as possible but there's just so much to cover! Apa
  8. Sure, looks like you didn't get to try it so i've reset your trial starting now. GL! Apa
  9. Sure thing, And unfortunately the script doesn't support any one-tick stuff. It just cooks! Apa
  10. Hi, sure thing - but please specify exactly which script you're interested in as I have quite a few!! Apa
  11. Sure thing guys, both done! (Sorry for the delay NoVip) Best Apa
  12. Cheers! Currently working on fixing one minor pathing issue on CCI, and looking to add a new worldhopping feature. That being said, i'm currently having local image problems which seem to have been caused by recent OSBot updates so updates are on pause until I figure out what the problem is. -Apa
  13. Hey If you're running into problems where the script stops and you're not sure why, open the console logger. Whenever the script stops it will log the reason there, so hopefully you should be able to act on it! Best Apa
  14. Apaec

    APA AIO Miner

    That's really weird I tested the script there and it was fine in the past. I'll hop on at some point and take a look... Cheers
  15. I can't say whether it is better since I haven't tried perfect sand crabs. That being said, I can tell you that this script works and works well (: Apa
  16. Awesome stuff, thanks kindly for sharing! (: -Apa
  17. Was planning to write a fix for this. Cheers for reminding me! Apa Edit: for clarity, I can't fix the script misclicking stuff. But I can write special code snippets that run when the script gets into confined locations by accident, to avert the situation.
  18. Still training acc up... currently 20/20/20 Probably good enough so I should be able to work on this tonight...along with the hop area thing! ..sorry for the delay. Apa
  19. I don't think this is such a major issue, but I suppose I could make a safe area instead of position. Cheers for letting me know! Awesome gains!!
  20. Hey! Cheers for the complements, however unfortunately I can't give you another sand crabs trial as i'm sure you can understand That being said, you're welcome to a rock crabs trial. I've gone ahead and started a 24h one for you. Best Apa
  21. Yes, the xp/h counter tracks all the combat exp you've gained since starting the script, including hp. I previously had it split, but people wanted me to combine them - I can't please everyone That being said, you can calculate the hp exp by dividing the total by (4 I think?) I can certainly add TTNL, maybe the best place for this to go would be the progress bars. Not sure, will do some experimenting, but I don;t want to make the paint too intrusive! As for the banking, it should use the withdraw-all option. I'll double check the code as to why it is not... As for spots, the current infrastructure will not allow this. But it's certainly a change i'm looking to make perhaps in the near future. It will take quite a bit of time though since lots of changes would be required. Cheers for the suggestions and good luck! Apa
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