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Czar

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Everything posted by Czar

  1. Damn nice, but does it run OSBot?
  2. Mine: Called Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep Sleep public boolean contains(int i) { System.out.println("Called"); return true; } public void check() { if (contains(0)) { for (int i = 0; i < 100; i++) { System.out.println("Sleep"); } } } Yours Called Sleep Called Sleep Called Sleep Sleep Called Sleep Called Sleep Called Sleep Called Sleep Called Sleep Called Sleep Called Sleep Called Sleep Sleep Called public boolean contains(int i) { System.out.println("Called"); return true; } public void check() { for (int i = 0; i < 100 && contains(0); i++) { System.out.println("Sleep"); } } Hypothetical, but yeah.
  3. Dude it's not the same thing, you just confused me.. if (getInventory().contains(uncut)){ for(int i = 0; i < 100; i++) { sleep(50); } } That is calling inventory.contains 1 time, the code you have calls it 100 times. Try it..
  4. http://osbot.org/api/org/osbot/rs07/utility/ConditionalSleep.html Use conditional sleep until inventory is empty
  5. Lol my bad, I read it wrong, well IDK what else to say, just find another way to sleep after depositing items, it's really not a big issue
  6. if (getInventory().contains(uncut)){ for(int i = 0; i < 100; i++) { sleep(50); } } Idk, try that
  7. Ohh I understand, the best way to do this is returning 50 on the onLoop method, because it will re-loop after 50ms until the action is done.
  8. You are calling that method 100 times, so it's 50 * 100 ms, just do getAmount if you want to get the amount of uncuts
  9. CzarRangeGuild is a good script imo :P
  10. Update 1.1 will feature a total re-write, as I am improving my library's combat code.
  11. Czar

    CzarRangingGuild

    What's the problem? It seems to be running fine for everybody else.
  12. CzarRangeGuild has yet to reach 2 account bans :P
  13. Czar

    CzarRangingGuild

    Thanks for the progress report I will take another look at the camera code. Yes, this script is pure-friendly, it won't get defence xp at all
  14. Nice to see others in gamedev too Any details?
  15. Czar

    CzarRangingGuild

    I promise you, the problem is not my script - the bot is being detected and there are countless threads about this issue in the hidden section 'Script Developers'. Haven't you noticed how it's suddenly quiet around osbot? Where are all the developers? Not here. The bot's detectability is too high.. It's not if you get banned, it's when. However, my script does make it get banned less frequently because it has its fair share of mistakes and uniqueness to it. The best way (imho) to not get banned is to balance out botting and playing legit. Those who bot my range script usually pk or play/do something after, hence they don't get banned.. EDIT: You got a 2 day ban, that's very lucky nowadays.
  16. Czar

    CzarRangingGuild

    It's alright man, I understand, I really do. How long was your ban, did you get a 2 day ban or a perm? As for antiban, there is really nothing else I can possibly do, the mouse is busy clicking, the camera is busy staying on the target, the only form of antiban I can offer is mistakes, and smooth camera movement. The rest, goes to the detectability of the client. Now, since this client is always the first to get banned (out of rival bots, i tested them all), I admittedly blame the bot detection and not because I don't want to say my script is bad or anything, but its evident that my accounts (especially f2p) last ~4-6 hours whereas on other bots it lasts upwards of 48 hours before getting banned. EDIT: Look at the state of this site/bot, the client is STILL offline (after 10+ hours). Another bot I know updated within <5 minutes. It shows how much sophistication OSBot has.
  17. Czar

    CzarRangingGuild

    Unless your IP is flagged, impossible. There are 15+ hour proggies here and you got banned within 3 hours.
  18. Czar

    CzarRangingGuild

    Thank you for the suggestion, I will take your post into account for the next update Well, the script has been re-written, the camera movement has been sped up, will no longer take 30 seconds or whatever to get back into place. As for the GUI, my plan is to avoid user-controlled behaviour, and stick to the script - for example, at the start of an hour of botting, it will calculate how many times it will make the mistake, this number is random and the boundaries of this number is unique, so repetition is removed (a botting key point), I still haven't witnessed it clicking the door ever, so I will bot until that happens, however in the meantime I will reduce the Y bounding box so it won't click it in the future. Update has been pushed to SDN. I will provide 1 GUI option, which is to either use the new range script or the old one, because the old one is fine(despite the 30 second camera), the only ones who got banned were those botting for 15+ hours which most of the time resorts to a delayed ban/or insta-ban (for all scripts). So, the user can choose Old script or new script. Both are fully functional. EDIT: Sorry for the late reply, I forgot to post about it! Just pushed it to SDN yesterday and that's it :P
  19. public boolean bank() { if (getBank().isOpen()) { if (!getInventory().contains(fishName)) { return getBank().withdraw(fishName, 0); } } else { NPC benedict = npcs.closest("Emerald Benedict"); if (benedict != null) { benedict.interact("Bank"); } } return false; }
  20. Czar

    CzarRangingGuild

    Ouch, I'm sorry about that I'll have to re-write the script, ETA 1 hour.
  21. At 10 hp, I'm unsure why I set it to 10 but I can change if you want.
  22. Czar

    CzarRangingGuild

    Thank you for the feedback If you want, I can decrease the frequency of the spasms and imperfections, however the key to an excellent antiban is making mistakes, which sounds silly - but it works. The script will work perfectly and flawlessly for some time, and then will be stupid for maybe 2 minutes, then repeat etc, because it is more human-like. I can add an option in the GUI to not click the 'no' dialogue option and make the camera more accurate, but it will reduce the human-ness of the script. Sorry if I didn't explain it well! Nobody has gotten banned using my script, and I plan to keep it that way
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